Utter End

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Utter End

Instant

Exile target nonland permanent.

Flarhoon13 on Saskia keeps hitting

5 months ago

Fifth loss in a row with this deck was one where I could have won if I had seen the line. Instead, Saskia lost a very, very close one to Dave infecting me with a Phyrexian Swarmlord after a Putrefax put me to 5 poison counters. Saskia managed to kill The Ur-Dragon player, Harrison, who had won the previous game this evening with Kykar, Wind's Fury and an infinite Grapeshot. I put the wrong card under a Spinerock Knoll: Tymna the Weaver *f-etch* instead of an Utter End, which I could have used to remove a Phyrexian Swarmlord instead of dying to poison damage. Still, I could have won. I cast a Headliner Scarlett with two opponents. Either one had enough to kill me on the crack back. I cast a Tyranid Invasion pre-combat in order to get two 3/3 tokens, rather than one token post-combat. Either way, I didn't have enough blockers to survive. I drew with Tymna the Weaver *f-etch* and I'm not entirely sure what card it was but I died holding a game winning card in hand... Casting a Naya Charm to tap down David's board in his combat step instead of the Tyranid Invasion on my last turn would have let me survive and take out the remaining player. Taking out David instead of Jesse might have gotten me the win, too, since I had gained a ton of life via a turn 2 Serra Ascendant to possibly survive another massive Horde of Notions elemental army attack.

inni794 on Liesa but Angels

6 months ago

Thanks to both multimedia and TheoryCrafter for the suggestions.

A few of them I've acted on, for example, I didn't realise I couldn't use multiple Legion Angel in sideboard, and then Seraph Sanctuary, plus replacing Unmake with the Strictly better Utter End.

Added a Hedron Archive for more ramp, and Divine Visitation (a card I had already and was figuring out which deck to put in), along with another token generator in Dramatic Finale.

However, every addition I've made for your suggestions is just cards I already had (or found randomly when looking through my now 10 year old collection and forgot/didn't know I owned).

For the rest, though I agree with some of them on a concept level, including some of the lower power angels, my friend already has an angel deck and I'm trying to make mine slightly different from hers so as to not have overlap, so some of this was a conscious choice to be different, or some cases, I simply don't have more copies of the cards and don't want to buy more (HI Arcane Signet/Phyrexian Arena.

Again, thanks for your suggestions :)

DreadKhan on lonely goth girl

1 year ago

Axis is your own effect, so it isn't affected by your own Hexproof (this is different than Shroud, see Lightning Greaves), unless you mean you run into that card a lot? If so then Axis won't be as consistent, but you could also consider running Soltari Visionary to blow up Enchantments.

One nice thing about Skullclamp is that you can always put it on your creature that is most likely to be killed, this at least nets you 2 cards if it happens (it also stacks with actual sacrifice effects since it doesn't kill the creature unless it has 1 toughness).

I can see you being iffy about Angel's Trumpet, but my theory was that with your Commander people are almost certainly going to try to swing at one another, because if they don't all their creatures are going to die and give you the only board. Meanwhile, those 1/1s have evasion, so even if most opponents will benefit from vigilance, your creatures might not care because they can still get in (and are then available to block). It might depend on how people in your area play, so no offense taken.

A few you might consider trimming are: Blight Herder, this is a lot of mana for very little value if you can't make the 1/1s. Ironclad Slayer seems like a poor fit to me, when I run stuff like this it's always in my opener! Do you have many cards that care about Ugin, the Ineffable's effect? 6 mana is an awful lot for this effect when Vindicate exists, and the tokens are pretty minor in Commander, I think you need to care about each of the abilities for Ugin to make sense. Is Relic Seeker in here just to find Dowsing Dagger? It seems like it'd be a challenge to actually achieve Renown with Seeker. All That Glitters is often a very strong card, but I'm not entirely convinced you have enough synergy to make it work, is Voltron really a good plan in this deck? Angelic Purge and Bone Shards are pretty 'meh' removal spells for an Orzhov deck, White has the best versatile removal effects by itself, to say nothing of Anguished Unmaking and Utter End, both of those are instants, and neither costs you a body (and both are more versatile). There is also Generous Gift in White, which lacks exile but hits anything. I don't love Celestial Judgement, aren't you likely to have a lot of 1/1s? It's great if you've got Cathar's Crusade out, but it can be pretty bad without it. Piercing Rays seems pretty unimpactful, it has too many limitations for a Sorcery speed effect that costs more than Path to Exile or Swords to Plowshares. I don't like Acolyte's Reward, if you've got lots of White devotion surely you could just block?

Hope some of this helps!

AkaAkuma on Little Rey of Ishine (Reyhan/Ishai)

1 year ago

Taking your value to low cmc in mind, what about Tear Asunder? Worst case it's an Utter End, best case it's cheaper than Anguished Unmaking without the life loss.

DemonDragonJ on All Will Be One

1 year ago

I have replaced Utter End with Atomize, because the latter card provides an additional source of proliferation for this deck.

DemonDragonJ on All Will Be One

1 year ago

The new card atomize from the upcoming Fallout set shall be a nice replacement for Utter End in this deck; it only destroys a permanent, rather than exiling it, but the proliferate effect is too good for me to not put that card into this deck; I could replace Assassin's Trophy with that card, but I do not wish to increase this deck's mana curve.

RazorRose on Can you eat gold

1 year ago

I was thinking the same thing about Regal Bloodlord I'm testing out taking Smothering Tithe and Priest of Forgotten Gods although I think I might put the priest back in. I feel the same about Utter End but man it's felt really good on some playtests, the versatility to destroy almost anything is great.

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