Wrath of God

Wrath of God

Sorcery

Destroy all creatures. They can't be regenerated.

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2XM

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Printings View all

Set Rarity
Double Masters (2XM) Rare
Arena Cards (ARENA) Rare
Masterpiece Series: Amonkhet Invocations (AKHMPS) Common
Eternal Masters (EMA) Rare
From the Vault: Annihilation (V14) Mythic Rare
Commander 2013 (C13) Rare
Tenth Edition (10E) Rare
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Eighth Edition (8ED) Rare
Seventh Edition (7ED) Rare
Battle Royale Box Set (BRB) Rare
Classic Sixth Edition (6ED) Rare
Portal (POR) Rare
Fifth Edition (5ED) Rare
Fourth Edition (4ED) Rare
4th Edition Foreign Black Border (4EDFBB) Rare
Revised Edition (3ED) Rare
Revised Foreign Black Border (3EDFBB) Rare
Unlimited Edition (2ED) Rare
Collector's Edition (CED) Rare
International Collector's Edition (CEI) Rare
Limited Edition Beta (LEB) Rare
Limited Edition Alpha (LEA) Rare
Promo Set (000) Rare

Combos Browse all

Legality

Format Legality
Vintage Legal
Pauper Legal
Pauper EDH Legal
Tiny Leaders Legal
Highlander Legal
Oathbreaker Legal
Leviathan Legal
Historic Legal
Custom Legal
Commander / EDH Legal
Block Constructed Legal
Duel Commander Legal
Canadian Highlander Legal
Unformat Legal
Casual Legal
Legacy Legal
Limited Legal
Arena Legal
Oldschool 93/94 Legal
2019-10-04 Legal
Modern Legal
1v1 Commander Legal

Wrath of God occurrence in decks from the last year

Latest Decks as Commander

Wrath of God Discussion

Elmoisamac on dmereel

9 hours ago

Great start! There are a few categories of stuff I would add, I will start with budget options:

Ramp - Cultivate, Kodama's Reach, Farseek, Rampant Growth will fix your colors.

Removal - Reclamation Sage, Swords to Plowshares, Austere Command, Wrath of God, Wear / Tear, Sundering Growth

Card Draw - Guardian Project, Shamanic Revelation, Beast Whisperer. Lifecrafter's Bestiary

Lands - Cinder Glade, Canopy Vista

Win Conditions: Overwhelming Stampede, Chord of Calling to tutor out a win

Other good cards: Swiftfoot Boots, Lightning Greaves, Rootborn Defenses

Other good cards, but not as budge

Xenagos, God of Revels, Token Doublers Anointed Procession, Coat of Arms, Heroic Intervention,

Cards to Consider Cutting:

Veteran Warleader, Shanna, Sisay's Legacy, Gruul War Plow, Ajani, Inspiring Leader

That is all for now, but I can suggest more later.

Arcaneful on Ghen Enchantments

1 day ago

Cuts:

Gravebreaker Lamia: You do get to tutor something to the grave, but you don't really cast from the grave. I'd rather just play Final Parting and also tutor something to hand.

The Birth of Meletis is kinda meh. It's an early enchanment yes but I feel it doesn't do much. I'd rather play an Luminarch Ascension or just a mana rock.

Mythos of Snapdax seems too restrictive. Another boardwipe sounds much better. Still a low costing one such as Wrath of God, or the new one from commander legends that's mono white and 5 mana Slash the Ranks.

Merciless Eviction should go in for most boardwipes as it's so good. Perhaps for Ruinous Ultimatum as that is very color restrictive and merciless is less mana.

Aphemia, the Cacophony isn't that good.

With your low curve and many rocks I'd cut a land or cut the two Diamonds as they're kinda bad. Sadly. They're acceptable in mono colored but not really here.

Additions:

Ghostly Prison/Sphere of Safety is necessary pillowfort. There's a black version too with cumulative upkeep as well. Might be good in our meta against many of David's decks, as well as mine.

Alseid of Life's Bounty is just great. Protects either Ghen or an enchantment you don't want dying at that time.

Agent of Erebos: Some much needed gravehate.

Aegis of the Gods is good for protection against direct burn.

Spirit of the Labyrinth is good if you're leaning into the staxxy parts of cards like Eidolon of Rhetoric. Along the same lines Stony Silence and Aura of Silence are nice picks.

I have many more recommendations but these are the start. I don't want to particularly overwhelm or change the deck.

GL my guy.

Apollo_Paladin on Lieutenant Worf, Set Phasers To Stun.

