Exile target nonland permanent.
|Have (4)||metalmagic , orzhov_is_relatively_okay819 , CompleteWaste , gildan_bladeborn|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Utter End Discussion
3 weeks ago
Normally I like to go through the changes I make as one-for-one tradeouts, providing a rationale for why I'm taking this card out and putting this other one in. In this case, however - being that I haven't updated this deck in years - I'm changing out nearly a quarter of the deck, so making those one-for-one explanations doesn't make a ton of sense. This was the first commander deck that I ever attempted to build, and looking back at the original build, I think I spread myself a little thin on the the themes I wanted to run, so this overhaul is mostly about becoming more focused in what I want to accomplish, so instead of looking at individual switches, these are more-or-less the themes I'm either trying to drop vs. the ones I'm trying to reinforce.
Counter-magic/tempo: (Counterspell, Render Silent, Jace, Unraveler of Secrets, Capsize). Targeted removal (Utter End, Vindicate, Ethersworn Adjudicator). The overall idea here is going to be that I don't want to stop you from playing your cards. I don't want to kill your nice stuff. I want you to get your cards into play. That way I can take them.
Big creatures that first-time-commander-deck-builder me wanted to include just cuz they're Esper: (Sphinx of the Steel Wind, Sphinx Sovereign). Again, not bad cards really, but they're expensive and not entirely on-theme.
Inferior lands: (Temple of Deceit, Temple of Enlightenment, Temple of Silence, Dromar's Cavern, Esper Panorama). The temples I felt were the weakest of the dual lands I'm running. Between the lands that are going in, the fact that all these changes are bring my average mana value down 0.2 points, and the amount of mana rocks I'll be running, not only am I improving some of these lands slots, but I'm also running 2 fewer lands.
Other: Diabolic Tutor to be replaced by a better tutor effect for this deck. Merciless Eviction because while I still like board wipes, I don't wanna exile everything. Leyline of Anticipation. This one pains me a little, I may try to find a spot to get this back in sometime in the future. Acquire because there's not a guarantee that there'll be a good target for this. I'd hate to spend the mana just to steal someone's Sol Ring.
3 weeks ago
The deck is more of a life gain deck than it is a control deck. You have a lot of removal, but that's all that makes it controlling.
Highest recommended card: Vile Consumption. This card is brutal in this deck if you don't have too many creatures.
Hallowed Burial is a highly underrated board wipe.
Card suggestions: Sphere of Safety, Approach of the Second Sun, Aura of Silence, Austere Command, Cleansing Nova, Damn, Darksteel Mutation, Doomskar, Epicure of Blood, Erebos's Intervention, Ghostly Prison, Infernal Grasp, Liesa, Shroud of Dusk, Narset, Parter of Veils, Propaganda, Rest in Peace, Righteous Cause, Rule of Law, Telepathy, Time Wipe, Trespasser's Curse, Utter End, Venser's Journal, Witch of the Moors
Mean/weird cards that I would probably play: AEther Barrier, Archmage Ascension, Death Match, Lightmine Field, Meishin, the Mind Cage, Overburden, Porphyry Nodes, Spreading Plague, Tainted AEther, Portcullis, Magus of the Moat, Magus of the Tabernacle, Silent Arbiter, Serene Master
*Obviously play what you want
3 months ago
Broken Wings i want to run Naturalize effects in my decks but its offten hard to justify something that might end up being a dead card some games. This thing is an overachiever imo. It's as close to a mono green Utter End or VindicateI ever want to see
4 months ago
So, I personally would build from scratch. The amount you would cut from that deck being offered is substantial. Now, with some of the expensive stuff I have, you can consider some alternatives for sure. Gaea's Will is similar to Yawgmoth's Will but much more budget friendly, and the aforementioned Patriarch's Bidding is now cheap as chips. For tutoring, Diabolic Tutor , Beseech the Queen , Mastermind's Acquisition and Gamble are but some of the cheaper tutor cards you can use. Liliana Vess is also an option. There are many options, just be aware of either higher cost, or potential downside. Of course, our commander Sliver Overlord is a tutor himself, which is very useful. With interaction, well I went heavy on counter magic, but there are a plethora or removal type spells. Joy of being in 5 colours. Utter End , Beast Within , Vindicate , even you basic Swords to Plowshares and Path to Exile offer you some interaction. I also like Akroma's Will as an alternative to Teferi's Protection . Can also double up as a win con. With the lands, whilst I do have a couple of OG duals and all the shocks, the bond lands (if your pod is 3 or 4) are all good. With fetches, you just need to make sure you have the land types on the card. Shocks are defo good. There was a couple lands in BFZ I think Canopy Vista that are fetchable, and in a pinch, triomes work. Otherwise, basics are ok too, but not ideal.
5 months ago
Nice to see another Breena player. I think you could stand to bring your creature count down to make room for more utility cards, namely draw and removal. Slow cards that require you to tap or pay good chunks of mana for their effects, or inefficient cards that only benefit themselves, one other creature, or are dependent on your opponent doing something, should be the first to go. Cards that have to wait a whole cycle of turns to do anything (i.e "At the beginning of your upkeep" cards) also aren't that great imo.
Bellowing Aegisaur Blightbeetle Bold Plagiarist Dark Impostor sus Fain, the Broker High Sentinels of Arashin Luminarch Aspirant Star Pupil Yahenni, Undying Partisan Utter End Vanishing Verse Citadel Siege Gleam of Authority
I'd consider these to be the worst cards in your deck and easily replaceable for some utility or cards that directly feed into your strategy, which is going wide with tokens and being able to place counters on all of them at once. If a creature only does benefit itself, it should have some kind of pay off for leaving the field since a card like that is likely to get removed once it gets big enough. Bloodtracker is a good example of this, as is Myriad Construct .
6 months ago
Alexev that's fair. I prefer to use lower cmc removal (in the case of Utter End , but I'll definitely consider it. I might slot it in for Generous Gift , as it would be nice to have a way to exile permanents, like you mentioned. In regards to the other two removal cards you mentioned, they have a hefty price tag, so for now I think I'll have to put them in the upgrade section haha. In the future they will definitely be replacing some of the current removal suite. Thanks for the suggestions!
6 months ago
Unless your meta is plentifull of problematic lands I would cut them down or replace those for more exiling effects such as Anguished Unmaking , Utter End and if you really want to destroy a land you can use at sorcery speed Vindicate
7 months ago
In blue I tend to favor counterspells to deal with artifacts, like Dovin's Veto , but since you're in Esper you also get the best of "black and white can remove anything": Anguished Unmaking , Conclave Tribunal , Fractured Identity , Utter End are all good, flexible options.