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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Rograkh, Son of Rohgahh
Legendary Creature — Kobold Warrior
First strike, menace, trample
Partner (You can have two commanders if both have partner.)
Niko9 on Top ten most toxic commanders.
19 hours ago
"Goes infinite with a ham sandwich" can't help but think of the nitpicking nerds on that one : ) Such a great magic channel!
Personally, I'd go with Rograkh, Son of Rohgahh just because of partner. If it was a solo commander I think it would be an awesome card, but a 0 cost partner commander is such a free choice in deck building, like pre-nerf companion, but it also turns on Fierce Guardianship and Mox Amber and things like that, or can be a 0 mana thing the deck can sac.
TheoryCrafter on Card creation challenge
1 week ago
Myoxies
Myoxies is black*
Legendary Artifact Creature- Construct
If an Nixilis Planeswalker enters, or a loyalty ability of a Nixilis Planeswalker is activated, draw a card and lose 1 life.
If one or more creatures attacks a Nixilis Planeswalker you control, ~ must block a creature attacking it.
1/4
- Myoxies's color identity works like Rograkh, Son of Rohgahh's.
So expanding on the lore TypicalTimmy created, Myoxies was the researcher who found a scroll detailing the Temple that housed the ritual to wipe out all the people on Ob Nixilis' home plane. Nixilis briefly returned to his home plane to utilize Myoxies on a plane where he encountered an obstacle. Myoxies would remain at his side for many conquests until it sacrificed itself to save Ob Nixilis from another Planeswalker.
Create a sorcery based on this lore.
Theasus7 on Smol AnGrY Man *Budget*
9 months ago
Looking for suggestions to make the deck more consistent. I sometimes struggle to get actual stats onto Rograkh, Son of Rohgahh.
heartunderblade42 on BDD copy
1 year ago
Good deck, 100% fr fr. Only possible improvment is to add Rograkh, Son of Rohgahh. He will improve your ramp and is an excellent voltron option. Everything else is solid.
Delphen7 on Pattern Recognition #289 - Voltron …
1 year ago
I think speed is the most important part of Voltron. The strategy needs to rack up the damage as quickly as possible to avoid giving opponents time to respond to your threat(s). This means cheating on costs, and playing very cheap commanders that are hard to interact with.
Rograkh, Son of Rohgahh, and Ardenn, Intrepid Archaeologist, for example, are a very difficult pair to interact with, because they can cheat costs (Colossus Hammer :D ), have evasion, and are low CMC. The first turn is spent playing them, and subsequent turns are spent building up your threats. If they are removed, you can esaily recast them, or use Ardenn to make another random creature a massive threat
Commanders like Balan, Wandering Knight, or Uril, the Miststalker are slow(er), don't intrinsically have evasive abilities, and require you to wait on them to build up, so once they're gone you're severely set back.
Sometimes you're not fast enough though, and Voltron tends to turn into a very political deck at that point as you try to get opponents to let your threat stick in order to deal with other opponents. "If you don't remove my creature I can stop player C from winning next turn".
You usually still lose at this point though if everyone knows what they're doing. Speed is of the essence.
This is why I love utilizing other players combats. You could limit yourself to one combat, but cards like Assault Suit can quadruple how fast you're killing your opponents (and has the perk of preventing the pesty sacrifice that was mentioned).
This is also why Slicer, Hired Muscle Flip has been so competitive, because it's Assault Suit built into a commander with incredibly aggressive stats -- 28 damage a turn cycle is more than most decks can do with lots of setup, and that's just the minimum. It can come down turn 1, and no one wants to remove it because everyone wants to use it. It's free damage!
Voltron, while more direct than a Giant Growth, does tend to play a lot of the same head games with people to make your creature stick as long as possible.
Coward_Token on UB: LOTR
1 year ago
Templating confusion:
- Why doesn't Fealty to the Realm doesn't just goad?
- Why doesn't Gollum, Obsessed Stalker just say "...dealt combat damage by it..."?
I get that there's some nuance to not having the above (e.g. Helm of the Host on Gollum), but it seems minute.
Thankfully no Horsemanship on Rohan cards, AFAIK.
Boromir, Gondor's Hope: feels weird flavor-wise. The sea power thing again?
The faces in Lorien Revealed look more horrified than amazed
Call of the Ring is basically a more wrath-resistant Dark Confidant in decks with a black inclusive mana value <= 1, namely: Rograkh, Son of Rohgahh (with the proper partner), Ashnod, Flesh Mechanist (skulk + 1 base power means she can often attack safely for her trigger), Frodo, Sauron's Bane (obviously). Also Valentin, Dean of the Vein Flip, I guess.
Fall of Cair Andros: Man, Blasphemous Act was already overpowered. Gogo Rem Karolus, Stalwart Slayer (+ a haste source), the Army will probably be able to finish someone off on its own while you attack someone else with the rest of your creatures.
Rising of the Day: Randomly strictly Fervor, I actually don't like this.
Long List of Ents: Cute, but the amount of hoops you need to hop trough for one extra counter per turn feels pretty anti-climatic. But hey, if your proliferate an extra chapter counter onto this (or something) and you then cast a changeling (or something), it'll get two counters! Woho...
Quickbeam: Kinda feel like he should have haste?
Horn of Gondor: Even if it's non-free to activte, Human Krenko is pretty good.
Palantir of Orthanac: I feel people are overestimating this for the purpose of self-milling. After 2-3 counters in a graveyard deck, people are just going to let you have that free Preordain
Basshunter on Kykar and the BigBois
1 year ago
Thanks for the comment, I wasnt expecting that for a deck I'm not playing at the moment. I changed my polymorph deck to izzet with Sakashima of a Thousand Faces and Rograkh, Son of Rohgahh as commanders.
The thing i love about polymorph is
a) you never know what u get, every game is a different one
b) you have a lot of space in the 99 for interaction, counters, removals
c) the most polymorph spells are removal-spells aswell if i cant use them for my board..
Delphen7 on Salty Commanders!
1 year ago
Neat project! Can't wait to see who gets salt score 100 XD
FormOverFunction Maybe Rograkh, Son of Rohgahh?
I pair him with Ardenn, Intrepid Archaeologist, and lots of tutors for Colossus Hammer and Masterwork of Ingenuity. People are always salty after being to first to die to him t2 :D
Have (1) | EpsilonDraconis |
Want (2) | jw560211_magic , Kripkenstein |