Simic Growth Chamber

Simic Growth Chamber

Land

Simic Growth Chamber enters the battlefield tapped.

When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.

: Add .

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Simic Growth Chamber Discussion

king-saproling on I have crabs! (Landfall Mill)

2 weeks ago

Lol great deck name. Personally I would make these changes:

Dryad of the Ilysian Grove -> Sakura-Tribe Scout

Scute Swarm -> Retreat to Coralhelm

Cultivate -> Tireless Tracker

Oran-Rief, the Vastwood -> Simic Growth Chamber

Howling Mine -> Parcelbeast

Azusa, Lost but Seeking -> Skyshroud Ranger

Ancient Greenwarden -> Tatyova, Benthic Druid

The above changes would lower your mana curve while retaining the game plan. Also, they allow for a combo: crab + scout/ranger + retreat + growth chamber = infinite mill. The additional draw effects would make it easier to set up the combo

multimedia on Equip/Aura Galea

2 weeks ago

Hey, what you have so far is a strong start at upgrading the precon for your first deck, nice Hammer of Nazahn upgrade.

Currently you need to cut 24 cards to get to 100 cards. Some advice is start with cutting some lands because 43 lands is too much. Reduce it to 36 and if you think you need more mana then add more low converted mana cost (CMC) ramp sources or draw sources instead of lands.

Some lands to consider cutting:

All these lands always enter the battlefield (ETB) tapped and you have other lands that always do this too, but those other lands are better than these.


The next cuts to consider are some high CMC cards to reduce the mana curve.

Further cuts are some cards that are not as good as others here or have similar or the same effects.

Heirloom Blade and Reflections of Littjara are tribal cards that care about only one type of creature. That's not the strategy here since you have many different creature types. Skyclave Cleric  Flip and Tangled Florahedron  Flip are double face cards (DFC) that can be lands or played as the front face of the card and that can be helpful. The problem is the front face of the card is not worth playing even though they might be lands. Bala Ged Recovery  Flip is an example of a good DFC upgrade since front face is a good card and the bonus is that could be a land.

Suppression Field is a powerful card, but it affects equipment equip costs since that's an activated ability. Even if you control Puresteel Paladin with metalcraft activated you still have to pay 2 mana to equip the equipment to a creature you control. Puresteel will reduce the equip cost to 0, but then Field makes you pay an additional 2 mana to activate the equip ability. If an equipment is in your hand and you cast it or already on the battlefield you can't free equip if you control Field.

You have ways to get around having to pay for equip with attach. Difference is you're not equipping when you attach an equipment to a creature you control. The key word here is attach which bypasses the need to activate equip. You can free attach an equipment with Galea, Kindler of Hope, Halvar, God of Battle  Flip or Hammer of Nazahn. With Galea only if you cast an equipment from the top of your library, with Halvar only if the equipment is already equipped to another creature you control and with Hammer only if you cast the equipment or the equipment ETB. Free attach has synergy with Suppression Field, but the interaction is limited.

Good luck with your deck.

Phule451 on The Land of Confusion

1 month ago

Though they do enter tapped, I’d recommend bounce lands such as Dimir Aqueduct and Simic Growth Chamber as they basically give you an extra landfall trigger on a single land.

Omniscience_is_life on Untap/tap mechanic infinite combo

1 month ago

There are several combos of the sort you speak:

Kiki-Jiki, Mirror Breaker+Vizier of Tumbling Sands= Kiki, make a Vizier, the new Vizier to untap Kiki, repeat.

Simic Growth Chamber/Azorius Chancery/any bounce land with blue+Vizier of Tumbling Sands+Pemmin's Aura/Freed from the Real= land, float two, Vizier, untap land, use one floating to untap Vizier with aura, repeat.

enpc on Consultation Tasigur (Spicy-ish)

2 months ago

If you do want to add Freed, I would recommend finding space for Kiora's Follower. It's a good card which kind of bridges the land/dork/rock spaces and I have had a lot of success with it in the past. With Freed from the Real on it, it combos with Simic Growth Chamber but you can also look at adding High Tide which both combos with Palinchron but also with an Island and Freed+Follower.

That and Follower is just bonkers with either Sol Ring or Mana Vault. Just make sure you get the promo art one, it looks much cooler.

RNR_Gaming on Consultation Tasigur (Spicy-ish)

2 months ago

The old Freed from the Reel is still very potent in Tasigur. Also, we have aay better dorks and enablers now. Kinnan, Bonder Prodigy with any dork that creates any color is unbound mana. Fatestitcher/Vizier of Tumbling Sands with Simic Growth Chamber does the trick too. Krosan Restorer with threshold gets there too. Wirewood Channeler and Argothian Elder are pretty cool too. Oh and Bloom Tender is at an all time low right now - you probably get the idea. Also, if you haven't you should take a look at pastigur, Cameron from the lab maniacs did an awesome job on that list even if its dated itll probably still hold it's own or at the very least be the fun police.

multimedia on Aesi, Tyrant of Gyre Strait

2 months ago

Hey, well done for a first deck. You have good card sense on a budget and you've even included Rimewood for Farseek, nice. Sol Ring and Arcane Signet are staple budget mana rocks in Commander to consider adding.

I see Retreat to Coralhelm, but I don't see the missing piece to the Retreat landfall combo. Budget Llanowar Scout or Scaled Herbalist tap to put a land from your hand onto the battlefield thus you can untap one of them with Retreat and repeat. These creatures let you put a land from your hand onto the battlefield at instant speed to trigger Aesi on opponent's turn. The last piece of the combo is Simic Growth Chamber or Guildless Commons. The land can bounce itself back to your hand and repeat.

I see Kodama of the East Tree; if you add Meloku the Clouded Mirror then you have another landfall combo. Any basic land can be repeatedly bounced and played to create infinite 1/1 Spirits. Tap a basic land to make one mana, use that mana to pay for Meloku and bounce the basic land you just tapped. This creates a 1/1 Spirit which triggers Kodama, put the same basic land from your hand and repeat.


There's a secondary sea monster theme here which Ominous Seas would expand on. Seas has interaction with Aesi since you put a counter on it each time you draw a card including your first draw each of your turns. Combine Seas with Retreat combo to make infinite 8/8 Krakens. Whelming Wave can be a blowout since Aesi is a Serpent. Bounce all opponents creatures leaving just Aesi and any other sea monsters still on the battlefield. Wave is nice Fierce Empath to bounce it to then cast it again to tutor again.

Teferi's Ageless Insight lets you draw an additional card whenever you draw a card. For each card drawn means that if you have an effect that draws more than one card such as Brainstorm you instead draw six cards. Yavimaya Coast, Bant Panorama, Blighted Woodland are some budget land upgrades to consider.


Some cards to consider cutting:

Good luck with your deck.

seshiro_of_the_orochi on Get Off My Lawn

3 months ago

There's a thing I do to improve my understanding of decks: I scroll down the list, stopping right before the commander, and then I try guessing who's the commander. Yours was pretty obvious either Tatyova or Aesi, Tyrant of Gyre Strait . So as much as it might be evaluated as a "pile", it's streamlined in what it does, that's a good thing. I do play an Archelos, Lagoon Mystic list that's somewhat similar, so I see the power level here. Are you interested in an infinite combo that's super-cheap to include here? Try out Sakura-Tribe Scout / Llanowar Scout / the new lizard person from AFR and Retreat to Coralhelm / Tideforce Elemental and a way to bounce lands ( Simic Growth Chamber ?)

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