Wrath of God
Destroy all creatures. They can't be regenerated.
|Have (4)||metalmagic , , gildan_bladeborn , rockleemyhero|
|Want (2)||mtsftw , vikingshawn|
Combos Browse all
|Commander / EDH||Legal|
Wrath of God occurrence in decks from the last year
- With mass removal do players choose the order in which the permanents are placed within the graveyard?
- Does Overload work with cards that have protection from X?
- Can I have precisions on Protection from X ?
- What happens to phases when a player looses?
- A question about using an ability in response multiple times
Latest Decks as Commander
Wrath of God Discussion
23 hours ago
I'm not sure about cards that specifically disallow "wishing" in cards from outside of the game, but typically wish decks are a bit slower. For that reason, cheap counterspells ( Spell Pierce , Force of Negation , Mystical Dispute , Negate , Dovin's Veto , Spell Snare , etc) are often effective.
Alternatively, just go faster!
What are his actual win conditions? Depending on your colors, there's tons of good removal in modern to hit creatures. Fatal Push , Bloodchief's Thirst , Heartless Act , even cheap things like Doom Blade or Go for the Throat if you want budget options. Path to Exile , Oust , Condemn , and of course sweepers like Wrath of God , Damnation , Supreme Verdict , Extinction Event , etc
It really depends on what his deck is specifically trying to do, and also what kind of deck you'd like to play.
6 days ago
@Sandilini yep, the inclusion of card draw like Beast Whisperer and Guardian Project really encourages you to go all in on creature ramp. Those little synergies add up! Wild Growth and Utopia Sprawl are obviously great, but I've definitely noticed an improvement after swapping them out for dorks. As for Yavimaya Hollow , I just seldom found myself being able to activate Winding Canyons . Hollow's ability is cheaper and more often relevant. The corner case with Wrath of God / Day of Judgment has seldom come up. The truth of the matter is that I have a textless foil promo Wrath of God, and I just enjoy looking at the art :)
2 weeks ago
Swapped a couple more cards around:
Wrath of God is out for Ajani, Strength of the Pride . Ajani costs the same, usually comes in able to ultimate, and exile opponents creatures AND artifacts, and if not, he’ll gain us a heap of life so we can next turn. Basically another Elspeth Tirel .
Palace Jailer is out for Recruiter of the Guard . Basically, it was this or buy an Auriok Champion to ensure I get a life gain engine online as soon as possible. Auriok costs so much right now, and recruiter can be bounced and played repeatedly to find any number of wonderful creatures from our library.
Heliod, Sun-Crowned is out for Archangel of Thune . Archangel is just better, and I forgot it existed. Heliod’s job was to make things big enough to swing for a kill (sounds boring) or make stuff big enough to make pulling off wins with Altar of Dementia easier. Again, archangel just does it better.
That’s it for now.
2 weeks ago
It looks pretty good for multiplayer to me! My only comments: I'm a little surprised to see a few boardwipes; you're definitely going to be the aggressive creature deck and boardwipes are usually your enemy! I understand the desire to have a reset button in the deck, but I think maybe focusing on more spot removal for problematic creatures would be helpful. You could swap Wrath of God , Day of Judgment and Martial Coup for Swords to Plowshares , Path to Exile , and Banishing Light for example.
My other suggestion would be to take out some of the really high-cost cards like Zendikar Resurgent , Kindred Summons , and Doubling Season . There's not a huge counters or tokens emphasis with cat tribal and the value of Zendikar Resurgent is nice, but at that point in the game you probably just want ways to get around big things on the board or get in for that last bit of damage.
I'd recommend adding a few protection pieces instead. These get a bit expensive so whatever you can afford or proxy: Heroic Intervention , Wrap in Vigor , Teferi's Protection . Alternatively I'd replace the above with some good aggressive equipment like Stoneforge Masterwork , Hammer of Nazahn , and Maul of the Skyclaves .
Hope that helps!!
3 weeks ago
The Fool - Jester's Cap
The Magician - Dark Ritual
The High Priestess - Argothian Enchantress
The Empress - Counterspell
The Lovers - Sower of Temptation
Justice - Equilibrium
The Hermit - Uncle Istvan
Wheel of Fortune - Wheel of Fortune
Strength - Unholy Strength
The Hanged Man
Death - Necropotence
The Devil - Lord of the Pit
The Tower - Grim Monolith
The Star - Falling Star
The Moon - Blood Moon
The Sun - Sol Ring
Judgement - Wrath of God
The World - Omniscience
I would look in particular to older cards (premodern) and / or Seb McKinnon cards, as in my opinion those cards have the art style that would suit a tarot card.
3 weeks ago
Hello to a fellow Hive.
So first things first, V jealous of the OG duals. Super nice!!!
So I can see you have you deck marked as help needed. I think before I can offer any advice, I think a better idea of your game plan would be helpful. Do you plan on going the beatdown route, the combo route, the control route?
I would say some of the Slivers you are playing are not maybe ideal, or needed. I dont run any of the +1/+1 slivers for example, as I aim to make an infinitely large number of Slivers, and just run Sliver Legion as the big buff.
I think maybe some more interaction would be useful. Either more removal ( Anguished Unmaking , Utter End , Path to Exile , Assassin's Trophy etc), or counter magic maybe. You could also go for situational protection as well for your board by having Akroma's Will or Teferi's Protection to protect your stuff. One thing Slivers dislike, is boardwipes.
Feel free to head on over to All hail...The Overlord and see if there is any ideas there to help.
Look forward to seeing how your deck evolves.
P.S.... don't laugh at my mana base lol.
3 weeks ago
Some budget suggestions:
Phyrexian Arena is apparently expensive, and also not that necessary. Pitiless Plunderer fills the role of producing colored mana for sacrificing creatures as long as you have a free sacrifice outlet.
Kindred Dominance is maybe the best board wipe for tribal decks, even though it has a high mana cost. But you might not care about saving all of your vampires, just Elenda. Tragic Arrogance , Cataclysm , or Single Combat might fill that role for you.
4 weeks ago
My main suggestion would just be to look for versions of your cards that do similar things for less mana. For instance, Soul Sear could probably be Lightning Bolt , Blazing Salvo , Mizzium Mortars , Thundering Rebuke , Roast , or Tears of Valakut if you're expecting flyers. Similarly, Dissolve and Ionize might be better as Spell Pierce , Counterspell , Hindering Light , Izzet Charm , Mana Leak , etc. depending on what you need to counter when.
The only other card I'll suggest (and I admit that it's a pet card of mine so I might be biased) is Myth Realized . It triggers prowess itself, grows from the same triggers as prowess, provides a mana sink in the late game, and is a creature that can conveniently dodge your own boardwipes whether they be Pyroclasm , Evacuation , or Wrath of God .