Chromatic Sphere

Chromatic Sphere

Artifact

{{1}}, Tap, Sacrifice Chromatic Sphere: Add one mana of any color to your mana pool. Draw a card.

Browse Alters View at Gatherer

Trade

Have (1) metalmagic
Want (2) Etinifni , matty266

Printings View all

Set Rarity
Mirrodin (MRD) Common
Invasion (INV) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Chromatic Sphere occurrence in decks from the last year

Modern:

All decks: 0.12%

Green: 2.93%

Commander / EDH:

All decks: 0.01%

Chromatic Sphere Discussion

v3n0m29 on Staxing and Taxing: Glissa cEDH Primer

3 weeks ago

dingusdingo

Thanks a lot for taking the time to comment on my deck with so many good suggestions. Wasteland is def a card that I plan on adding eventually I just haven't gotten around to it. Smallpox and Innocent Blood have been really good in this deck as both early game dork killers or late game recursion spells. The elf package is interesting thought, but I dont know how well it would fit in this deck but I might add a few at a time and see how it goes. First off I will most likely replace Scrap Trawler with Priest of Titania because I agree Scrap Trawler hasn't been pulling its weight.

The "egg" cards you mentioned were in the deck when I first created it but I eventually removed them for more control pieces. I was thinking of adding one, but I dont think just one would do enough to warrant a spot. If I were to add eggs I would like to add at least three for me to notice their presence. I might try one out in place of Sword of Fire and Ice but I will admit, I love that card even though it might not be that good. Its removal for lower P/T creatures and draws me a card. Thinking about it, I might toss in a Mishra's Bauble or Chromatic Sphere instead of it as a test but well see. Sword of Feast and Famine was actually a card I recently removed because when I was able to untap my lands with it I was never able to capitalize on it. If I do decide to drop Fire and Ice I might add an egg and see how that goes.

Once again, thanks for taking the time to comment on my deck.

dingusdingo on Staxing and Taxing: Glissa cEDH Primer

3 weeks ago

Very nice deck. I have a paper Alesha, Who Smiles at Death list, so I can appreciate another paper non-blue stax deck.

Things I enjoy

Hope of Ghirapur is a very saucy include and is a strong Glissa recursion target

Grim Flayer is like Dark Confidant #2

Tainted Wood and the other tainted lands are EXTREMELY under rated

Ulvenwald Tracker has some crazy strong synergy with Glissa (first strike and deathtouch)

Areas I can see improvement

First, Tree of Tales and Vault of Whispers raise risk while providing extremely marginal benefit (Mox Opal metalcraft). While it is recurrable with Glissa, you risk the chance of things like ETB tapped, get sniped on a land drop on turn 1 or 2, having it turned into a Mountain, or just having it not untap. Having 2 more basics will allow your Crucible of Worlds to be a BEAST with fetchlands and makes games against other stax decks easier. Similarly, you can ease off a touch with the non-standard dual color producers, because its only a two color deck. While these cards are certainly nice, cutting another 2-4 for various utility lands I bet you won't notice a drop in color consistency because of the high fetch density. I would also consider Wasteland and Ghost Quarter, which conveniently work extremely well with Crucible of Worlds in a stax deck. Green also has access to Ramunap Excavator, as well as the highly cancerous Exploration and Burgeoning and Azusa, Lost but Seeking. Blowing up a couple lands a turn makes players scoop pretty fast.

I think you should run the elf squad. Turn 1 elves make mana faster which helps A LOT. Stax decks needs to have strong starts, to get ahead of players so you can bury them with symmetrical and asymmetrical effects. Llanowar Elves Fyndhorn Elves Elvish Mystic Elves of Deep Shadow. I think these will help your consistency and speed. Also consider Priest of Titania. These are also great mid and late game targets for Skullclamp.

Dark Tutelage should be Phyrexian Arena. A 2 color deck shouldn't struggle too much with the extra B in the cost.

Artifact based draw that graveyards itself provides huge incidental value with Glissa. Specifically, Chromatic Star and Chromatic Sphere are worthy of includes. You could even grab Barbed Sextant if you strongly liked the chromatic effects.

Mana Web is a great effect when it goes, but I have personally found this card to be lackluster in color identities that lack White or Blue. It needs supporting cards to make it go, like Winter Orb and Static Orb. Blue and white get the benefit of having further extensions with Hokori, Dust Drinker and Stasis, and I really believe this card belongs mostly in decks.

Smallpox and Innocent Blood are synergy inclusions, but they are rather marginal if drawn later in the game. You could consider swapping one of them into Damnation. I don't think Sickening Dreams is worthwhile if you aren't running a combo to draw 50 cards and kill the table with it.

Tormod's Crypt could be worth running. Ezpz recursion target that you can always pop for value if someone has a creature about to die on the stack. Helps against fish hulk which you think is a bad match up. Also every deck has some way to gas from the GY.

