Whispersilk Cloak

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Tiny Leaders Legal
Vintage Legal

Whispersilk Cloak

Artifact — Equipment

Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)

Equip *(: Attach to target creature you control. Equip only as a sorcery.)

Tic12 on Vadrik turns back

1 week ago

Ok, also cut Whispersilk Cloak for Pirate's Pillage for the same reason as above.

BPWyndon on Demons Are a Girl's Best Friend

2 weeks ago

I love the deck! The only thing I can see is that the commander needs some more evasion so you can keep attacking and getting boast activations. Whispersilk Cloak, Shizo, Death's Storehouse, Cover of Darkness

Frosto on PDH(G) - Syr Faren

3 weeks ago

Hunger of the Howlpack, Crashing Drawbridge,Elephant Guide, Snake Umbra would be good in this deck. I would take out Oakenform and Hardened-Scale Armor for Snake Umbra and Elephant Guide. Muscle Burst won't really do anything for the deck. I'd cut that for maybe Whispersilk Cloak. Lead the Stampedeand You Meet in a Tavern would also be great for the deck.

bushido_man96 on Sheoldred's Drawn Out Apocalypse (Primer)

1 month ago

If you're looking for another protection piece, Whispersilk Cloak is decent.

legendofa on Giant, Deathbringer

1 month ago

Welcome to the club, JHM921!

For this deck, I see a focus on getting Sarevok, Deathbringer as big as possible, but I also see some bits and pieces that I think can be switched out. Cards like Butcher of Malakir and Grave Betrayal would work better in a more graveyard-focused deck than what I think this deck wants to be. There's some ramp and mana modification, with Nature's Lore, Sakura-Tribe Elder, and similar cards, but I think some more early cards like Elves of Deep Shadow, Golgari Signet, and Elvish Mystic would help accelerate early game into mid game.

Virus Beetle, Ravenous Rats, and Festering Mummy are all kind of underwhelming in this deck. If you want to force discard, you either want to affect every opponent or choose the discard yourself, and Festering Mummy just has too small of an effect that the deck doesn't really have ways to capitalize on. I recommend adding some more targeted permanent destruction. Depending on how much money you're willing to spend, Nature's Claim, Maelstrom Pulse, Abrupt Decay, and Assassin's Trophy are all viable.

Since your commander is a big part of your win condition, you need to be able to protect it. Regenerate effects like Golgari Charm or Wrap in Vigor, indestructibility from Tamiyo's Safekeeping or Heroic Intervention, or simple unkillable-ness from Supernatural Stamina or Undying Malice will help keep Sarevok fresh and deathbringing.

Look through your deck, and for each card, ask yourself, "Why is this card in here? Does it advance my win condition? Does it remove an opponent's specific threat or problem? Does it protect my board?" If the answer to any of these is no, then it can probably be replaced with something more directed to this particular deck.

For some more specific suggestions, I assume Cloak of the Bat is to make Sarevok harder to block. I would switch that for something like Whispersilk Cloak. You don't have a solid Vampire base for Indulgent Aristocrat, and the Vampires you do have don't contribute much to your winning strategy, so I would save the Vampires for another deck.

I think if you tighten up the focus, this deck will become very solid. Happy brewing, and above all, have fun!

Brian-123 on Cheapo Super Skullbriar

2 months ago

Trailblazer's Boots, Whispersilk Cloak, Prowler's Helm Rogue's Passage...the best unblockable cards I know for artifacts that will make some creatures unblockable

seshiro_of_the_orochi on Hello Beastie

2 months ago

So to answer your question from the Advertise thread, the deck itself doesn't seem to be the problem. Your amount of ramp and interaction looks fine, and it's kind of hard to not play enough value cards in blue.

As seamonsters tend to be massive, maybe you really are getting ganged up on. To prevent this, Propaganda and Dissipation Field might be useful.

Krothuss itself is pretty small. Maybe include some ways to make it unblockable or protected. Whispersilk Cloak seems useful here, and Key to the City is especially cool here, as it helps you set up the transformation on curve and then helps Krothus get through.

Tidespout Tyrant would be a great addition in the fatty department. It's similar to hullbreaker horror, although it's not a seamonster. You could also try Cyclone Summoner as an additional boardwipe. Keiga, the Tide Star and Kokusho, the Evening Star are always great copy targets. And Wormhole Serpent does multiple things the deck wants.

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