Azorius Chancery enters the battlefield tapped.
When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.
: Gain .
|Have (2)||GeminiSpartanX , pskinn01|
|Want (4)||Etinifni , catanthill , kalko , caro|
Printings View all
|Commander 2019 (C19)||Uncommon|
|Ravnica Allegiance: Guild Kits (GK2)||Uncommon|
|Commander 2018 (C18)||Uncommon|
|Commander Anthology 2018 (CM2)||Uncommon|
|Iconic Masters (IMA)||Uncommon|
|Commander Anthology (CM1)||Common|
|Commander 2016 (C16)||Uncommon|
|Modern Masters 2015 Edition (MM2)||Uncommon|
|Commander 2013 (C13)||Common|
|Duel Decks: Venser vs. Koth (DDI)||Common|
|MTG: Commander (CMD)||Common|
Combos Browse all
|Commander / EDH||Legal|
Azorius Chancery occurrence in decks from the last year
Commander / EDH:
All decks: 0.09%
WU (Azorius): 2.74%
WUB (Esper): 0.77%
GWU (Bant): 1.41%
Azorius Chancery Discussion
2 weeks ago
Twist35, as you can see in the updates, I used to play bounce lands in the deck. With the addition of Mystic Sanctuary, I tried playing without Mnemonic Wall and Archaeomancer so I ended up cutting some bounce lands. Eventually, I came back to Archaeomancer with 0 bounce lands. It's true that you can combo with Snap if you have Azorius Chancery, but I prefer maximizing the chances of having Mystic Sanctuary online T4-T5. I feel it's more important than the off chance of comboing with Snap, which is very often going to be cast early on.
2 weeks ago
Cool deck! I like the theme. These cards might catch your interest: Kenrith's Transformation, Mercy Killing, Nykthos, Shrine to Nyx, Captain Sisay, Satyr Enchanter, Ajani's Chosen, Mark of Eviction, Broken Fall, Molting Skin, Gossamer Chains, Curator's Ward, Three Dreams, Simic Growth Chamber, Selesnya Sanctuary, Azorius Chancery
3 weeks ago
Do you think that adding bounce lands would improve the list? I know that some previous versions had a bunch of Azorius Chancery in them to combo with Snap. I think the list was made before Mystic Sanctuary was printed, so I don't know if there is room for it.
4 months ago
These might interest you: Stone-Seeder Hierophant, Chakram Retriever, Retreat to Coralhelm, Peregrine Drake, Cloudstone Curio, Tangleroot, Somberwald Sage, Thousand-Year Elixir, Intruder Alarm, Soul of the Harvest, Drogskol Reaver, Simic Growth Chamber, Selesnya Sanctuary, Azorius Chancery, Glimpse of Nature
4 months ago
Okay, I have a few cards I question.
Battle Mastery doesn't really seem to fit the deck
Azorius Chancery is just bad
Convolute could be replaced by any auto-counter that also costs three mana (like
Into the Roil is not an effective bounce spell for its cost
And then a few to recommend.
Icefall Regent is a very good fit for this deck.
And then Mana Drain is just boss.
5 months ago
Hey, this is a good start for budget. Consider upgrading the manabase with many budget lands from C19?
- Command Tower
- Exotic Orchard
- Ash Barrens
- Sunken Hollow
- Prairie Stream
- Caves of Koilos
- Irrigated Farmland
- Dimir Aqueduct
- Azorius Chancery
- Orzhov Basilica
Lands to consider cutting:
5 months ago
You should definitely run 4x Soulherder. I've been playing a similar deck for a while now and that card wins you more games than any other. Adding Green would give you more cycling lands (you should be running 4x Secluded Steppe and 4x Lonely Sandbar, as they are by far the best cycling lands) by letting you run Tranquil Thicket and Scattered Groves. Coiling Oracle is probably the main reason to throw green in there though. Cast Out is your best removal. W to cycle it, and 4 to take care of any permanent; making it more versatile than your current removal. Bounce lands like Azorius Chancery will let you return cycling lands back to your hand that you were forced to play early, letting you get extra value from them. This might just be a personal thing, but I ran 4x Blade Splicer in my early revisions and it just never did as much as I hoped it would have.