Frogify

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Frogify

Enchantment — Aura

Enchant creature

Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.)

leovolt884_ on fRUGs (credit: skyland)

2 months ago

skyland Here's what I threw together, tried to keep the froggy feel and show off as many frogs as possible while stalling and tossing artifacts into the graveyard. Mostly added mainboard interaction so Galvanic Blast can be used to shoot the opponent for 4, putting them on a short clock with Jade Avenger, Frogmite, Makeshift Munitions, and Scrapyard Salvo. Also fixed the land issue I didn't notice immediately. 16 is far too low for any variation of this deck. I added Spore Frog and Frogify for any heresy I committed by lowering the frog count

Coward_Token on Pattern Recognition #334 - A …

2 months ago

Generous Gift is really a colorshifted version of aknowledged break Beast Within

But yeah, these series of cards are a pet peeve of mine and I'm glad WotC finally stopped making them in favor of Auras like Frogify. For Commander in particular, I'm annoyed that Pongify and its ilk pretty much make blue better at unconditional single-target creature removal than black.

(Also, after Ravenform they did it again-again with Resculpt)

KylerStar on Save a Horse, Ride a Toad!

1 year ago

I use Vesuvan Duplimancy as the wincon in my deck, Tatsunari, Frog Boi! Used a lot of Frogify effects as my removal. Been swapping them for enchantments that permenantly tap so that they can still be used to copy Keimi, Grim Guardian, Venerated Rotpriest.

Jack32226 on Rot and Ruin (Muldrotha EDH)

2 years ago

Thanks for commenting, Lord_of_Cardboard!

This deck would do exceptionally well against a Kroxa, Titan of Death's Hunger deck. This is for the same reason that cards like Jace's Archivist do so well in the deck: if you have have Muldrotha on the battlefield, any cards you discard might as well still be in your hand cause you can simply replay them from your graveyard. If anything, an opposing Kroxa player is almost helping you by disrupting your other opponents' hands.

As for a budget version of the deck, here's some advice on budget options and replacements. Just note that this is advice specific to my Muldrotha deck, i.e., advice for the big mana and big X-spell strategy. If you'd rather play a more typical creature-based, swing-to-kill type deck, there may be better Muldrotha lists to look at.

The mana base makes up a large portion of the deck's budget, and I would leave that mostly up to your own discretion. Just keep in mind that fetch lands like Evolving Wilds and slow fetches like Bad River are good for being replayed every turn with Muldrotha. Also, for a budget version of the deck, it's important to run more basics than I do since you'll probably need to fetch more with your ramp. Cycle lands like Lonely Sandbar, Tranquil Thicket, and Barren Moor are fantastic, especially with Life from the Loam. Some other good options:

Which brings me to another point: if I had to pick one somewhat expensive card that's worth putting in a budget Muldrotha deck, it's this one. It's a one-card value engine, giving you card draw, mill, and lands. And depending on what utility lands you choose to run, it can do a whole lot more. And if you're worried about Kroxa in your meta, Life from the Loam is a great counter to it, allowing you to fill your hand with lands to discard.

Now to address key cards for the deck's "big mana" strategy. Important cards for generating a lot of mana include Urborg, Tomb of Yawgmoth, Cabal Coffers, Dryad of the Ilysian Grove, Crypt Ghast, and Nyxbloom Ancient. You could just replace these cards with normal ramp; casting X-spells for X=10 is still good and easy to accomplish without these cards. If that's unsatisfying for you, you could consider options like Zendikar Resurgent and Mana Reflection. Unfortunately there aren't many great cheap options for producing a lot of mana. This is an important part of the deck though, so it's up to you if it's worth spending some extra money on it.

To avoid this comment being any more lengthy than it already is, here's an extensive list of some budget alternatives for the deck. The great thing about Muldrotha is that being able to replay removal makes a lot of sub-par removal actually pretty good, so it's pretty budget friendly.

Win-Conditions: What's in the deck isn't too expensive, but here's some cheaper options.

Removal:

Draw / Mill:

Tutors:

Ramp:

Control and other good stuff:

If you have any other questions about budget options, let me know. I'm always happy to help!

Ashdust on Erdranul, Thief of loyalty

2 years ago

![enter image description here](https://mtgcardsmith.com/view/cards_ip/1646531338147720.png?t=016495 "enter image title here")


Originally made this for the card creation challenge, but I like it so much I'll put it here too. An abnormal card, but it can inspire some very fun decks, I think. Use cards like Dead Weight, Pacifism, and Frogify- or go for politics, and group hug. Good fun either way.

Optimator on Tricksy Pixies

2 years ago

I have an Imprisoned in the Moon in the stack of cards for you. It, along with Oubliette, are amazing commander removal because they don't exile so the commander can't be returned. Cards like Lignify and Frogify allow the creature to block, so they aren't as good on commanders. Still, they're good on regular creatures--not saying not to run Frogify. Hell, if it were me I'd run a ton of Frogify effects for fun.

This is the reason Imprisoned in the Moon, Song of the Dryads, and Darksteel Mutation are so desired.

Gidgetimer on hivestone, frogify, cloudshredder sliver & …

2 years ago

If the boardstate is EXACTLY as you described, your opponent will have a 4/4 frog and it's controller's life total will be doubled when it deals combat damage to a player.

The reason for this is that an object's characteristics are applied in a series of layers and then within those layers in timestamp order. Since you played the Frogify after the Hivestone the creature gains the creature type sliver and then loses all creature types besides "frog". Cloudshredder Sliver will not apply since it isn't a sliver. The Celestial Mantle will actually have all of its effects no matter the timestamp because Frogify sets the base P/T and Mantle gives a buff instead of modifying base; and the life doubling ability is not granted to the creature.

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