|Commander / EDH||Legal|
Printings View all
|Commander 2019 (C19)||Common|
|Guilds of Ravnica: Guild Kit (GK1)||Common|
|Commander 2018 (C18)||Common|
|Iconic Masters (IMA)||Uncommon|
|Commander 2017 (C17)||Common|
|Commander Anthology (CM1)||Common|
|Planechase Anthology (PCA)||None|
|Commander 2016 (C16)||Uncommon|
|Modern Masters 2015 Edition (MM2)||Uncommon|
|Commander 2013 (C13)||Common|
|Planechase 2012 Edition (PC2)||Common|
|MTG: Commander (CMD)||Common|
|Duel Decks: Knights vs. Dragons (DDG)||Common|
|Ravnica: City of Guilds (RAV)||Common|
Combos Browse all
Selesnya Sanctuary enters the battlefield tapped.
When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.
: Gain .
Selesnya Sanctuary Discussion
1 week ago
These might interest you: Stone-Seeder Hierophant , Chakram Retriever , Retreat to Coralhelm , Peregrine Drake , Cloudstone Curio , Tangleroot , Somberwald Sage , Thousand-Year Elixir , Intruder Alarm , Soul of the Harvest , Drogskol Reaver , Simic Growth Chamber , Selesnya Sanctuary , Azorius Chancery , Glimpse of Nature
1 week ago
- Desert of the Fervent
- Desert of the True
- Drifting Meadow
- Forgotten Cave
- Secluded Steppe
- Smoldering Crater
- Gruul Guildgate
- Rugged Highlands
- Timber Gorge
- Gruul Turf
- Blossoming Sands
- Selesnya Guildgate
- Selesnya Sanctuary
- Tranquil Expanse
I'm not saying add them all but add a few of them. I know speed is probably of very much importance to the build so no need to add all of these. But I think adding like 4 or 5 duels and 4 or more cycling lands
2 weeks ago
1 month ago
1 month ago
I love equipment, I am hoping for an upgrade to the preconstructed deck and I came across this one, I massaged the mana base a bit with some stuff I already have, but thank you for continuing to tweak, I hope that the person piloting this at the table has fun (I tend to bring a dozen or so commander decks to game night so folk don't have to be out of pocket to play ... and I'm addicted).
2 months ago
Hey, you're welcome. I missed the interaction of Extinction and Spiteful; that's neat :)
The problem with going the basic land route is you need a consistent amount of each color and the only way to realistically get this on a budget is with lots of dual lands. Normally do I recommend the basic land route for budget 3-4-5 color manabases, with green as the primary color. Adding dual lands and spells that have interaction with basic lands: Battle lands, Shadow lands ( Game Trail ), Bounce lands ( Selesnya Sanctuary ), less expensive Check lands ( Woodland Cemetery ) and land ramp spells (Farseek). Slivers are different though because of the tight color requirements dual lands are a better option than basic lands. For budget Slivers in my opinion sacrifice some speed of gameplay to make sure you can better make the right colors of mana so you can cast Slivers.
Add low CMC budget cards that can tutor for Gemhide, Manaweft and Lantern as these cards let you worry less about if you have the right mana.
- Homing Sliver
- Eladamri's Call
- Signal the Clans : choose Gemhide, Manaweft and Homing to make sure you can have access to Gemhide or Manaweft. If you randomly get Homing then you can slivercycle for Gemhide or Manaweft.
- Congregation at Dawn : tutor for three, stacking the top of your library with any three Slivers is very helpful.
Adding Joiner Adept would help as it's another Lantern effect for your lands and a creature which makes it easier to tutor for then Lantern. Fertile Ground is also good for color fixing/ramp. Good luck with your deck.
3 months ago
Perhaps a few bounce lands? I've been experimenting with Selesnya Sanctuary in my Ayula's Influence prototype Gift of Bears and it's been pretty fun. Tap a land for mana, then bounce it back into your hand with Selesnya Sanctuary. Then sac that land. That way, you can increase your mana-base while also getting a nice 2/2 Bear Token. Just a not-very-competitive but very fun thought.
3 months ago
Arboreal Grazer is a card that with blink mechanics like Ephemerate can make u drop lots of lands and i think with Bounce lands like Selesnya Sanctuary will make a huge advantage that Bounce lands didnt have before what do you guys think?
Selesnya Sanctuary occurrence in decks from the last year
All decks: 0.05%
Commander / EDH:
All decks: 0.08%
GW (Selesnya): 1.97%
RGW (Naya): 2.08%
GWU (Bant): 1.22%