Damping Sphere

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Damping Sphere

Artifact

If a land is tapped for two or more mana, it produces instead of any other type and amount.

Each spell a player casts costs more to cast for each other spell that player has cast this turn.

zapyourtumor on What're you doing, Soul Sis?

5 months ago

Haliya, Guided by Light is a decent CA engine. You could also consider Ranger-Captain of Eos to get guide pride and also give you some combo hate maindeck. Voice of Victory is maindeckable. Theres also that Leonardo, Cutting Edge card but I'm not sure if you would play it without the cauldron ballista combo. I do think its slightly better than essence channeler. For cuts you can trim on the soul sisters, or essence channeler, but the first thing I'd cut is righteous valkyrie, since its a slow clunky 3 drop that is also pretty win more imo. You can also trim on some of the noncreature spells if need be.

If starting town is just for essence channeler, I guess it is alright but u can run stuff like Shefet Dunes or Silent Clearing which are slightly better in monocolor. You can also fit more utility lands than 1 eiganjo, for example the untapped mdfcs like Razorgrass Ambush and Witch Enchanter.

Generic cards like tocasias welcome/mentor of the meek are sort of wastes of sb slots, they should be main or cut. In general you need more combo hate in the side since that is the main weakness of the deck. Mana tithe is ok although its usually a card you run 0 or more than 1 of. Orim's Chant is a good sb card against a decent number of combo decks, also helps vs aggro and control. Soulless Jailer is another option. I prefer Wrath of the Skies over wrath of god as well since hitting artifacts and enchantments is important. Some sort of generic disenchant type effect could also be good (maybe stapled on a creature), although skyclaves can fill that role. Deafening Silence and Damping Sphere are additional options. Obviously hit storm, sphere good vs tron and titan, silence vs some prowess type aggro decks, etc. Sanctifier en-Vec and Rest in Peace can be alternatives to surgical for yard hate, and sanctifier specifically is more flexible since you can bring it in against decks like boros to snipe phlage without running a dead card.

RalphWP on White Control

5 months ago

DragonMaster420 I think an Ephemerate package is cute but I'd probably drop a bit more of my low cost interaction suite to jam it.

I've tried Skyclave in the past and didn't like it. I swapped in the Emergency Ejects because they hit anything, are instants, can be cast off only 1 White pip, and most people run few basics as it stands and that's kinda my whole game plan.

Aven Interrupter and Esper Sentinel seem like neat includes depending on your meta. Maybe Interuptor goes in with the Ephemerate package for Reprieve, Beza, the Bounding Spring and an Eject?

I did already include 2 Orim's Chant in the Board as well as Disruptor Flute and Damping Sphere in the Karn board.

Femme_Fatale on Commander bracket recommendation

1 year ago

Also Damping Sphere is the closest card to what you are thinking of legendofa.

Skysurfer on Esper Flash

1 year ago

Cloudy2024 I actually ended up moving Tishana's Tidebinder to the main and sideboard like you mentioned earlier because of a massive shift away from energy aggro and murktide to combo/midrange in the meta's I am playing in. Snapcaster Mage is only really worth it as a 1 of as I dont end up with a lot of instants in my gy, it feels really good as a 1 of to lock up the game if i get a Waterlogged Teachings  Flip off with Slitherwisp on board and sometimes flips games but drawing multiple wont give me a lot of selection. I used to run Phelia, Exuberant Shepherd but took it out because of how dead it was to energy and other heavy board matchups like hollow one and merfolk; I will consider trying it again as a 1 or 2 of since there are some games that i can curve Phelia, Exuberant Shepherd into Teferi, Time Raveler or paired with Samwise the Stouthearted it can have massive value spikes and maybe it could just end up being the thing to solve my domain matchup at the moment. I'm probably going to also cut my Damping Spheres as I am finding the matchups they are good in are already not that bad compared to Eldrazi or Domain, and will probably add another Consign to Memory and something to help vs Leyline of the Guildpact Scion of Draco

BioProfDude on New to Pioneer. *HELP*

1 year ago

For your sideboard, minimally I would go with the following:

2x or 3x Rest in Peace for the Izzet Phoenix matchups, 1x or 2x Damping Sphere for the Lotus Field Combo decks, 3x Wedding Announcement  Flip for control decks with board wipes, Possibly 2x Dovin's Veto.

Just a thought. :-)

legendofa on Brew ideas for Scrawling Crawler

1 year ago

First pass, probably lots of room for improvement:

24 lands

4x Scrawling Crawler

4x Orcish Bowmasters

4x Stormfist Crusader

3x Sheoldred, the Apocalypse

4x Kederekt Parasite

1x Spiteful Visions

4x Blood Moon

4x Damping Sphere

2x Burning Inquiry

3x Lightning Bolt

3x Thoughtseize

This tries to win off passive damage, although the Crusader and Orc Army can chip in if they get a clear lane. Blood Moon and Damping Sphere shut down opponents' production, and you don't need to be casting a big pile of spells each turn anyway. Bolt and Thoughtseize are a pretty typical 1-mana removal package, but I'm soft on Thoughtseize as a late-game draw. Kederekt Parasite also feels subpar, but it's the cheapest draw punishment available. In testing it, I would watch the ratio of forced drawing to control effects--handing opponents free resources is dangerous, and if you can't shut them down, you're setting yourself up for failure.

legendofa on Brew ideas for Scrawling Crawler

1 year ago

It's basically a smaller Nekusar, the Mindrazer except everyone draws at the same time. At the risk of brining EDH into a Modern discussion, that's where I would start.

Out of Windfall, Jace's Archivist, and Whispering Madness, none of them are high-tier Modern-legal cards, but they would make a nice bridge between Scrawler and the Waste Not effects. Maybe Dark Deal?

Forcefeed Prison: Blood Moon, Fevered Visions, Damping Sphere, Trinisphere, maybe Rule of Law + Ebony Owl Netsuke. That's a lot of 3-cost cards, but there might be something there.

Stormfist Crusader adds a little bit of redundancy, and is an evasive attacker, if that matters.

I see this mostly working in some combination of , , and . Since the Windfall effects aren't great, I think I would take the Forcefeed Prison approach. Stack Scrawler with Sheoldred and Bowmasters, then find ways to make people draw lots of cards without casting spells. Lots of damage, lots of control, but lots of competition for precious deck slots.

wallisface on

2 years ago

With the upcoming Mh3, there’s two cards you may want to consider fitting into this brew: Sorin of House Markov  Flip, and Guide of Souls.

I really strongly feel like your mainboard needs 22 (maybe even 23?) lands instead of 21.

As far as your sideboard goes, it feels like you are particularly weak to the opponents interaction and/or combo strategies. In that vein i’d run something like:

————————————

In relation to some of the cards already in your sideboard selection, i’d suggest against them for the following reasons:

  • Stony Silence doesn’t do enough to artifacts decks, as many don’t use activated abilities too often - namely this hurts Scales, but not-really Affinity.

  • Inquisition of Kozilek is good against control and some kinds of combo. But only being able to hit 3-or-less mana makes this awkward against both. Combo decks you should already have answers for with my above suggestions. I don’t see this deck beating control whatever it does, so i don’t think there’s point trying to fight it with this card.

  • Kor Firewalker is only useful versus burn. Your deck should have absolutely no problem beating burn naturally, so this isn’t needed.

  • Sanctifier en-Vec feels like overkill if you’re already running Rest in Peace. Furthermore, it’s more red-hate in a deck already generally positioned well against a lot if red gameplans

  • Ghost Quarter i’m not sure why you’re running this? I assume for tron, but this really won’t slow them down enough to matter, and is more likely to mess with your own tempo.

  • Surgical Extraction is generally only good versus combo, but requires being in a deck with a LOT if ways to force discard/mill so you can reliably exile what you need to.

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