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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Oldschool 93/94 | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Premodern | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Vanguard | Legal |
Vintage | Legal |
Shivan Dragon
Creature — Dragon
Flying (This creature can't be blocked except by creatures with flying or reach.)
: This gets +1/+0 until end of turn.
DemonDragonJ on How is the New Voja …
6 months ago
I know that I ask this question very frequently, but WotC continues to print cards that I feel are simply too powerful for their mana costs, and the new Voja, Jaws of the Conclave is among the newest of those cards; for five mana, the new Voja is a 5/5 creature with three keyword abilities (including ward ) and a powerful triggered ability, which I feel is simply too much value for such a low mana cost.
If the new Voja did not have ward, did not have its triggered ability, or cost 7 mana, I would have accepted it, but, as he currently is, he provides simply too much value for too low of a cost; I understand that some level of power creep in any game is inevitable, but this is essentially power escalation, in my mind; I can accept both Aurelia, the Law Above outclassing Serra Angel or Scourge of Valkas outclassing Shivan Dragon, because they are subtle improvements over the originals, but Voja, Jaws of the Conclave is simply ridiculous, to me.
What does everyone else say about this? How is Voja, Jaws of the Conclave remotely balanced?
erraticunicorn on A Plane of Knights & Dragons
7 months ago
Do you have any suggestions for a 1:1 dragon swap that would potentially work better?
I was thinking something like Scourge of the Throne would be better over Shivan Dragon and could make some thematic sense :D
DreadKhan on thantis and the boys
1 year ago
I don't think Thantis should leave home without Rite of the Raging Storm, this way everyone has stuff to swing as your opponents, but nobody has extra vs you, but it also should work with Garruk's Uprising. Akroan Horse is another so-so source of bodies that get better with supporting buffs. I am always surprised at how much work War Cadence can do in a meta with lots of attacking, it can even play like a Stax effect if the board is pretty big, because you can turn any swing into an unblockable one at instant speed. Mask of Griselbrand is a pretty impressive equipment in practice, Flying is great evasion, Lifelink is a great ability on a large creature and that much card draw can change a game's outcome very easily.
If you're looking seriously at cards like Assassinate, I feel I should point out that it's a Sorcery and has targeting limitations. If you want to run sorcery speed removal then I strongly recommend Make an Example and Phyrexian Purge, both of those are quite a bit better. I think you could also look at Beast Within and Road / Ruin, both are very useful spells, offering versatility of effect.
Have you drawn Nikya in many games yet? I feel like with only 31 creatures in the 99 that you'll not want to cast him very often, it'll interfere with your other spells.
I'm not sure that Dragon Whelp is a very reliable Commander card, it's not that much less mana than a Shivan Dragon, and it's a much worse card. I would note that most people who play Shivan Dragon in Commander are playing it as a pet card, there are other better cards you could play. I think you could just play something like Avatar of Fury even, it's janky but it's very easy for it to cost 2 mana later game, or maybe Cavalier of Flame if you want something pricier.
Since Thantis can get pretty big, I suspect anything like Return of the Wildspeaker or Rishkar's Expertise would be pretty solid in here.
I'm not sure how much of a target Thantis ends up being, but Angel's Trumpet is a nice back up option that does something similar.
Daveslab2022 on Mortlocke
1 year ago
This will be my last reply in this conversation as you are clearly being disingenuous.
“ RL. Caerwyn's "evidence" were defunct web pages and heresay - which I wasn't really keen on engaging with.”
This is not true. It’s not HEARSAY when it’s coming from one of the head developers of the game. Whether you like it or not, they have access to data that we do not. They know more about their own game and the overall opinion of it than you do. That’s just a fact. So when Mark Rosewater states that he knows the majority of the players dislike the RL, he KNOWS it. He’s not guessing. He’s not making shit up. He knows it 100% for a fact.
Second, Caerwyn also used price evidence against you. He stated multiple different alpha cards that are not on the RL, but still carry heavy price tags. Like the alpha Shivan Dragon which is not on the RL, but has a $12,000 price.
You are wrong. End of story. Your logic and evidence are nonexistent.
Argy on When you feel rusty and …
1 year ago
This is part of the reason why my playgroup switched to only EDH precons, co-op Horde Magic, or Cube.
You get a longer game with the precons, and they don't overwhelm you with the new mechanics.
I get to scratch my building itch by making both the Horde co-op decks, and any decks which StuBi and I play against them (we play with a third friend, HydraBear who often used Planeswalker decks for co-op).
I also get to scratch that itch by building Cubes, which I usually do with any set I have opened lots of cards for.
There's nothing to stop you building a Cube with the cards you already own, including Shivan Dragon
All hair the Dragon!
Tsukimi on When you feel rusty and …
1 year ago
I think the problem here is one a LOT of mtg players have been bringing up in the past year or two which is Product Fatigue. WOTC keeps printing set after set, commander decks, secret lairs, universes beyond, universes beyond commanders and 32 other "specialty small releases" a year and the majority of players have been extremely vocal about how bad it is for the game and how unfun it is as a player to try and keep up with all of this. It's so bad there was a Bank of America article warning WOTC about exploiting and burning out its players/buyers. Despite the very vocal and consistent opposition from the community, WOTC keeps doing it.
So yea, you're definitely not alone in this feeling. It has had me missing the old days of commander when the options were so much more limited and you'd see things like Shivan Dragon more often.
Niko9 on When you feel rusty and …
1 year ago
I don't know if it's just me, but whenever I don't keep current on every set, magic starts to sound more and more like a language that I'm getting worse at, and it's kind of a weird feeling. Like, when I sit down to play and there are new commanders, new mechanics, new types of counters (or whole new types of cards!), I mean, I know it's to be expected, but at the same time it does seem a bit discouraging sometimes because I feel like I've only missed a few sets. It really gives me that sense sometimes of missing a few duolingo lessons, and then it's so much harder to get back to it.
So, I don't know, I guess I just wanted to see if anyone else felt this way too. It's probably the biggest bump for me to get current on the game because it's like, well, then I'd have to look at everything I've missed, plus the next one, plus the next one, and things are just oh so fast now. Within my playgroup I'm sure I'll adjust, but when I look at decks and things on here it's like, wow I've never heard of so much of this.
And one weird one that I miss was when I could put on command zone or something and cook dinner, being able to mostly keep up with just the audio. Now...wow now, I'd be lost by turn 1.
So, is mtg like a language, and does it make any sense to stay fluent? When people talk about product fatigue, I feel it as a, yeah I just don't understand the game like I used to, but hey I can still play Shivan Dragon and that makes me happy : )
RiotRunner789 on Super Shivan
1 year ago
The main problem I see is how you plan to reliably play Shivan Dragon and keep it in play. As he's your hidden commander, I would suggest splashing black. Black will let you reliably tutor for him and allow a couple/few recursion spells if he's killed. An added bonus of adding black is you also get to run Crux of Fate as a solid board wipe and Kaya's Ghostform as another protection piece.
A card to consider for the deck itself, is Leyline Tyrant. His red mana storage works well with Shivan's Firebreathing.
Edit: As a side note, you could consider running Shivan as your commander with a white background under a rule 0 situation. This would admittedly make him more difficult to play, it would solve the 'finding/getting him problem.'
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