Rograkh, Son of Rohgahh

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Rograkh, Son of Rohgahh

Legendary Creature — Kobold Warrior

First strike, menace, trample

Partner (You can have two commanders if both have partner.)

TemurToddler on Temur PolyClex

1 week ago

This is a Temur Superfriends list that focuses on Polymorph type spells targeting Rograkh, Son of Rohgahh to put Hullbreaker Horror and/or Vorinclex, Monstrous Raider Directly into play. Vorinclex allows us to do superfriends thigs, and Horror allows us to slow down our opponents and can also provide infinite mana via Rograkh, Son of Rohgahh + Sol Ring .

CommanderNeyo on The Legends of Tana and Tymna

1 month ago

I love it! I recently did the same thing, but in Mardu colors with Rograkh, Son of Rohgahh with Tymna.

Because you have Loyal Apprentice, I would consider adding Breath of Fury if you are not opposed to combos, as it can easily win you the game on the spot.

Also, because a lot of the backgrounds are token-focused, I would suggest adding more cards that generate creature tokens. Adeline, Resplendent Cathar has worked quite well for me.

Delphen7 on Deck Crisis

1 month ago

I've got 3 suggestions that hit different niches.

First is Rograkh, Son of Rohgahh with Ardenn, Intrepid Archaeologist. Colossus Hammer hits really hard when it comes down turn 2 :D. The deck is combat based, and plays similarly most games. Most equipment cards are really cheap, so you can cherrypick the equipment you want in the deck.

Second is a Codie, Vociferous Codex combo list. The deck runs ~60 Dragon's Approach, Tibalt's Trickery, Reshape the Earth and all the Gate lands. The idea is to spin into Reshape the Earth, get 9 Gates and Maze's End and win the next turn. This is the most competitive of the 3, but the deck plays exactly the same every game; there is almost 0 variance.

Third is my personal favorite. Sasaya, Orochi Ascendant  Flip. Search for a bunch on lands into hand, flip Sasaya, then go wild with big X spells and massive creatures. Deck plays similarly every game in the beginning, but then has lots of unique options lategame.

BotaNickill on No [[rograkh]]s!!! Nah Mean

1 month ago

I picked up 4 foil Memnite this week, so stoked!! I decided to dropout a couple of the Rograkh, Son of Rohgahh and the other X casting cost creatures. I'm Hoping it will play a bit more seamlessly now??? SlippyMinaj how is your build coming along?

RedBullMan2 on The Black Machine

5 months ago

You can straight up put Rograkh, Son of Rohgahh as partner and have him as a sac outlet. And if you do choose to put him i also suggest Vorpal Sword and Skull Storm. (I have my deck with rog and tev in my profile if you wanna check it out and grab some ideas)

RNR_Gaming on New secret lair Alert!

5 months ago

Anyways with that whole kickstarter thing going on I noticed that the professor hasn't made a video so in case anyone was wondering

Some regular guys non-foil/foil

Void Winnower - 16.07/20.46

Vengevine - 10.71/12.95

Collector Ouphe - 5.63/33.07

Goblin Settler - 48.71/N/a

Non foil: 81.12 Foil: 115.19

Foil: B / non-foil: C+

There's a good bit of value with this secret lair. Goblin settlers getting its' first foil printing is definitely noteworthy. Also, if you're into the Adventure Time art style you'll like be picking this up anyways.

Showcase: Streets of New Capenna

Atraxa, Praetors' Voice - 30.77/35.53

Breya, Etherium Shaper - 7.98/9.84

Yidris, Maelstrom Wielder - N/A/8.84

Non-foil: 47.59 foil: 54.21

Non-foil - D foil: C-

This grade pains me because I REALLY think the art on these is beautiful and they'll likely include a Kynaios and Tiro of Meletis in the same style as a bonus card but putting personal preferance and speculation aside the value just is not here.

Special Guest: Matt Jukes Foil Edition

Glacial Fortress - 3.71/11.25

Drowned Catacomb - 7.28/17.46

Dragonskull Summit - 3.79/6.96

Rootbound Crag - 3.81/6.55

Sunpetal Grove - 3.89/5.96

Non-foil: 22.48 foil: 48.18

Non-foil - F foil - D-

The value in these really speaks for itself.

Artist Series: Magali Villeneuve

Mother of Runes - 4.91/Varies

Death's Shadow - 6.12/10.19

Elvish Mystic - .45/9.97

Forest - N/A

Non-foil - 11.48 Foil: N/A

Non-foil - F Foil - D-

The biggest thing out of this lair is the foil Mother of Runes the prices fluctuates so much with the older foils it's hard to set an exact price to obtain a foil one; if we look at the previous secret lairs those versions of Mother of Runes are sitting at about 6-10 a piece.

Artist Series: Sidharth Chaturvedi

Concordant Crossroads - 46.87/N/A

Nomad Outpost - 1.06/5.74

Ghost Quarter - 1.12/16.90

Island - N/A

Non-foil: 49.05 foil: 69.51

Non-foil: D- foil: C

Essentially this lair is being carried by the fact that Concordant Crossroads only has 1 printing and has never had a foil printing. If you need one or would like to get a foil one knows your chance but outside of that its just some bulky cards with nice art.

Artist Series: Wayne Reynolds

Sram, Senior Edificer - .25/6.09

Torbran, Thane of Red Fell - .95/1.89

Depala, Pilot Exemplar - .23/1.65

Balthor the Defiled - 10.95/59.61

Non-foil: 12.38 Foil: 69.24

Non-foil - F Foil - C

This lair is also being carried by 1 card that has only 1 printing the rest is bulk.

Finally! Left-Handed Magic Cards

Sisay, Weatherlight Captain - .98/6.02

Empress Galina - 18.31/206.82

Geralf's Messenger - 9.89/34.48

Rograkh, Son of Rohgahh - .26/.41

Garruk, Caller of Beasts - 8.20/23.41

Non-foil: 37.64 foil; 271.14

Non-foil - C Foil: A

While Empress Galina is definitely the chase card out of this; it still has value in the other slots too outside of Roger - but even Roger is still highly playable.

Anyways, after doing all the math and putting this all together I appreciate the professor doing this and compiling it a video format. Also, which secret lairs if any are you planning to get?

Omniscience_is_life on New EDH mechanic - Treachery

7 months ago

Seems unnecessarily confusing. Color identity is already a point of much befuddlement and discord--no need to add to that confusion and debate, imo.

Just imagine the conversation with a new player:

Player 1: "So you can only run cards in your commander's color identity, which is different from its color and is determined by all the color pips found on the card. But sometimes you'll see colors on a card that don't actually matter, like for the Extort mechanic. Also, even though basic lands are colorless and don't have any color pips on them, they actually do have color pips, they're just hidden, so you can only play the ones in your commander's color identity. Also, even though Rograkh, Son of Rohgahh doesn't have any color pips on it, there's a little red bubble on the side here which means it's red in identity."

Player 2: "...?"

Player 1: "Yeah also never mind all that for these 4 commanders, but only for specific cards."

Player 2: "I think I'm gonna stick to Modern..."

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