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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
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Duel Commander | Legal |
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Highlander | Legal |
Historic | Legal |
Legacy | Legal |
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Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Diabolic Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle your library.
Azoth2099 on
Green/Black toxic/proliferate need recommendations
11 hours ago
Balvron Thanks, man! Happy to help, really.
So the core of the / presence in the deck should be devoted to Dorks, Ramp and Tutors so that you can quickly get the deck engine up and running. Getting your commander on the field and geared up as quickly as possible is everything in this new context. Some cheaper options for Tutors are Diabolic Tutor, Profane Tutor, Mastermind's Acquisition and Increasing Ambition. I'd really recommend just biting the bullet and slotting in the more efficient ones like Demonic Tutor, Vampiric Tutor, Diabolic Intent & Wishclaw Talisman though. Cheaper card draw options like Phyrexian Arena & Dark Tutelage are also pretty solid. Necropotence, Black Market Connections & Dark Confidant are up there, but worth it.
The only thing you need for is for card draw and interaction, with a few key Proliferate pieces that you'll be able to Tutor for when the time is right. Spells like Brainstorm, Ponder, Tolarian Winds, Impulse, Preordain & Serum Visions provide decent gas for cheap. Classics like Counterspell, Delay, Negate, & Dispel protect your game plan. Flux Channeler & Tekuthal, Inquiry Dominus are probably the only Proliferate pieces you'll need, but I'd Throw a Serum Snare in there too. Mystical Tutor, Rhystic Study & Mystic Remora are always nice to have as well.
The few things you'll need for here is to Tutor up gear for your Commander with cards like Enlightened Tutor, Idyllic Tutor, Steelshaper's Gift & Open the Armory, and occasionally control the board with Swords to Plowshares or Path to Exile. I'd also recommend some Stax pieces like Silence, Grand Abolisher, Smothering Tithe, Esper Sentinel, Archivist of Oghma & Drannith Magistrate for good measure, & some more Commander protection with Mother of Runes & Giver of Runes.
Some good pieces of gear to retrieve slap on could be Swiftfoot Boots, Mask of Memory, Conqueror's Flail, Bone Sabres & Mask of the Schemer, for example.
Azoth2099 on
Snake Lady is Back
11 hours ago
drader Hey man! So here are my suggestions:
Number one, I think you need way more mana dorks. Arbor Elf, Llanowar Elves, Fyndhorn Elves, Elvish Mystic,Elves of Deep Shadow & Deathrite Shaman are all great options. Other cards like Farseek, Nature's Lore, Three Visits, Dark Ritual & Culling the Weak are also always great to have access to.
It looks like you need a bit more card draw as well, I'd recommend Necropotence, Dark Confidant, Dark Tutelage, Ad Nauseam, Toski, Bearer of Secrets & Scroll Rack.
I know they can get expensive, but a few Tutors are essential for a smooth game plan. A few cheaper options are Diabolic Tutor, Profane Tutor, Time of Need, Beseech the Queen & Shared Summons. Diabolic Intent & Worldly Tutor are also relatively cheap due to recent print runs.
Metallic Mimic could also work wonders here, allowing your Snake tokens to host more -1/-1 counters, helping the deck power itself. Young Wolf accomplishes something similar.
Let me know how you feel about these recommendations!
Azoth2099 on
Green/Black toxic/proliferate need recommendations
1 day ago
Balvron Welcome back to the game! As I'm sure you know, a lot has changed.
So, my personal deck building philosophy these days is to decide how the deck is going to win with specific cards and work backwards from there, filling in the rest of the deck with the means to win with those specific cards (ramp, draw, tutors, etc.)
I'll get straight to the point, I think a better approach would be to use your access to 4 colors to quickly Tutor up gear for Atraxa, Praetors' Voice such as Phyresis, Grafted Exoskeleton and Swiftfoot Boots as the backbone of your infect strategy. Cards like Enlightened Tutor, Steelshaper's Gift & Open the Armory can help with that. There are also a lot of tutors in Black like Diabolic Tutor and Grim Tutor that can get you where you're trying to go.
I'd also Include a high density of mana dorks like Bloom Tender & Llanowar Elves since you're in Green. That, along with a decent number of mana rocks like Sol Ring & Arcane Signet will help you get your commander out in the early game, as well as allow you to cut down on lands to between 29-35, depending on the numbers.
Blue cantrips like Ponder, Brainstorm & Preordain are great. Enchantments or Artifacts like Dark Tutelage, Phyrexian Arena & Scroll Rack could also work here.
