Weird Harvest

Weird Harvest


Each player may search his or her library for up to X creature cards, reveal those cards, and put them into his or her hand. Then each player who searched his or her library this way shuffles it.

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Printings View all

Set Rarity
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Onslaught (ONS) Rare

Combos Browse all


Format Legality
Limited Legal
1v1 Commander Legal
Block Constructed Legal
Highlander Legal
Modern Legal
Duel Commander Legal
2019-10-04 Legal
Legacy Legal
Leviathan Legal
Vintage Legal
Unformat Legal
Tiny Leaders Legal
Oathbreaker Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal

Latest Decks as Commander

Weird Harvest Discussion

fireball0093 on Marwyn Elf Queen (Unban Rofellos!)

4 weeks ago

My apologies, I was hastily typing that at work and didn't double check your decklist before I finished my comment. So let me completely rephrase it. I do recommend Weird Harvest for fetching out all creatures. A fun interaction with Craterhoof is God-Eternal Rhonas, play him after Craterhoof to double all the creature's p&t even more which is good going against heavy token decks especially I've found, as well as the temporary vigilance buff to keep blockers around in a multiplayer match. Even without Hoof she's good under the right circumstances for swinging in solo with something like Marwyn.

fireball0093 on Marwyn Elf Queen (Unban Rofellos!)

4 weeks ago

I dig it! Nice to look at variations of commanders I also use. One fun thing I recently added to mine is Sword of the Paruns, if Marwyn taps for at least 4 mana you can go infinite mana and use stuff like Weird Harvest to fetch out and play all creatures in the deck. Plus Concordant Crossroads if out lets you swing all out the same turn.

fmastrome2008 on AniMarx

3 months ago

Finding combo pieces is important. Tutors really increase consistency in being able to fetch Ancestral Statue and Walking Ballista from your deck. Trinket Mage fetches Ballista; Imperial Recruiter does as well, but isn't cheap; Worldly Tutor and Sylvan Tutor are great, but also expensive. Other great options are Shared Summons and Weird Harvest.

Franck8666 on Marwyn's Behemoth Elfball - 100% Competitive

3 months ago

MrAaronMcD in CEDH, most people will be ok that you play with proxy card. If for some reason you still can't, crystal vein still a great land since you can cast Marwyn turn 2. Weird Harvest, Crop Rotation, Homeward Path are also great for tutoring and bring back a stolen Marwyn.

Last_Laugh on Animar, Creature Combo

3 months ago

Imperial Recruiter deserves a spot. It enables Animar's most efficient combo line using other cards you already run.

Requires only 2 counters on Animar, 4 life, Imperial Recruiter, and only .

  1. Imperial Recruiter looking up Phyrexian Metamorph.

  2. Play Metamorph for 2 life and copy Imperial Recruiter to look up Spellseeker.

  3. Play Spellseeker to look up Neoform.

  4. Play Neoform and sac Spellseeker to look up Ancestral Statue.

  5. Play and bounce Ancestral Statue over and over until Animar is big enough to play a lethal Walking Ballista. You then use Ancestral Statue's final trigger to bounce Phyrexian Metamorph to your hand.

  6. Play Metamorph for 2 life and copy Imperial Recruiter to look up/play Walking Ballista for the win.

Requires only 2 starting counters on Animar and (no recruiter or spellseeker), (no recruiter), (needs both recruiter and spellseeker)

  1. Play Imperial Recruiter to look up Spellseeker.

  2. Play Spellseeker to look up Weird Harvest.

  3. Play Weird Harvest (X = 2) to look up Walking Ballista and Ancestral Statue.

  4. Play Ancestral Statue over and over until Animar is big enough to play a lethal Walking Ballista.

Cloudstone Curio and Equilibrium enable a bunch of infinite combos here too.

Wild Cantor, Utopia Sprawl, and Exploration are all turn 2 Animar options. I'd also recommend Beastcaller Savant as it immediately pays for itself and doubles as a combo piece.

Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid

SaberTech on Ancestral Animar

5 months ago

Offhand, it does help make Weird Harvest and Shared Summons more accessible at earlier turns. Some lists run Chord of Calling too, so that's 2 more free mana into that. It doesn't help get Animar out turn 2, but it does make some starting hands a little smoother if you don't have a 1 cmc creature to get the counters rolling and are instead having to start with a 2 cmc into a 3cmc creature. It can also make it a lot easier to recast Animar in a timely manner in games where Animar eats removal early.

The big drawback is that there are lots of instances where the colorless mana quickly becomes useless, and then it is just sitting there potentially hurting you without being a benefit.

Considering its price tag VS its potential benefits VS all the turns where it is likely doing nothing beneficial, I think it's one of the easiest cEDH staple cards that can be cut from the list to save on cash without really hurting deck performance.

RNR_Gaming on Zaxara X X X

5 months ago

Oh man I love tappy commanders. So, first off do NOT remove drs or selvala. They're both amazing utilities. Secound, I would add Leyline of Abundance it's a mana sync and it can help some of the weaker dorks go infinate. Next trim some of fat and add in more dorks/tutors/protection and enablers and better outlets.

So, things like Staff of Domination and Umbral Mantle are the bread and butter of Tao for large amounts of mana decks; though if you're using your commander you'll need a double like Mana Reflection to go off with it.

Dorks to add

Bloom Tender

Priest of Titania

Arbor Elf

Elves of Deep Shadow - mentioned before

Wirewood Channeler

Tutors - some of these are a tad expensive but well worth it if you're trying to be competitive


Demonic Tutor

Vampiric Tutor

Eldritch Evolution

Drift of Phantasms

Weird Harvest


Protection - free counter magic as stated before to combat your meta but something like Dosan the Falling Leaf will solidify your win or burn a counterspell

Lastly, slap Walking Ballista in here; assuming you're not attached to winning either hydras this little ball smacks people in the mouth like tyson if you're left unchecked.

RNR_Gaming on

5 months ago

So, I see this is labeled as "elemental tribal" but also see a mix of high value creatures so it's probably safe to make these recommendations.

Dockside Extortionist




Weird Harvest

Ancestral Statue

Walking Ballista

Imperial Recruiter


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