Revitalize

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Revitalize

Instant

You gain 3 life.

Draw a card.

RebelGenius on Next Stop: The Exploration Station

5 months ago

PuritanPuree I know right?! This is the first deck I've been truly excited for since I started looking at Constructed again. I like both of your suggestions. I could easily fit in 1-2 Vitos, but I'm not sure what to cut for Gilded Goose. I'm thinking the Revitalizes to help make CoCo more consistent. Thoughts?

Cheers!

legendofa on AI Chaos

11 months ago

This is beautiful. It's basically a subpar Izzet spellslinger with Aetherflux Reservoir slotted in. The strategy notes are desperately trying to convince us that there's some lifegain synergy with Soul-Scar Mage and Electrostatic Field, with random mentions of Revitalize and Curiosity. Not even a Lifetap , let alone Kraken's Eye or Dragon's Claw. It's definitely an Izzet deck, but the life gain is almost an afterthought.

Thank you for doing this.

wallisface on Life gain cat deck

1 year ago

dUCKY1234 Chaplain's Blessing is waaaay worse than Revitalize. Both are bad cards, but at least Revitalize replaces itself with a new card in your hand, so its not actively hurting you. Cards that only gain life are pretty universally bad, and Chaplain's Blessing does nothing but that, making it a really bad choice.

Generally speaking, if you are wanting to run a deck around lifegain, you're wanting big payoffs for doing so, but also that all those cards that gain you life still do other things towards progressing your board state (at the very least, providing a blocker).

wallisface on Life gain cat deck

1 year ago

Some thoughts:

  • I'm not sure why you've defaulted the view of this deck to be by "TCG player high price" - almost all of these cards can be acquired for well-under $1 (most under $0.50).

  • One thing to note is that Mentor of the Meek won't be doing much of anything while King of the Pride, as the King will make almost all of your creatures enter with more than 2 power. I'd suggest probably ditching Mentor.

  • Cards I'd suggest ditching are Pride Guardian (cards that only gain life and do nothing else are pretty universally bad), Ordeal of Heliod (its really slow and doesn't really do a lot), Cosmos Elixir (its a really bad effect for such a high mana cost), Revitalize (cards that only gain life and do nothing else are pretty universally bad), and maybe Scout's Warning (you don't really to be flashing-in any of your creatures, though I can see this is maybe just useful as a cantrip if you have nothing else to play).

lhetrick13 on Sorin - Competitive Modern Vampires

1 year ago

Fushiii - Knights, vampires, cats...you have good taste my friend and by that I mean you literally play the same tribes I gravitated to. Hence, I really like the deck list. It has a similar feel to one of the two vampire decks I worked on. However, similar to your knight deck, you mention you are interested in shaving this deck down to 60 and the first thing I noticed is that you are running only 20 lands total in a deck of 68 and of those 20, only 6 have the ability to generate [w] mana, of which you have 14 cards that require mana. I have a feeling the 20 lands with a CMC of 2.3 feels tight often in the early game in terms of consistently getting enough mana every game and then I bet you consistently feel like you need mana. Have you considered making the deck mono ?

Almost all the spells you run that require are removal spells for either creatures, artifacts, or enchantments and usually excels in removal...at a price. For example, Feed the Swarm might be an replacement for Fracture or Revoke Existence. Phyrexian Arena might be a more consistent draw engine than Revitalize at the expense of losing life instead of gaining it...you are running a lot of ways to gain life so using that as a resource is something you should not shy away from, especially considering your deck is built around removing your opponents board to pump your thirsty vampires!

A card you might consider that does work for my deck is Urge to Feed. At instant speed you can remove a creature on your opponents turn to pump your vampires, tap your vampire legions to pump them further, then swing on your turn. It is a potent card in the right circumstances.

Anyways, fun deck! Interested to see where you take it.

marco-online on Hosenfurz

1 year ago

I would further cut

Loxodon Smiter this card is just a vanilla 4/4 for you No one lets you discard this there is no reason for it

Murasa Rootgrazer only viable for a landfall deck.

Nyx-Fleece Ram only viable in enchantress or lifegain

Trelasarra, Moon Dancer as far as the math goes you dont get any meaningfull recursive life

Zendikar Farguide Unplayable mediocre evasion. no synergy. Thats just bulk.

Heal the Scars is way to expensive to hold back for a battle trick. Unplayable.

Off Balance hello we play commander here I will just replace that with Swords to Plowshares

Revitalize duuh. ouch.. unplayable.

Second Harvest This is a card just playable if you commit 100% towards tokens. You dont want to pay 4mana for cloning one or two 1/1 or 2/2 tokens

Seeds of Strength This does not help you get rid of threads or protect your stuff. Its with no synergy unplayable the most. art is sick tho i guess

Franks on Life ****ery

1 year ago

Hi Wallis,

I appreciate the feedback!

I've only been playing Magic for a month so love getting advice on how to better optimise my decks :)

I agree with Thrull Parasite, definitely seems like a better fit for the same mana cost.

I'll most likely readjust Vito, Thorn of the Dusk Rose & Sanguine Bond, the main reason was money irl as I can't seem to find Vito, Thorn of the Dusk Rose for a good price, but will make sure to balance those cards out in future.

Infernal Grasp is cool, not seen that card before and I guess would be better than Revitalize, I liked the idea of boosting by 3 life, when Vito, Thorn of the Dusk Rose or Sanguine Bond were out to chip away at opponent's HP, also giving me a card draw. But I see where you're coming from.

Unearth makes sense given the general low mana cost of my creatures so will look to work that in.

Sorin's Vengeance could probably be ditched, is there a good replacement for it or do you suggest adding more creatures in that gap? The reason I went for it was if I had Vito's ability active then it's pretty sweet, but I agree it is high cost and difficult to play in this deck.

The angle I was going for with this deck was to give myself a few avenues so I'm not dependent on X card as I seem to have screwed myself over in a few games that way. This is my first custom deck hence putting it under Unknown, I still don't actually understand the different Game Types, so maybe could do with focussing on one to better streamline the deck.

I appreciate your comment :)

wallisface on Life ****ery

1 year ago

Some thoughts:

  • i don’t see how a game is ever going long enough for you to be able to cast Sorin's Vengeance. I would suggest ditching it.

  • I would suggest Unearth over Blood Beckoning.

  • Revitalize doesn’t really do much here, i would suggest ditching it for some interaction - you currently have no way to stop your opponent doing what they want. Infernal Grasp would go a long way here.

  • I would suggest running the full playset of Vito, Thorn of the Dusk Rose and just running 2x Sanguine Bond. You need to get Vito online early to make use of the lifegain. Conversely, Sanguine Bond has a huge mana cost for modern, and you don’t really want to be drawing into more than one of these.

  • Thirsting Shade seems really weak, there must be a better option than this… Thrull Parasite seems like a better fit.

  • Sideboards are meant to have a collection of cards that help you in bad matchups (i.e answers for graveyards, combo, aggro, control etc), but yours currently appears to be “extra stuff not good enough for mainboard”. I’d suggest reworking your sideboard entirely.

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