As for proliferation, I'd recommend cards like Flux Channeler, Inexorable Tide, Tekuthal, Inquiry Dominus, Viral Drake & Thrummingbird. There are also control options like Serum Snare, Reject Imperfection & Brokers Confluence.
Strionic Resonator & Lithoform Engine might pass playtesting, but maybe not idk!
Cheers!
legendofa on
infinite rats
1 week ago
Patience, patience. While swampwalk + Urborg, Tomb of Yawgmoth is a sound idea in theory, I'm going to advise against it. Your commander grants good evasion already, especially against a deck, and Filth and Leshrac's Rite pretty much useless if you don't have Urborg TOY in play. It's not worth using a Diabolic Tutor or whatever just to get some redundant evasion, and you don't have any other way to get a land on demand. Stick with the fear from Cover of Darkness and Marrow-Gnawer.
Profet93 on
Volrath Punch.
2 weeks ago
Cabal Stronghold - Budget cabal coffers. You need ramp in a deck with an expensive commander that will eventually get removed, not to mention ensuring he comes down quickly enough for you to be relevant and not outpaced by faster strategies. Moreover, ramp provides you with the ability to cast your more expensive creatures should Volrath inevitably be removed.
Mind Stone - Ramp when you need it, draw when you dont.
Defile > Disfigure
Hero's Downfall > Murder
Oversold Cemetery > Disentomb - Black has the best recursion in the game. While oversold cemetery is better than disentomb, you really should focus on bringing cards back to the field rather than your hand, especially given how expensive your creatures are. There are several cards that I can recommend at a later time, currently at work. Victimize,
Feed the Swarm - Enchantment removal
Phyrexian Arena/Syphon Mind/Read the Bones/Night's Whisper/Stinging Study- Draw, you desperately need draw
Diabolic Tutor - Tutors are black's greatest strength, be sure to utilize them to find what you need, when you need it.
Phyrexian Reclamation > raise dead - PR is reuseable while raise dead is not. Cost of life is minimal.
Dismember > Funeral charm - FC is cool, but its not impactful enough. Discard a card is alright, removal is horrible, swampwalk is not repeatable and often 2 for 1 loss. You need more removal in your deck, especially cheap to cast. It allows you to bluff interaction as well.
Supernatural Stamina/Undying Malice - Can be used to protect volrath for cheap.
Decree of Pain > Forced march - FM requires a lot of mana to use, 8 mana just to kill cmc 5 or less. I get the flexibility is nice, but the mana cost is too high. If you're going to spend 8 mana, you might as well be able to destroy everything and draw from it. Not to mention cycling at instant speed allows for a decentish floor as well. Worth considering.
Jabber on
Liliana, Baby of Chaos
1 month ago
Cards id Consider adding:
Diabolic Tutor should be in the deck
Killing Wave should add this great finisher and liliana text
Command the Dreadhorde Liliana with great artwork and a nice finisher
Mutilate great board wipe with Liliana text
Liliana's Specter goes with the current theme
Oath of Liliana good removal and on theme
Liliana's Scrounger great for all the planeswalkers and removal
Liliana's Scorn bad removal but also works as a tutor
Liliana's Reaver fits into the discard theme
Liliana's Influence tutor and kind of a board wipe
Liliana's Indignation direct damage and fill graveyard
Liliana's Elite weak but gets stronger with graveyard
Liliana's Contract kind of bad draw but on theme
Liliana, Death Wielder old planeswalker but could be fun
Liliana, Death's Majesty token maker and is pretty good
Liliana's Shade Bad but kind of ramp
Entomb great card
Reanimate great card
Gravecrawler great card for combo but idk if it fits here
Settle the Score bad removal but helps with planeswalkers
Triumph of Cruelty on theme with discard
Demonic Tutor Liliana art work and quote
Finale of Eternity finisher and removal
Professor Onyx on theme and decent
Baleful Force bad top end but cool quote
Mind Rot Liliana quate and discard theme
Swap to these lands: https://scryfall.com/card/fjmp/22/liliana
eliakimras on
Jund Dragons
1 month ago
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If you're looking for cheap tutors, Dig Up is somewhat better than Diabolic Tutor. I would take Orb of Dragonkind for that.
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Since you're running 37 lands, Temple of the False God might be a good inclusion.
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I believe Heroic Intervention, Overwhelming Stampede or Unnatural Growth do a better job than the 8-mana Stonehoof Chieftain.
Raydenisme on
YARRRGGGGG 1.0
1 month ago
Infiltration Lens Sylvan Library Underrealm Lich Well of Lost Dreams
Vampiric Tutor / Demonic Tutor / Diabolic Tutor / Grim Tutor / Profane Tutor / Jarad's Orders / Imperial Seal
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