Bosh, Iron Golem

Bosh, Iron Golem

Legendary Artifact Creature — Golem

Trample

, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's converted mana cost to target creature, player or planeswalker.

Bosh, Iron Golem Discussion

philosopher on Haha artifact go brrrrrrrrrrrrr

2 months ago

Hey AsasnLbstrWKnif

you forgot to make Bosh, Iron Golem your commander, so see the link to make it your commander.

https://tappedout.net/help-desk/formatting/

TheVectornaut on Messing with Lore

2 months ago

Sorry I haven't been on to respond in a while. I've been busy with work and haven't been playing much as my LGS still hasn't opened tables up to Magic players. I may not know much about some of these new cards, but I'll still offer some advice on running artifacts in EDH. (Most of my experience is with Sydri, Galvanic Genius in A Pile of Cans so feel free to check that out.) First, I'd try to narrow down to a particular approach to build around. Osgir, the Reconstructor offers a range of options in this regard. Then, you can make swaps for cards that synergize more with that chosen approach.

One option I see is running as many low-cmc artifacts as possible to minimize how much you have to spend on your commander's activated ability. The best bet for this might be the new modular cards. They have small bodies that can be buffed by Osgir after combat and give extra benefits on being killed off themselves. Bonus points if you can afford Arcbound Ravager. Modular is not actually a triggered ETB so you can't get more benefit from Panharmonicon, but I'll touch on that more later. Other options include Bomat Courier, Epochrasite, Gingerbrute, and Sorcerer's Broom. Making lots of token creatures makes a go-wide plan with Steel Overseer, Chief of the Foundry, Signal Pest, and the like more viable. Anything else that produces thopters or servos fits too. Untapping Osgir is probably more mana efficient than copying his ability with this approach.

The exact opposite gameplan is also possible. Run plenty of ramp artifacts like Basalt Monolith, Thran Dynamo, Blinkmoth Urn, and Hedron Archive to play and duplicate overwhelming threats. Darksteel Forge, Soul of New Phyrexia, Platinum Angel, Platinum Emperion, Spine of Ish Sah, Bosh, Iron Golem, Phyrexian Triniform, and Summoning Station are the first options I can think of. Unfortunately, such cards do tend to be less budget friendly. I think it would also be worth distinguishing between a plan using death and entry triggers and one using taps and untaps. The former is where Panharmonicon comes back into play along with Mirrorworks, Prototype Portal, and the refurbish-ers like Goblin Welder. The latter is where Unwinding Clock is king along with its little brothers Clock of Omens, Voltaic Construct, and Voltaic Key. (Both choices can also apply to a more aggressive approach of course.) Here, copying Osgir's ability is likely to be more efficient than untapping him.

Some other artifacts I'm a fan of that are always useful are Mirage Mirror, Kuldotha Forgemaster, and Scourglass. Let me know if you have any questions and I'll try to get back as soon as I'm able. I apologize in advance if that means a few days.

Swebb87 on bosh, iron golem copy and …

6 months ago

Hi, if I create a two copies of Bosh, Iron Golem using Osgir, the Reconstructor can I Sacrifice one of the copies to Bosh's ability before the legendary rule forces me to destroy one of the copies?

Arcaneful on How Can a Scrap Mastery …

11 months ago

Hello! I've played Bosh amongst tons of other mono red artifact decks, so I would like to give my 2 cents on him while answering your questions.

  1. Mono red is a very fun artifact deck. I've built Daretti, Scrap Savant, Slobad, Goblin Tinkerer, Bosh, Iron Golem and Kurkesh, Onakke Ancient. While Bosh is SUPER fun, I felt he was too slow, fragile, and mana intensive. If you insist on running him I'd recommend running protection cards such as Swiftfoot Boots, Lightning Greaves, and Slobad, Goblin Tinkerer. While I loved all of these as commanders, I felt that Slobad was my favorite. Free sac outlet in the command zone/protection for key on the field artifacts is nothing to scoff at. In terms of adding other colors, you could certainly do that. I've also run a deck like this with Rakdos, Lord of Riots. Scrap Mastery was a bit of a backup plan, but saved me post boardwipe many a time. The deck revolved around pinging opponent and using Rakdos's reduction ability to play giant artifact creatures. I don't sadly have the list on me anymore, (I don't believe) but I will return after this comment to repost if I find it.

