Echoing Truth

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2015 (C15) Common
Modern Masters (MMA) Common
Duel Decks: Elspeth vs. Tezzeret (DDF) Common
Darksteel (DST) Common

Combos Browse all

Echoing Truth

Instant

Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.

Echoing Truth Discussion

Oloro_Magic on [Primer] - Ad Nauseam Combo [[Procellam Legit]]

6 days ago

RedPandaMaster:

I would argue the lands are the most crucial as at the end of the day you do need to make your colors for this deck very effectively, and you need the duals for helping your Pentad Prism math. With your remaining starting budget I would get all your scry lands, the artifacts (or else you will never win quick enough without them), Simian Spirit Guide , and the actual wincons. Anything left over after that should go to cantrips and Spoils of the Vault , unless of course it is enough to buy a few of the other lands. As for the 2 remaining Pact of Negation , for the time being you can get away with running 1 Echoing Truth and 1 Desperate Ritual in those spots, that should save you some money until you can upgrade them and if control isn't a problem where you live this should be decent for now. You can also throw a Solemnity into the deck for the time being seeing how your ability to stall will be hampered by your lands.

Keep me updated on your progress I am always willing to help out as well!

P.S. Lotus Bloom not petal (I wish) make sure you don't accidentally buy the wrong card ;)

Kiyomei on 京 (U) Merfolk stole my bike 京

2 weeks ago

so I'll adjust my sideboard accordingly,


-1 Harbinger of the Tides + 1 Echoing Truth so I have 2x Echoing Truth and 2x Hurkyl's Recall ( i went with echoing because I feel like I should not be troubled too much by creatures that should force me to run vapor snag due to island-walk being a thing.)

-1 Harbinger of the Tides +1 Wizard's Retort i mean 18 wizards should do the trick xD

-2 Watertrap Weaver +1 Wizard's Retort and +1 Relic of Progenitus because i seem to need it and forgot :)

-1 Negate +1 Wizard's Retort so i can sit on 3 combined with the other counters


For the mainboard, I am either thinking of taking out the Merrow Reejerey as you said because it isn't as popular anymore... and put in 4 Benthic Biomancer ? was also looking at Phantasmal Image for more lords and stuff but that doesn't get played either + it dies to bounce :s... Or play the 4 retorts mainboard and add the biomancers in the side if I really need to race or have card draw while pitching some dead lands draws in the late game sound good as well. aaaaaaaaaaaaa decisions xD

Kiyomei on 京 (U) Merfolk stole my bike 京

2 weeks ago

I'm looking at death shadows, storm, Tron, 8rack, infect, also saw some knight of the reliquary stuff before don't really know what the archetype is called, lantern control, affinity, hollow one, uw control, fearies, I've also seen something that cheeses "restore balance" into play with as "foretold" but also don't know the name of that deck... , dredge, valakut, elves and prolly some others that don't really have a name or i am not aware of...

Anyhow I'm not really as invested into playing this at tournament level but I do want to have it work versus the current metagame and have it be relevant so I'm liking Vapor Snag and Echoing Truth ... I like Wizard's Retort and Mana Leak even more as it is easier to cast without requiring a wizard to be in play... that said though it's not a hard counter like retort is in the mid/late game where some might be able to pay the 3 mana and I'll just have to learn those match-ups i guess where that is relevant xD!

Deprive will probably also have its place in some decks as it can act as a mid to late game hard counter with no drawbacks, but early one it could hurt you as well so not a fan of that really...

APPLE01DOJ on Speed issue in new deck

3 weeks ago

How do you feel about a green splash?

R/B are arguably the worst 2 colors for sideboards (with white then green being the best).

Green would give you access to stuff like Raking Canopy as well as Simic Keyrune which is highly valuable to your deck.

As for Tron, pick your flavor of land destruction. Crumble to Dust is my pick. They can win through almost any form of hate, even Blood Moon and Pithing Needle effects so you just need to be quicker than they are. Keeping them off Tron will makes things easier.