4 days ago

If you don't want to splurge on another Wrath of God (which has a high cost mostly due to it being an older more collectable card) then Shatter the Sky is a similar effect for the same mana cost, only you could actually get yourself a Card Draw out of it were you to use Elspeth's middle ability on something prior to playing it.

If not, then Day of Judgment is similarly a less costly version for the same amount of mana to cast.

Apollo_Paladin on Lieutenant Worf, Set Phasers To Stun.

4 days ago

I played a couple of test-games with this deck (using stand-in cards for the stuff I didn't actually have copies of) and I think that, unless you have a specific couple of targets in mind in a regular playgroup that you need Last Breath for, you might be better off dropping them and adding in 1 more Armageddon and 1 more Wrath of God just to increase their frequency and add to the overall control of the deck for longer games.

Those seem like pretty key resets to me (at least in admittedly small handful of games I ran it) so I think some extra copies would do you nicely. Especially since you've done significant revamps to the build and are now rocking quite a bit of control already with the Silences and Mono-White Counterspells.

Just my 2 cents, but I loved seeing this pop up on the Deckcycle rotation again either way.

Apollo_Paladin on Lieutenant Worf, Set Phasers To Stun.

1 week ago

Tithe Taker would be another beautiful fit here, both for his attrition and Afterlife so you've got something after he dies to Wrath of God.

I'm not sure how drastic a change you're looking to make, but hopefully one or two of these I've thrown at your wall will stick.

You might also do a general search for white creatures with Afterlife if you enjoy Doomed Traveler and want similar mechanics.

HalbrechtHalbrecht on Dogs

1 week ago

Totally on board with a non-Modern version! Personally I was going to build mine as a casual deck.

I saw your updated description, and unfortunately, Brave the Elements doesn't protect against Wrath of God, since Wrath neither targets nor damages.

A couple options that do work: Unbreakable Formation provides instant-speed protection when you need it, but at sorcery speed, it makes for a potent offensive card, with that permanent buff and vigilance. Unfortunately, between Formation and Wrath, that's 7 mana in one turn, which is pretty steep.

Frontline Medic is similar to Selfless Spirit in that, once it's out, it's a free activation to gain indestructible. There's obviously pros and cons to each — 3 mana vs 2, repeatable vs single use, waiting a turn to attack vs available the turn you play it, keeping the creature vs sac'ing it, restricted to combat vs instant-speed — so it cones down to your personal playstyle and preferences (or I guess, your partner's).

Reznorboy on Archenemy Commander Neeed

1 week ago

I just want to say that I do not believe the above statement is true.

Even if 3, even 5, heck, 10 casual players focus all their attention on one person with a cEDH deck from the very beginning, assuming some ground rules, the cEDH player, assuming they know what they are doing, will win, and here's why.

The major distinction between a casual deck and a cEDH deck that I've noticed over time is this: They are adapted to be optimized to different scenarios.

Casual decks are designed to be able to compete in an environment where some big creatures or a small army is present that may or may not be directed towards them, as that is what is commonly seen in those games.

cEDH decks are designed to be able to survive turn 2 or 3 infinite combos as well as heavy stax.

This means that casual decks do not run much of any, especially not instant speed, removal/disruption, because where they exist, they don't need it. It's evolution.

If someone produces infinite mana with Kinnan, Bonder Prodigy and no one else has a counterspell (or even if they do, the Kinnan player likely has one too to stop that), the game is over then and there in the Kinnan player's favor.

If someone plays Grand Arbiter Augustin IV, the opponents will not be able to escape the stax. The decks are designed to be able to stop any and everything any casual deck(s) could throw at them, that's what MAKES them cEDH.

Lots of creatures? Wrath of God. Guy tries to make more creatures? Sorry, do you not see my God-Pharaoh's Statue, or am I imagining it? Oh, you gave your creatures haste? Oh my! Overloaded Cyclonic Rift.

dragonstryke58 on ability usage and protection

1 week ago

As the activated ability of Jareth, Leonine Titan does not include a or any activation restrictions in its effect, it can be activated any number of times as long as you have the mana to pay for its activation cost.

For protection, you can use the acronym DEBT to figure out what it's protected from.

  • D - Damage
  • E - Enchant/Equip
  • B - Blocking
  • T - Targeting.

If Jareth, Leonine Titan's activated ability is used during combat, and he blocks creatures, he is protected from damage that could be lethal, but that does not mean he is indestructible. If an opponent uses Wrath of God (with something like Vedalken Orrery to give it flash), Jareth, Leonine Titan will still be destroyed. Also, creatures like Gorgon Recluse can still destroy Jareth, Leonine Titan as a result of being blocked.

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