Gratuitous Violence

Gratuitous Violence

Enchantment

If a creature you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Gratuitous Violence occurrence in decks from the last year

Latest Decks as Commander

Gratuitous Violence Discussion

Forkbeard on Atarka, World Render: Double Dragon

1 month ago

Well that's an amazing deck comment, thank you Profet93. I don't disagree with anything you've said here - I've been fine tuning/tweaking this deck a bit lately, and each card you've suggested is definitely getting my wheels spinning and I'd like to swap some stuff to make room for a few of them (I've never seen Bonders' Enclave before and that's totally finding a home here).

My playgroup sits around the 6-7 power level range. Everyone is aware of cEDH and a couple have dabbled here and there, but after a few swift & boring Lab Man style wins they usually 'downgrade' to be more in line with the greater MO of the group. We're not against infinite combos, but we typically don't make it the goal of each match. If I were to classify it, I'd go with 'high powered kitchen table.' As for card budget, we're oldschool players so we've got decent existing collections, thank the dang lort because prices for EDH singles/staples are getting CRAZY (have you looked at reserved list card prices in the last month alone? Insanity). For example, the only thing prohibiting me running The Great Henge in every green deck is it's $50 price tag. I'm not averse to the occasional $20 single here and there, but I only treat myself to a mega money card (anything $50+) once a year or so.

So back to a couple of your comments around cards that are in the deck and my logic as to why I've included them:

  • Kiki-Jiki, Mirror Breaker - honestly just in here for the 'double dragon' theme alongside Feldon of the Third Path . I'm not married to keeping either of them in here and I totally hear what you're saying, but once in a while they do some work and the must sac tokens pair really well with Greater Good . Janky, I know.
  • Gratuitous Violence / Fiery Emancipation - yeah, you're not wrong. They're expensive and aren't exactly subtle. That said, this is very much a 'swing for the fences' deck and centres around haste + expensive Atarka 1-shot value so these cards do merit homes. The good stuff/dragon tribal is thematic smoke & mirrors which can lead to some wins, but the primary win condition = Atarka smacks.

  • Thanks again for taking the time to check out my deck & leave your 2 cents. I know I'm running mostly win-more dragons in here but that's what kitchen table EDH is all about, especially for a Timmy like me. I am definitely curious to read your comments about the dragon choices though so if you're up for it, feel free to drop some opinions here.

    griffstick on How to play aggro?

    2 months ago

    You got to take advantage of what boros gives you to be aggressive. The biggest thing boros gives you that no other color pairing gives you is extra combats. Take advantage of that with cards like Combat Celebrant, Aurelia, the Warleader, World at War, Scourge of the Throne, Seize the Day, Savage Beating, Relentless Assault, Moraug, Fury of Akoum, Waves of Aggression, Response / Resurgence, Breath of Fury Hellkite Charger, Aggravated Assault, Fury of the Horde and Port Razer. Along with that you need to speed up the damage output. Boros gives you damage doublers, with cards like Fiendish Duo, Goblin Goliath, Gisela, Blade of Goldnight, Insult, Furnace of Rath, Gratuitous Violence, Dictate of the Twin Gods, Curse of Bloodletting, Bitter Feud, Angrath's Marauders, Overblaze, Inquisitor's Flail, and Fiery Emancipation.

    Also consider other things boros gives you that will speed up damage like double strike. Boros gives you haste, trample, and evasion. You need to consider all of those. All while staying low on curve and fast in ramp. If you do this you'll have a good aggro deck.

    Neotrup on Red damage doublers/boosters with spells …

    2 months ago

    They each choose individually, though in the case you listed, there's no choice to be made. Sizzle deals 5 damage to each opponent, as Gratuitous Violence only effects damage dealt by creatures.

    A good way to look at this is what the effects are doing. Let's say you have Torbran and Furnace of Rath out. They say that when damage would be dealt to an player you add two/double it. This is replacing damaging a single player (don't worry, it still applies to each of them), it's not replacing the whole "3 damage to each opponent." If Torbran said "If a red source you control would deal damage to one or more opponents and/or permanents they control..." it may work differently, but the rules would likely need to be updated to support such formatting.

    CamraMaan on Red damage doublers/boosters with spells …

    2 months ago

    So I understand that if I attack with Torbran, Thane of Red Fell, with Gratuitous Violence on the battlefield, my opponent gets to choose the order in which the +2 and doubling occur. But what about when I have those two out and cast Sizzle with three opponents? Does each opponent choose the order, or do I pick one order for all? Obviously they should likely all choose the same order if up to them (double first), but since it's affecting multiple players, I don't know if the order of effects can be different for two players or not, as it would make sense that they all receive the same damage by default, not choice. Anyway, appreciate the help! :)

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