Combos Browse all Suggest
|Commander / EDH
|Commander: Rule 0
Creature — Dragon
Flying (This creature can't be blocked except by creatures with flying or reach.)
: Shivan Dragon gets +1/+0 until end of turn.
9 months ago
I don't think Thantis should leave home without Rite of the Raging Storm, this way everyone has stuff to swing as your opponents, but nobody has extra vs you, but it also should work with Garruk's Uprising. Akroan Horse is another so-so source of bodies that get better with supporting buffs. I am always surprised at how much work War Cadence can do in a meta with lots of attacking, it can even play like a Stax effect if the board is pretty big, because you can turn any swing into an unblockable one at instant speed. Mask of Griselbrand is a pretty impressive equipment in practice, Flying is great evasion, Lifelink is a great ability on a large creature and that much card draw can change a game's outcome very easily.
If you're looking seriously at cards like Assassinate, I feel I should point out that it's a Sorcery and has targeting limitations. If you want to run sorcery speed removal then I strongly recommend Make an Example and Phyrexian Purge, both of those are quite a bit better. I think you could also look at Beast Within and Road / Ruin, both are very useful spells, offering versatility of effect.
Have you drawn Nikya in many games yet? I feel like with only 31 creatures in the 99 that you'll not want to cast him very often, it'll interfere with your other spells.
I'm not sure that Dragon Whelp is a very reliable Commander card, it's not that much less mana than a Shivan Dragon, and it's a much worse card. I would note that most people who play Shivan Dragon in Commander are playing it as a pet card, there are other better cards you could play. I think you could just play something like Avatar of Fury even, it's janky but it's very easy for it to cost 2 mana later game, or maybe Cavalier of Flame if you want something pricier.
I'm not sure how much of a target Thantis ends up being, but Angel's Trumpet is a nice back up option that does something similar.
10 months ago
This will be my last reply in this conversation as you are clearly being disingenuous.
“ RL. Caerwyn's "evidence" were defunct web pages and heresay - which I wasn't really keen on engaging with.”
This is not true. It’s not HEARSAY when it’s coming from one of the head developers of the game. Whether you like it or not, they have access to data that we do not. They know more about their own game and the overall opinion of it than you do. That’s just a fact. So when Mark Rosewater states that he knows the majority of the players dislike the RL, he KNOWS it. He’s not guessing. He’s not making shit up. He knows it 100% for a fact.
Second, Caerwyn also used price evidence against you. He stated multiple different alpha cards that are not on the RL, but still carry heavy price tags. Like the alpha Shivan Dragon which is not on the RL, but has a $12,000 price.
You are wrong. End of story. Your logic and evidence are nonexistent.
10 months ago
This is part of the reason why my playgroup switched to only EDH precons, co-op Horde Magic, or Cube.
You get a longer game with the precons, and they don't overwhelm you with the new mechanics.
I get to scratch my building itch by making both the Horde co-op decks, and any decks which StuBi and I play against them (we play with a third friend, HydraBear who often used Planeswalker decks for co-op).
I also get to scratch that itch by building Cubes, which I usually do with any set I have opened lots of cards for.
There's nothing to stop you building a Cube with the cards you already own, including Shivan Dragon
All hair the Dragon!
10 months ago
I think the problem here is one a LOT of mtg players have been bringing up in the past year or two which is Product Fatigue. WOTC keeps printing set after set, commander decks, secret lairs, universes beyond, universes beyond commanders and 32 other "specialty small releases" a year and the majority of players have been extremely vocal about how bad it is for the game and how unfun it is as a player to try and keep up with all of this. It's so bad there was a Bank of America article warning WOTC about exploiting and burning out its players/buyers. Despite the very vocal and consistent opposition from the community, WOTC keeps doing it.
So yea, you're definitely not alone in this feeling. It has had me missing the old days of commander when the options were so much more limited and you'd see things like Shivan Dragon more often.
10 months ago
I don't know if it's just me, but whenever I don't keep current on every set, magic starts to sound more and more like a language that I'm getting worse at, and it's kind of a weird feeling. Like, when I sit down to play and there are new commanders, new mechanics, new types of counters (or whole new types of cards!), I mean, I know it's to be expected, but at the same time it does seem a bit discouraging sometimes because I feel like I've only missed a few sets. It really gives me that sense sometimes of missing a few duolingo lessons, and then it's so much harder to get back to it.
So, I don't know, I guess I just wanted to see if anyone else felt this way too. It's probably the biggest bump for me to get current on the game because it's like, well, then I'd have to look at everything I've missed, plus the next one, plus the next one, and things are just oh so fast now. Within my playgroup I'm sure I'll adjust, but when I look at decks and things on here it's like, wow I've never heard of so much of this.
And one weird one that I miss was when I could put on command zone or something and cook dinner, being able to mostly keep up with just the audio. Now...wow now, I'd be lost by turn 1.
So, is mtg like a language, and does it make any sense to stay fluent? When people talk about product fatigue, I feel it as a, yeah I just don't understand the game like I used to, but hey I can still play Shivan Dragon and that makes me happy : )
1 year ago
The main problem I see is how you plan to reliably play Shivan Dragon and keep it in play. As he's your hidden commander, I would suggest splashing black. Black will let you reliably tutor for him and allow a couple/few recursion spells if he's killed. An added bonus of adding black is you also get to run Crux of Fate as a solid board wipe and Kaya's Ghostform as another protection piece.
Edit: As a side note, you could consider running Shivan as your commander with a white background under a rule 0 situation. This would admittedly make him more difficult to play, it would solve the 'finding/getting him problem.'
1 year ago
Use Animate Dead to take control of Shivan Dragon from an opponent's graveyard. Sacrifice to Altar of Dementia. My question comes in can I use Myrkul, Lord of Bones ability to exile it and make an enchantment copy?
1 year ago
I would make a legendary creature for Shivan Dragon, but unfortunately the thing that makes her so memorable is her firebreathing ability, which Lathliss, Dragon Queen also happens to have as a global effect. So what I would have done for Shivan, actually already exists. :/
So since the option for wild exists, I'll be taking that <3
Legendary Creature - Human Soldier
Alex Murphy can block up to two additional creatures each turn.
When Alex Murphy is destroyed by combat damage, you may pay . If you do, return him to the battlefield transformed.
Legendary Artifact Creature - Human Construct
First strike, vigilance, ward
You may pay rather than the equip cost of equipment you control when attaching to Robocop. Use this ability only once during each of your turns.
Whenever Robocop attacks, you may discard a card. If you do, target creature defending player controls must block it this turn if able. If Robocop destroys that creature this turn, draw two cards.
Okay so as a Magic card, I think it's kind of hot garbage. But, as a Vorthos card, I think it fits the characters of Alex Murphy and Robocop quite well.
So that's the next challenge. Don't worry if the card itself feels unbalanced or nonsensical. Your challenge is to take a hero from an old book or movie (let's say at least 10 years old) and make them a legendary creature. The card should feel like it represents them quite well, even if it isn't really "balanced" as a Magic card.