Wrath of God

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Wrath of God

Sorcery

Destroy all creatures. They can't be regenerated.

DemonDragonJ on How Many Players Use the …

3 weeks ago

wallisface, I use the term "mass destruction" to refer to cards or effects that can destroy all of a specific type of permanent, such as Wrath of God, Damnation, Fracturing Gust, and so forth.

RiotRunner789, plakjekaas, if the majority of players use the terms "mana ramping" or "ramping," then I suppose that I should use those terms, as well, even if I dislike them, since I fail to see why Rampant Growth is so popular or powerful that an entire term was named for it.

FadingReality on Necroblooomin

3 months ago

Swap these cards:

Demolition Field for Wasteland

Fabled Passage for Prismatic Vista (The true fetchland equivalent for basics)

Overkill for Swords to Plowshares (This swap will also lower your deck's avgerage cmc!)

World Map for Expedition Mapfoil (I'd still try to keep world map too but if you can only have one or the other, expedition map is superior)

Wrath of God for Damn (strictly better and more versatile) (I would still try to also include wrath of god but if you can only pick one, damn is better)

NV_1980 on Jin Sakai

3 months ago

Excellent looking deck. Jin will allow you to attack with impunity and reap some nice benefits from this. Adding cards like Elbrus, the Binding Blade  Flip or Vorpal Sword would make him even more deadly in this regard. Also, in its current form, the deck will have a hard time dealing with mass tokens, so perhaps you can add a few things to make that easier on yourself. I was thinking wipes like Damnation or Wrath of God, but also cards that destroy/negate the use of mass tokens like Archfiend of Depravity, Crawlspace and Silent Arbiter.

Idoneity on How Did WotC Allow Combustion …

4 months ago

Okay. I mean, Red does this an awful lot for it to be a break. All across the history of Magic too.

Storm Fleet Arsonist, Silverclad Ferocidons, Misguided Rage, Bearer of the Heavens, and Akki Underminer. These are recent and old effects that enable Red to theoretically remove an enchantment if the opponent so chooses.

Breaking Point is a Wrath of God which is definitely outside Red's typical scope of options. Molten Influence just counters a spell. But they delegate control of the effect to the opponent, so they work.

I'm not bringing up anything new to this discuss; it's all divulged above. Just wanted to demonstrate both the vastitude and variety of Red punisher effects, all throughout Magic.

DreadKhan on Natural Disasters!

4 months ago

I recently added Winds of Change as a weather related card in a deck, I figure the 'winds of change' are inevitably going to be a disaster to someone! I wasn't sure if it would make the cut here, but felt I could share and let you decide!

If you're still looking at White disaster cards, maybe Storm Herd? It's clearly not good, but it's got Storm in the name? Oh, depending on how you feel about Secret Lair there is Wrath of God with it's alternate name that might fit nicely.

Antsquisher on Card draw when adding +1/+1 …

6 months ago

Two cards not mentioned above:

Exemplar of Light (same issue as Fathom Mage though)

Inspiring Call (kind of a one-time Danny Pink effect that can also save your creatures from Wrath of God style board wipes).

plakjekaas on Pattern Recognition #376 - Board …

8 months ago

Boardwipes have a place in every deck - I hope you mean Commander deck right? I could not find a specification. If you didn't... I have objections '^^

I think Curse of the Swine is worth mentioning for blue, as well as a well-timed Fade Away as non-bouncing options. Arguably, Ixidron too, as a way to mass neutralize threats, without returning them to hand.

A white option that puts creatures in a far more unrecoverable zone than Wrath of God and all other named cards except maybe Farewell, is Terminus. It takes some very specific cards to recover lost permanents from the bottom of your library, while the graveyard is free game for most decks in some way, shape or form.

SufferFromEDHD on God's Wrath Has a Barrel Chest

9 months ago

You and I went different directions but there's still some overlap in cards and strategy. I see dat Power Matrix! (Pet card of mine. The 1st "equipment")

You have some Indestructible where I really leaned into it since has so much. I also have a few creatures with Flash to play around the Wrath of God on a stick.

The only thing I'm going to individually suggest is discard fodder since spell shapers so desperately need Squee, Goblin Nabobfoil.

Glory going to be bold and suggest cutting Mother of Runes

Soul of New Phyrexia that indestructible I mentioned earlier

Sevinne's Reclamation/Prismatic Strands efficient flashback tricks

Containment Construct fixes the drawback

Eternal Dragon for the long game :)

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