Combos Browse all Suggest
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Wheel of Fate
Suspend 4— (Rather than cast this card from your hand, pay and exile this with four time counters. At the beginning of your upkeep, remove a time counter. When the last is removed, cast this without paying this card's mana cost.)
Each player discards their hand, then draws seven cards.
1 month ago
2 months ago
McToters I always appreciate comments as long as their respectful. That being said this deck doesn't have any real graveyard synergy just some recursion, it did in it's earliest form but i just bogged the deck down too much for too little advantage. The problem with Akroma's Memorial is that one there no way to protect it so it will just be blown up and two every player will be targeting you since now even a single minotaur is a huge threat, Eldrazi Monument is same thing to lesser extent it doesn't generate as much hate but it does gerenate a lot plus have to sac a creature in a non aristocrats or graveyard/recursion deck can work but you'll be losing more than you'll be gaining from the minotaurs higher CMC cost. Angel of Suffering is a debatable will playtest with her but chances are not very high, again little recursion and you can mill some of your best minotuars, but it can help thin your deck out for better draws a double edged sword for this deck but could work. As for Conspiracy i just don't think having three non tribal cards warrants using a slot for it. As for Magus of the Wheel and Wheel of Fate they are to be considered like Reforge the Soul for some hand reloading. For Illicit Shipment sure it can work really any tutor can just depends on your price range and willingness to $$$ on a piece of cardboard. Light Up the Stage is fun and will play around with it, Coat of Arms was considered but i felt like i didn't need it but Door of Destinies is too slow for my mid range aggro style for this deck
2 months ago
Amazing deck--man oh man have minotaurs come along way as a creature type over the years! Thoughts on utilizing Coat of Arms or Door of Destinies? There's also Akroma's Memorial, which is high CMC but great. Eldrazi Monument may help you if you are running into a problem with flying creatures. These are all things I suspect you may have thought of already.
Conspiracy could widen (or aid) your creature gamut since you currently have 4 non-minotaurs in your line-up. Then you could tutor for that to open up your creature choices.
There's a card in the New Capenna set that may be ballsy but could additionally work with unloading cards into your graveyard -- Angel of Suffering. Illicit Shipment could be a neat tutor for you too.
Truly--this is an AMAZING deck--so take my suggestions with a grain of salt. You know how this works better than I do and you very well may have thought of all these options yourself. Hope this is welcome feedback! Cheers
3 months ago
Thanks for the suggestions killiturous. I forgot about Wheel of Fate, so going to have to find myself one of those. The Talisman sounds interesting as well. It is a bit more group hug than I would normally go, so I'll keep that one on the backburner.
5 months ago
Great budget list! I brainstormed a list as soon as Prosper was spoiled.
5 months ago
Adding in more wheel effects could help with a large hand draw/drop as well, so things like Wheel of Fortune or Wheel of Fate. There are a few planewalkers like Tibalt, the Fiend-Blooded, and Sarkhan, Fireblood that can give a little value too. If you feel like adding in some discard for your opponents as well, then a Geth's Grimoire would go very far. That can make the game a little unfun though, so use at your own risk there.
Maga, Traitor to Mortals could be a good mana dump if you find that happens enough to get value there. Good way to get a lot of damage and have a large creature to threaten with too.
6 months ago
Working on a draw package for you in red:
So…,any of these wheel effects while mainboarding:
Some draw choices in white: