Sram, Senior Edificer
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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Sram, Senior Edificer

Legendary Creature — Dwarf Artificer

Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

Recommendations View more recommendations

soul_knightmare on Mardu Kelsien Pingers EDH 2023

2 weeks ago

Once you get deathtouch on a pinger you already have a form of removal so I don't think you need 16 pieces of removal unless you are playing against cedh decks. You could cut it down to 10 and use those spots for card draw. I'd go with Night's Whisper, Hostile Negotiations, Painful Truths, Light Up the Stage, and Underworld Connections. Those last two combo very well with your pinger and untap strategies. I also don't think seven auras/equipment is enough to justify the inclusion of Sram, Senior Edificer. In your average game he won't draw more than one or two cards so you're much better off playing a draw spell.

PickleNutz on Syr Gwyn, Hero of Ashvale …

2 months ago

Hello,

I am currently interested in making a mostly competitive Syr Gwyn, Hero of Ashvale commander deck. I’m aware of staples such as Path to Exile and Sol Ring, so I’m not asking for card suggestions that are on the nose. I’m mostly looking for highly competitive card draw engines and equipment pieces.

I want to make this approximately a 7-8 turn board wide win and highly functioning deck. Combo pieces in mardu that work well with Syr Gwyn, lands that can impact play, and on theme creature suggestions are what I am after. My first idea was to create a cheerios style voltron deck to draw out huge numbers of cards and stack up Syr Gwyn for a board wide win.

Stoneforge Mystic

Idyllic Tutor

Enlightened Tutor

Puresteel Paladin

Sram, Senior Edificer

Open the Armory

Demonic Tutor

Vampiric Tutor

Sol Ring

Chrome Mox

Mox Opal

Hammer of Nazahn

Helm of the Host

Paradise Mantle

Lightning Greaves

These are already on the brew list.

Ideas are to keep costs low, and find some multi-target options like Myriad or copies that can send my commander damage into multiple directions.

Thud

Grapeshot

Fling

These are options I’ve considered for final touches as a direct damage option with the commander.

Crow-Umbra on Shanid Zzzzz

3 months ago

I think you have the beginnings of a solid deck, but could stand for a few more minor upgrades. It may sound a bit counter-intuitive, but I think your land count is a bit high at 41. I think you could swap out a handful (maybe like 5) lands for some more two mana rocks like Rakdos Signet and the others in Mardu colors, Talisman of Hierarchy and a couple of the others in those colors, and maybe Mind Stone. Having some more rocks will help you ramp earlier on in a color combo that needs it, vs having a handful of lands that you will have to wait and play.

My last suggestion would be to swap out Sram, Senior Edificer. You currently have ~7 equipment in deck and no Auras, so the likelihood of drawing with Sram is pretty low. There are some other cheap cmc creatures that can still be impactful like Thalia, Guardian of Thraben, Goro-Goro, Disciple of Ryusei, Hope of Ghirapur, and Ardoz, Cobbler of War.

I hope these suggestions are helpful. Happy brewing!

Niko9 on How come we don't have …

4 months ago

legendofa Yep, for sure, but I do think that equips have the same limit as enchants in that they just are not that powerful on their own, so cards can have broken effects that are dependent on equips/enchants and be fine.

And right, I'm not saying I have some world breaking enchant combo or anything, just that design to push enchantments is limited by the fact that enchantresses could run away with formats if enchants were printed to be as good as other cards. Take Mishra's Bauble it's a pain as an artifact sure, but if it was exactly the same, 0 mana but an enchantment, you'd go +1 card on Sythis, Harvest's Hand. Or if it was an equip (ha, somehow) then it would push Sram, Senior Edificer to the moon. I mean, people play Sram already with just the worst equips ever printed, just because they cost 0 : ) Or what if something like Opt was an enchant? You'd be playing solitaire very fast with Sanctum Weaver and Concordant Crossroads and Sythis.

The point I was trying to make was that enchants have been typically underpowered, which lead to them printing enchant support that was way better than support for other card types, which then kinda keeps enchants having to be underpowered to not be overpowered.

legendofa on How come we don't have …

4 months ago

Niko9 There is kind of a 2 mana creature that draws when an (equipment) artifact enters the battlefield. And yes, Sram, Senior Edificer and Puresteel Paladin can draw their whole deck if they really want to.

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