You run some creatures that seem value oriented, but I think should be replaced. Wurmcoil Engine Ravenous Slime Scrap Trawler. I don't think you're getting enough meaningful action on combat for wurmcoil, I think ravenous is pretty marginal at beats as well as GY patrol, and scrap trawler is redundant with your commander and doesn't really advance your game plan.

Similarly, I don't think Sword of Fire and Ice is doing enough. Although Sword of Feast and Famine could be a worthy include.

Cartre on Black Heartless Retrieving

2 months ago

sergiodelrio thanks for the feedback.

I dismissed fetch lands at first because I had Night's Whisper and Sign in Blood and I was worried my life total would be crushed, but now that I replaced them with Conjurer's Bauble and Chromatic Sphere I think it's fine, so thanks for reminding me!

I'll be adding fetch lands as soon as I can figure out how many. Thanks!

Hellizha on

3 months ago

Hi there dude!

I love the idea behind your cEdh! Taigam, Sidisi's Hand is such a underdog! Since this is a budget version you are looking for, I would consider to have more cycle\cantrips effects.

HF! Good luck in your future games <3

dingusdingo on I Walk the Line of Perfect Symmetry

3 months ago

I have spent quite a bit of time brewing with Scheming Symmetry , here are cards I had in various builds that you may find interesting.

Ghost Quarter

Gives a shuffle effect if the opponent searches for a basic, so best used when you are holding another guaranteed shuffle. It also sends lands to the graveyard, opening them up to be hit by Surgical Extraction

Psychic Surgery

Whatever they search for, just exile it. Scheming Symmetry is not a may, so it will always guarantee a trigger off Symmetry, even if the opponent sees the combo and searches a land. This card also punishes fetch lands and will do work for you.

Top Deck Mill Effects

Seen with Lantern. Codex Shredder Cathartic Adept . Might as well as mention Lantern of Insight with these cards, which enables them but also Lantern can force a shuffle with Symmetry.

Quicken

Ultra spicy tech. Use Quicken then Symmetry at opponents end step, so that you will untap and get the card before your opponent. Just make sure you grab something that forces a shuffle or mills a card.

Miracle Cards

Notably Temporal Mastery and Reforge the Soul . I have found that Reforge at 1x in decks with Symmetry feels great. Terminus is a great solution to aggro decks if you run white.

Isochron Scepter

Can't imprint Symmetry, but you can get great cards for the deck like Extirpate or Surgical Extraction or even Glimpse the Unthinkable . Another card that feels great as a 1x in decks with Symmetry.

Chromatic Sphere and Chromatic Star

You can get instant access to the cards you tutor, and these filter mana.

BLOODGUILT on

3 months ago

Dischord, Mycosynth Lattice is in sideboard for Karn lock Karn, the Great Creator + Mycosynth Lattice . It makes all lands artifacts and Karn's passive is opponent's activated abilities on artifacts can't be activated. That karn also fetches from the sideboard so if he gets one piece, he gets the other. As far as Memnarch i was confused too but i wasn't aware Mycosynth lattice says "players may spend mana as though it was mana of any color" that means Memnarch will start stealing all their stuff. He also has Chromatic Star and Chromatic Sphere which are mana filters so Memnarch's abilities can be used on the most dangerous targets before karn and lattice are on board. at least that's my guess.

lagotripha on "Here's looking at Zoo, kid."

4 months ago

I'm not sure about glacial/scrying sheets- Into the north is slow, scrying sheets takes you off of desperately needed coloured mana and glacial refills your hand, but can't pick up gas (most creatures non-snow), so Winding Way or Once Upon a Time might be stronger. They are great cards if you want to be midrange, but this is a zoo list.

Since your creatures mostly care about forests (sorry wild nacatyl), you might look at increasing the forest count and running more artifact fixing ( Springleaf Drum , Chromatic Sphere , Navigator's Compass , Paradise Mantle ), which would also let you pick up Shrapnel Blast to finish games. While I'm mentioning burn options, I have seen Tribal Flames in non budget versions of these lists- representing ten points of burn from flames/blast will win games.

There is also the option of trying to make your creatures mostly playable with green mana (like Sunblade Elf , Lupine Prototype or Soultether Golem ), then cast Lush Growth / Nylea's Presence or get a singleton Sacred Foundry off Flower / Flourish . This is a bit more fragile.

If you want to go harder into snow-matters, Boreal Druid and Coldsteel Heart offer ramp, while Frostwalk Bastion is a decent manland, but that will look more like a midrange value list (eventually becoming another Ice-Fang Coatl list, and less like zoo, and may call for dropping to two colours on a budget.

If you do want to move up in CMC, Knight of New Alara offers multicolour-matters synergy, while the Naya Hushblade cycle isn't awful.

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