Diabolic Tutor

Diabolic Tutor

Sorcery

Search your library for a card and put that card into your hand. Then shuffle your library.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Diabolic Tutor Discussion

9-lives on

2 weeks ago

Obviously If I'm one card from milling, I would mill more. Phenax, God of Deception doesn't require that you have to always tap to mill always, Just gives you the option to, so that works solidly if you play him even when one is using a damage tactic. In my empowerments i'm trying to protect my characters that give all of my needed tactics. It might help if I have a few discard and draw spells in play, then if I want to keep a certain tactic. What do you mean by 'one card from milling and draw a damage creature'? All of my creatures can be both damage or milling, provided I use Phenax, God of Deception or High Alert and Huatli, the Sun's Heart . I don't have any 'milling creatures'. And, even if I can't mill with Phenax, God of Deception , I can still run a damage protocol. Depending on what cards I draw, I can use Phenax, God of Deception first, or damage first. Then focus on those tactics. Like I said, I need a way to choose what I want from my deck, and that's one reason why I chose to use Diabolic Tutor . Perhaps more of these type cards would be best?

shadow63 on

2 weeks ago

Diabolic Tutor is super slow. Also your land count is too low

9-lives on

2 weeks ago

The entire point of having damage and mill win conditions is so that I have a few ways of winning. I have 3 win conditions so far: one with damage, and 3 with milling: milling myself Traumatize and Fraying Sanity targeting myself with Jace, milling the opponent with those two cards, and using Phenax, God of Deception if I have a lot of creatures on the field . I want to keep my deck varied, as when I can't win with damage, I can win with mill. Also, legendary doesn't matter; I have multiple copies of the same legendary card because it gives me the draw advantage and if they die i'll be able to replace them. Legendary doesn't mean you can't have more than one of each legendary creature; just not more than one of the same legendary creature. This deck works perfectly as a damage deck already. The milling is just another addendum which also functions off of high toughness as an advantage. If I had Bant colors, I wouldn't be able to use Diabolic Tutor , Phenax, God of Deception , and Thought Erasure . Phenax is what i'm using to mill as a win condition. I would like to use more mana so that I can balance my mana usage, but it's fine for now.

Doombeard1984 on All hail...The Overlord

3 weeks ago

So, I personally would build from scratch. The amount you would cut from that deck being offered is substantial. Now, with some of the expensive stuff I have, you can consider some alternatives for sure. Gaea's Will is similar to Yawgmoth's Will but much more budget friendly, and the aforementioned Patriarch's Bidding is now cheap as chips. For tutoring, Diabolic Tutor , Beseech the Queen , Mastermind's Acquisition and Gamble are but some of the cheaper tutor cards you can use. Liliana Vess is also an option. There are many options, just be aware of either higher cost, or potential downside. Of course, our commander Sliver Overlord is a tutor himself, which is very useful. With interaction, well I went heavy on counter magic, but there are a plethora or removal type spells. Joy of being in 5 colours. Utter End , Beast Within , Vindicate , even you basic Swords to Plowshares and Path to Exile offer you some interaction. I also like Akroma's Will as an alternative to Teferi's Protection . Can also double up as a win con. With the lands, whilst I do have a couple of OG duals and all the shocks, the bond lands (if your pod is 3 or 4) are all good. With fetches, you just need to make sure you have the land types on the card. Shocks are defo good. There was a couple lands in BFZ I think Canopy Vista that are fetchable, and in a pinch, triomes work. Otherwise, basics are ok too, but not ideal.

jakeelephant006 on Mill likes Big Butts

3 weeks ago

Couple of card swap suggestions. I don't really like Fatal Push in here. Pretty narrow in commander. Feed the Swarm is flexible and effective and feels like a great card for this deck. You could also probably cut Doom Blade for another counterspell. I'll recommend Arcane Denial or Drown in the Loch .

Also, Psychic Corrosion , Maddening Cacophony and Ruin Crab are nice for milling all of you opponents. Syr Konrad, the Grim and Into the Story seem like good payoffs for getting those cards into graveyards.

Other cards that don't seem to fit are Diabolic Tutor since you already have 2 other strong tutors for this deck. I think some of the above payoffs or mill cards would be a better fit. Trinket Mage since it only gets you a few artifacts that don't seem super impactful. If you really believe that you need those one and zero-drops, I can respect that. It seems like Tribute Mage might be better, though to secure your 2-drop combo and protection pieces + ramp.

Speaking of ramp my last main comment has to do with the low amount of ramp and card draw in your deck. 2 and 3 mana ramp work great to get your commander out ahead of curve and keep your deck running smoothly. I'll recommend Mind Stone and Dimir Locket as those help to kill two birds with one stone.

Also, keep an eye on Bruvac the Grandiloquent 's price. It's slowly decreasing currently but will probably go up again the next time they print a semi-decent mill commander.

GrimlockVIII on Grist, Bugmen Investigator

1 month ago

Ah dang, was hoping you cobbled together a weird clue token/Grist deck with some of the new Investigate stuff from Modern Horizons 2.

My disappointment is immeasurable, and my day is ruined.

As for more mid-game suggestions, would Nyx Weaver be of any help? It kinda just helps you mill stuff on its own, and it naturally gets boosted by Blex, Vexing Pest  Flip.

Ant Queen looks like a decent mid-game insect that does stuff with your mana if you're flooding out, if you're into that.

Diabolic Tutor is also a cheap way to search for your main combo pieces like Gravepurge and Forever Young

Kinda sucks that insect tribal is a bit undersupported as of right now.

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