Ghalta, Primal Hunger

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Vintage Legal

Ghalta, Primal Hunger

Legendary Creature — Dinosaur

This spell costs less to cast, where X is the total power of creatures you control.

Trample (This creature can deal excess combat damage to the player or planeswalker this is attacking if lethal combat damage would be dealt to all blocking creatures.)

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lhetrick13 on speedy Ghalta

3 months ago

DinoBoyBen - Really like the deck list and the concept. I know you are going for a quick as possible Ghalta, Primal Hunger drop so this may be a mute point but looking at the deck, it looks very similar to my dino deck Spared No Expense!!! in terms of trying to accelerate to drop big dinos early. It may not be as good of a fit for your deck but I have had tons of success with Ranging Raptors in terms of adding extra lands. Might be worth a look instead of running some of the dorks but would also likely require you to tweak the deck a bit to hit Enrage consistently.

Anyways, cool idea and happy brewing!

gttswiafr on Explorers of ixalan cards on …

3 months ago

So I'm trying to add cards to my inventory and stuff and when I try to add some of the cards from archenemy nicol bolas and explorers of ixalan it says that the variants for those releases don't exist. There's also like no cards from explorers of ixalan variants and I'm pretty sure Ghalta, Primal Hunger doesn't actually exist and neither does Kumena, Tyrant of Orazca. What is up with this?

Phule451 on Ulf ulf, the duel

4 months ago

I find my Sarulf runs much better with as few permanents as possible. You can use mutate creatures, such as Gemrazer and Sawtusk Demolisher as enchantments on Sarulf, and maybe something big enough you probably won’t be exiling such as Ghalta, Primal Hunger since your commander himself should make dirt cheap to cast, but beyond that I find a combination of ramp, removal, and protection for Sarulf will suit you best. Deathsprout is a great card I could recommend. Ranger's Guile is great because it can protect your commander, making him bigger.

lhetrick13 on Spared No Expense!!!

5 months ago

Squee_Spirit_Guide - Thanks for the suggestions!

Ghalta, Primal Hunger is pretty easy to get out for dirt cheap, under ideal circumstances I can drop him easily by turn 4 with haste. He started in the deck as one of my big guns but I wanted to experiment with some others.

I had not really even considered Deathmist Raptor and its ability to recall itself from the grave. That may have some merit! I do like the deathtouch and with Savage Stomp, that might be a good removal of something much bigger than Deathmist Raptor.

I feel you about Polyraptor. I love token creation but I quickly discovered the infinite loop of token creation triggered by Marauding Raptor + Polyraptor . If Marauding Raptor was not one of the main pieces of this deck, I would totally run Polyraptor for the exact reason you mentioned. I mean, can you imaging Forerunner of the Empire + Polyraptor for like one or two turns? Epic!!!

Thanks for the food for thought!

Squee_Spirit_Guide on Spared No Expense!!!

5 months ago

Hey lhetrick13! I'm not the best source for ideas since my favourite dinosaur is Dromosaur and it isn't even modern legal :)

But a lack of good suggestions hasn't stopped me before! I'd definitely run the Ghalta, Primal Hunger you have in the maybeboard, since it would be pretty cheap once you've got a few other dinos out. I also like Deathmist Raptor for the lower end of the curve if you run multiples, since they can get each other back from the graveyard.

On the jankier end I really like Polyraptor, which would pair nicely with the Riles you've got in there. It would really shine with relpeatable pingers so it might require too much reworking to fit nicely with what you've already got.

Anyway, I hope that helps!

Kaymico on Jurassic Dreadnoughts (Naya dinosaur/ramp)

6 months ago

Heres a list of things that went through my mind looking at the deck. They are not recommended or necessary but should bee seen as different view on your deck. Who knows maybe you'll find something interesting.

Gishath, Sun's Avatar, Etali, Primal Storm and Ghalta, Primal Hunger feel very odd. Those cards only "win more" and dont contribute to the deck the way constructed is playing out. If u can stick Gishath, Sun's Avatar or Carnage Tyrant the game should be over in 2-3 turns anyways. Your damage trigger will best case reduce it to 2 turns consistently. Ghalta, Primal Hunter needs a lot of power already on the board which indicates you're winning already, making it a bit redundant. And Etali, Primal Storm is fun to play with but considering cards commonly played in pioneer wont do much in a duel.

Switch Shifting Ceratops with Zetalpa, Primal Dawn because Zetalpa is the stronger game 1 threat

I would also Remove Otepec Huntmaster and add some protection or land based ramp

if you only use half the amounts of Regisaur Alpha you could include Relentless Raptor if you want more early game

It also would'nt Hurt to include some early Sweepers like Crush the Weak or Cinderclasm against aggro decks

Some very good dinosaurs to consider:

Deathgorge Scavenger;Rampaging Ferocidon;Ripjaw Raptor;Runic Armasaur

EmperorPenguin on Xenagos, God of Revels

6 months ago

Nice build! The only weakness i see is that it miss consistency in trying to cast Xenagos as fast as posible, turn 3 ideally. I see there is a few creatures that can be replaced, dont know if is a budget thing, but if not, i would add Ghalta, Primal Hunger, Scourge of the Throne or the always fun at parties Hydra Omnivore.

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