Confounding Conundrum

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Tiny Leaders Legal
Vintage Legal

Confounding Conundrum

Enchantment

When Confounding Conundrum enters the battlefield, draw a card.

Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.

DawnsRayofLight on Miller? I hardly know 'er

2 weeks ago

Out

Teferi's Tutelage

2 land (for Abstergo Entertainment and Hydroelectric Specimen  Flip)

Search for Azcanta  Flip

Confounding Conundrum: decent hate piece but very matchup dependent and easy to play around

Narset, Parter of Veils: while a good hate piece, it may not work well in this deck since you sort of want your opponents drawing to speed up your game plan but maybe also you don't want them drawing into interaction, I can see arguments for and against.

Curse of the Swine: It is also sort of an iffy card, like on paper it looks decent but I stopped running it after seeing it rarely made a difference in every deck I played it. I guess it can get rid of a couple of troublesome creatures so like Narset I am iffy on if dropping it is a good idea or not

Chrome Mox: This deck sort of feels a bit slower and I do not think this gives it any extra speed it needs, Mana Vault would be better

In

Abstergo Entertainment (graveyard hate and can get back something useful)

Lantern/Top deck manipulation pieces: maybe a suggested package

Lantern of Insight

Codex Shredder

Sensei's Divining Top

Ghoulcaller's Bell

Counterbalance

Grave hate

Soul-Guide Lantern / Tormod's Crypt / Ghost Vacuum / Grafdigger's Cage

Hate pieces

Wandering Archaic  Flip (protection)

Teferi, Mage of Zhalfir (protection in your turn) Interaction

Hydroelectric Specimen  Flip (protection)

Force of Negation

other

Displacer Kitten: Blink Jace for repeated mill and The Ring for protection

Jace, Wielder of Mysteries: works with your game plan and lets you flip the script and traumatize yourself then +1 him and win.

jdogz32 on Rock

1 year ago

Why not go with Ghost Quarter over Field of Ruin also this deck might benefit from more colors. Confounding Conundrum would be a really good add to this deck. It will slow down those Mana ramp decks tremendously and your opponents will be in a really bad spot when you target lands with your land destruction.

SufferFromEDHD on Teferi, Mage of Zero Turns

2 years ago

Profet93 I remembered a miserable Draw, Go Stasis + Forsaken City deck from back in the day. It felt like unexplored EDH space.

Land Equilibrium is anti green tech similar to Confounding Conundrum that the strategy could definitely utilize.

jacobpmesser on Merfolk Land Hate - Global Warming

3 years ago

I'm working on a landhate deck in blue.

I think, instead of Ashiok, maybe Confounding Conundrum could do the same thing for a mana cheaper. It also gives you a Leonin Arbiter effect w/Ghost Quarter/Field of Ruin. If you're on the play and it gets out on your t2, that could completely ruin their game.

Then, there's Trinisphere.

I'm also looking at Squelch for cantrip. Other cantrips/draw: Remand, Censor, Repeal, and a 1 of Noxious Revival, just in case.

This gets away from what you're trying to do... But you could splash green for Choke. Don't play islands.

MLS91 on Omnath, A Song of Creation and Chaos

3 years ago

@Starsky2814 as soon as I get my decklist put together i'll link you to it, Confounding Conundrum is one of the big enchantments I also plan on playing in sync with Storm Cauldron . as mentioned the other support pieces i have going along with the cauldron to break that parity are things like Burgeoning , Rites of Flourishing (really nice with conundrum), Oracle, Azusa ETC. I LOOK AT IT AS NOT PLAYING LAND DESTRUCTION BUT RATHER LAND CONTROL

MLS91 on Omnath, A Song of Creation and Chaos

3 years ago

@Starsky2814 as soon as I get my deckles put together i'll link you to it, Confounding Conundrum is one of the big enchantments i also plan on playing in sync with Storm Cauldron . as mentioned the other support pieces i have going along with the cauldron to break that parity are things like Burgeoning , Rites of Flourishing (really nice with conundrum), Oracle, Azusa ETC. I LOOK AT IT AS NOT PLAYING LAND DESTRUCTION BUT RATHER LAND CONTROL

Starsky2814 on Omnath, A Song of Creation and Chaos

3 years ago

MLS91, I think Storm Cauldron is a fun card to build around. It’s great for hitting those landfall triggers and bouncing lands like Gaea's Cradle . With that said, it’s important that you have quite a bit of pieces that allow you to put additional lands into play, so you’re not setting yourself back with it. I’m considering on adding Confounding Conundrum to pair with it to really set opponents back.

JoyTheEnbySliverLover on Does card:Ancient Greenwarden cause card:Confounding …

4 years ago

Ancient Greenwarden 's triggered ability states "if a land entering the battlefield causes a triggered ability you control to trigger, that ability triggers an additional time" which an opponent's land triggers Confounding Conundrum which is under my control and states "whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand".

Does the Ancient Greenwarden 's triggered ability apply to Confounding Conundrum 's triggered ability or not? I'm not sure so I want to asking before doing anything with the potential combo.

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