Your actually decently tech'd against burn with Izzet Charm , Rune Snag , Lightning Bolt and Remand . If you need something more Kraken's Eye or Dragon's Claw can work wonders. I'm a personal fan of Amulet of Safekeeping as it's useful for against many decks and great against Storm. I also like Fountain of Renewal since it can be played turn 1 and involves no additional investment, plus can be cashed in if it gets to a point its not needed.

As far as the graveyard decks, you could run Relic of Progenitus or Surgical Extraction without splashing. You could run Leyline of the Void but if you side it in you would have to commit to mulling for it. Sentinel Totem and Tormod's Crypt are decent as well.

Liliana's Caress is good against Hollow One but you could use Hurkyl's Recall or Echoing Truth against it.

Dissipation Field and Anger of the Gods can be good against Izzet Phoenix & Humans but you need to survive long enough for them to be effective. Damping Sphere can slow Phoenix.

malthusthomas on The H.G.R. (Handsy Gray Rats)

3 weeks ago

I really like the idea behind this deck.

How are you planning on handling something like Electrickery , Echoing Decay , or Echoing Truth ? The rats also trade with tokens or elves which means you can't attack with anything other than your gnawers without impacting your Gary plan.

Dealing with flyers will also be challenging. Maybe it's worth adding more removal at the expense of the draw from Dusk Legion Zealot ?

It might be worth thinking about some cards like Ruin Rat or Rancid Rats for the deathtouch to deal with Anglers. Also, Rancid Rats gives you some evasion which may help in getting monarch back in the event that you lose it.

I think Gnat Miser would be an interesting inclusion if you feel like you want more on the hand disruption package. Rotting Rats is a symmetric effect but it has unearth to give an extra activation of its ETB and given your card draw you can use that to your advantage, or before you toss our Gary you can unearth them to pump up your devotion.

VexxValentine on Competitive UB mill modern (2019)

3 weeks ago

so one thing ive done with my mill deck is i went esper, wub, and used Path to Exile as my main removal while also getting access to all the great white sideboard cards i also have discovered Manic Scribe is less than marginal and using additional Mission Briefing s to abuse the interaction with Archive Trap also during my play testing 4x Mesmeric Orb isnt fully needed because while it does stop alot of aggressive strats you just still end up dying because you dont have interaction hence why i run 2 and then mainboards Echoing Truth and Detention Sphere and i also run Supreme Verdict to make punishing creature decks better

Funkydiscogod on Flash Ponza

3 weeks ago

Here's some drunken brainstorming:

The ability of Boomerang to bounce lands doesn't seem very useful in modern when everything so cheap. And it's not like you have anything that really works with bouncing lands. Spellstutter Sprite counters spells with a converted mana cost of 1, might be better than Boomerang . If you really want bounce, I'd say if you're planning to bounce your own things most of the time, consider Call to Heel , and if you plan on bouncing opponent's things consider Echoing Truth . If you can't decide, consider Repeal or Remand .

If you want some spicy tech, run a Redirect or two. In Modern, it can make an opponent Thoughtseize themselves or Lightning Bolt their own critters, steal Ancestral Vision s, and can even counter Cryptic Command s. There are a few decks it does nothing against, but it can often do more damage to the opponent than even Counterspell , when it two-for-one's them. It can also count as removal for you.

Wolfir Avenger 's regeneration makes it resistant to most common removal, and I think it would be an upgrade over Bounding Krasis and Fleetfeather Cockatrice .

Maybe Cloudthresher for the sideboard against Arclight Phoenix and Lingering Souls ? Or main deck doubling as a finisher?

Voidmage Husher is repeatable counter to activated abilities, but is quite mana intensive. Maybe you could find room as a one-of?

People always forget blue and green have burn spells with Psionic Blast and Hornet Sting . It's not much, but it would be enough to catch some players by surprise. It's just a thought, since you said you wanted burn in the deck.

Josu on ▷ METAGAME OBLITERATOR! ◁ 【NEW from RNA!!】

4 weeks ago

Maybe it's too cute, but have you considered Hunted Horror ? Thing can block the tokens or remove them from the game by flipping. You could also play something like Echoing Truth as an extra way to deal with the tokens :)

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Echoing Truth occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Modern:

All decks: 0.04%

Blue: 0.87%

Legacy:

All decks: 0.04%