Ghalta, Primal Hunger

Ghalta, Primal Hunger

Legendary Creature — Dinosaur

This costs less to cast, where X is the total power of creatures you control.


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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Ghalta, Primal Hunger Discussion

otttism on Thrasta and Erayo's brunch

4 weeks ago

wallisface Thank you so much for the recommendations. I found Veil of Summer and Vines of Vastwood to be good protection to side board in like you said.

As for dropping the amount of Dryad Arbor , I agree.

Ghalta, Primal Hunger is certainly a “win more” card. To replace it I have put in two Fog and two Kenrith's Transformation to help stave off any complicated threats as well as prevent combat damage while building up for an explosive turn to push out Thrasta, Tempest's Roar .

wallisface on Thrasta and Erayo's brunch

1 month ago

Nice concept. Some thoughts I had were:

  • Ghalta, Primal Hunger feels too much like a “win more” card here, as you’re unlikely to be able to play it until you already have Thrasta out.

  • a full playset of Dryad Arbor feels risky, as they have summoming sickness, they can’t tap for mana on the turn they come in. Seeing as you can fetch them anyway, a single copy feels safer.

  • i think you should allocate a decent chunk of your sideboard towards protecting your Thrasta, as opponents will likely be looking to try and kill it game 2 onwards (if they even can). Particularly, Veil of Summer can keep it safe from counter magic.

wallisface on I was hoping to get …

1 month ago

My thoughts:

  • You probably want a full playset of Aspect of Hydra , as it will be the card that wins you a lot of games

  • You can probably go down to 20 lands (probably even less, most stompy decks run 18). It feels like you don't need soo many copies of Blossoming Defense and Vines of Vastwood either (I'd suggest a total of 4 of these, not 6).

  • for additional creatures to fill the gaps created from the above, consider cards like Barkhide Troll and Ghalta, Primal Hunger (you probably don't want to run more than 2 copies of Ghalta).

Coward_Token on Kogla Kong

1 month ago

(also, if you count The Great Henge & Ghalta, Primal Hunger as having MV 2 respectively 5 [due to Kogla's power], the deck's average MV drops down to 2.55 which isn't too shabby)

Pikobyte on Imoti

2 months ago

My deck can play like half the deck by turn 6-7, sometimes turn 5 and draw an additional 20-30 cards. Maybe take a look at my list. I can highly recommend cards like Ghalta, Primal Hunger , The Great Henge , Primeval Protector or Treasure Cruise . They reduce their own cost and still give you that big cascade trigger. Also Great Whale and Palinchron are nice. A free cascade trigger or with a card like Nyxbloom Ancient or Zendikar Resurgent they even produce mana. You should also try to fit a bit more ramp into the deck, so you can keep up with faster decks.

wallisface on Advice on tribal deck card …

2 months ago

The following below is a list I used to run a while back for mono-green stompy. It’s obviously not tribe-orientated, but may give you some ideas of the direction to head.

Note the above list is a bit old and can defo do with some improvements, but its a good baseline of what green does well - being hyper-aggressive.

In general for mono-green you want to either build your deck around being very fast & aggressive, OR build it around ramping to some massive auto-win threat. You appear to be trying to do a strange mix of the two, being sudo-aggressive while ramping to semi-big threats. I would suggest picking a defined path and building around that. If you want to be aggressive, don’t ramp so much, and field lower costing creatures. If you are wanting to ramp-big, get something like Tooth and Nail in there to cheat out Emrakul, the Aeons Torn (or some other busted payoff)

The other thing to evaluate is how much sticking to your tribe is actually getting you. Whether you’re getting actual value out of confining yourself to this creature-type, or whether its just a self-imposed restriction without much upside.

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