Sadly I never inputted a list before taking it apart as my playgroup didn't exactly enjoy it. What I can recommend though is a lot of egg cards. Egg is a term for a card like Chromatic Star/Ichor Wellspring. They add mana/cards when sacced/etb. When using Scrap Mastery you can get a bunch of Card Advantage after these re=enter the field.

When playing general reanimator decks you need to watch out for for graveyard hate. One Tormod's Crypt and your whole deck is ruined! Cards like Perpetual Timepiece are irreplaceable, as they not only mill you for more cards to Scrap Mastery back, but can save your grave in a pinch! When playing against it I would Bojuka Bog this deck immediately. Graveyard decks are a powerhouse when left unchecked.

I hope some of this helped. Happy brewing!

EDIT: I was looking for my list for Rakdos and found it!

Rakdos Lord of Riots Artifact Deck

bjgivesbj on How Can a Scrap Mastery …

11 months ago

Test External Combustion Graveyard

Upon discovering Bosh, Iron Golem, I was determined to make him good. I wanted to use his ability as fast as possible, and not have to wait until turn 9. After stumbling upon a red planeswalker, Daretti, Scrap Savant that could yank artifacts out of the graveyard by turn 5, the idea for this strategy began to practically brew itself. However, the planeswalker ability still felt slow, as I could only return one artifact at a time. Later, I decided on the newly found Scrap Mastery to do that job. In the turns leading up to turn 5, I would need to toss as many high CMC artifacts (including Bosh) into the graveyard as possible. Luckily, Red has many efficient cards to do just this: Faithless Looting, Thrill of Possibility, Lightning Axe etc. When it is time to pull the artifacts out of the graveyard, I should be instantly rewarded by enter battlefield effects of cards like Combustible Gearhulk, Meteor Golem, and Myr Battlesphere.

Turn six I can attack with any number of these and then sacrifice one or so to Bosh for the remaining damage.

My question today is threefold:

  1. Should I splash another color to get more synergy off the discarding and more options for artifacts? If so, what cards would you add or substitute (while keeping the deck under $50)?

  2. Have you seen decks like this before? If so, could you provide a link?

  3. How would you feel if you played this deck against your friends? If you had to play against it?

sub780lime on Damia, Sage of Gravestones (Mill) (Retired)

11 months ago

Thanks for the ideas gdm1989. Rings of Brighthearth is on activated abilities and unfortunately there aren't many targets in the deck. Fun card in my Bosh, Iron Golem deck, though. Fleet Swallower is an interesting option. Similar to Nemesis of Reason, it is on attack, but it's increased mana cost can be detrimental. The half a deck might be worth it. It also has the benefit of being any target, not just the player you attacked. It definitely should be considered and it might be a swap for Nemesis of Reason.

Mortaal on [Primer] Engineered Explosives

1 year ago

Heya Vintcient, thanks for the love :) much appreciated.

I think I would run the fastest infinites possible to get to infinite red mana, so that your finishing piece is Bosh. It feels good to have your inevitable kill ready in the command zone to go off and nothing able to stop it.

I would run the following infinite engines as a start, but probably add as many as I could (preferably 2 piece combos):

Metalworker + Umbral Mantle / Sword of the Paruns

Basalt Monolith + Rings of Brighthearth

After this you only need to get things such as Prismite, Stonework Packbeast, or any other mana filter are your third piece to finish it off with Bosh, Iron Golem.

Focussing on this single strategy I think offers to most consistent wins with Bosh, and frankly I am very curious about how strong it is, good luck building!

BardIsOnFire19 on Its Boshing Time!

1 year ago

Peoni I feel like Bosh, Iron Golem and Brion Stoutarm trained under the same master or something :)

I know Blood Moon is outside the meta but it can act to slow down opponents if needed to build out the deck's engine.

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