Creature — Frog Lizard
When Galloping Lizrog enters the battlefield, you may remove any number of +1/+1 counters from among creatures you control. If you do, put twice that many +1/+1 counters on Galloping Lizrog.
Printings View all
|Ravnica Allegiance (RNA)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Galloping Lizrog Discussion
1 week ago
Definitely look at Bioshift. Looks cheap and you can steal all the +1/+1 counters from one of your other creatures to move to Verazol. Combine with something like Cytoplast Root-Kin, Arcbound Fiend, or Galloping Lizrog.
Wild Onslaught is a cheap kicker instant that can add +1/+1 counters
Combine Guildmage gives more +1/+1 counters and can move them
A little more expensive of a card (~$) but would be a good addition: Forgotten Ancient
1 month ago
Galloping Lizrog into a ramped up Nimbus Swimmer is probably your best go to lategame choice. You can use Progenitor Mimic to either copy one of these again, or copy Risen Reef either for emergency ramp or for a massive bait your opponent needs to take.
4 of each of these should be 28 cards. I'd suggest you run 26 lands instead of 24, to draw maximum value from the extra land ramp.
4 months ago
6 months ago
The problem with bouncing Yorvo, Lord of Garenbrig and Polukranos, Unchained is that they enter the battlefield with counters already on them, you don't put +1/+1 counters on them so Simic Ascendency will not trigger. If you had Galloping Lizrog available, I suppose that there would be a number of tricks that you could play. You would, however, need to bounce both Yorvo and Lizrog which means that you would need a bunch of flicker cards....
The closest deck to this that might work is something like M PAW M, but you might need a few more counter cards to overcome your opponent's control.
8 months ago
Hello all, I have been playing with the Oko structure deck, that I updated using Affinity For MTG's youtube video, and just bought the Simic Mutology structure deck as well as the Simic Guild Kit, as well as some booster pack cards. I'm trying to combine them into a 75 card deck, with 15 cards I know to take out for 60. Based off the cards in these 3 decks I'd like to build the deck around a constant flow of powerful monsters through the +1/+1 counters, as well as overloading on mana and drawing a lot. Some of the main points of damage right now are Oko who can just turn everything into a base 10/10 and distribute lots of +1/+1s, vorel who can double somethings counters, zegana who gives trample, galloping lizrog which can take all the +1/+1s and double them onto himself, nylea's forerunner for trample, progenitors mimic and miming slime to make clones, and wild born preserver for reach and his +1/+1s. But I also have things like coiling oracle/fathom mage to draw a lot, and gyre sage/maraleaf pixie for tons of mana. So I'd like to just find a good strategy in this mess lol.
The total card list of everything I will have is: (stuff with "x" seems important to me) Creatures: 1 Oko, the Tricksterx, 1 Vorel of the Hull Cladex, 1 Zegana, Utopian Speakerx, 1 Momir Vig, Simic Visionaryx, 2 Cloudfin Raptor, 4 Coiling Oraclex, 1 Cytoplast Root-Kin, 1 Elusive Krasis, 4 Faerie Vandalx, 1 Fathom Magex, 1 Frilled Mysticx, 1 Galloping Lizrogx, 1 Gyre Sagex, 4 Keeper of Fablesx, 3 Maraleaf Pixiex, 1 Nimbus Swimmer, 1 Nylea's Forerunnerx, 3 Paradise Druid, 2 Plaxmantax, 1 Progenitor Mimicx, 1 Protean Hulkx, 3 Spectral Sailorx, 4 Sphinx of Foresight, 2 Surveilling Sprite, 1 Trygon Predator, 2 Vigean Graftmage, 3 Vigean Hydropon, 1 Wildborn Preserverx, 2 Zameck Guildmagex,
Instants: 1 Applied Biomancyx, 1 Disdainful Strokex, 1 Gift of Strengthx, 2 Oko's Hospitalityx, 3 Optx, 1 Prying Eyes, 1 Quenchx, 1 Radical Ideax, 2 Rapid Hybridization, 1 Return of the Wildspeakerx, 1 Voidslime,
Artifacts: 2 Simic Signet,
8 months ago
9 months ago
Galloping Lizrog , this card is pretty insane sometimes. It might work in your deck.