Thrashing Brontodon

Thrashing Brontodon

Creature — Dinosaur

, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.

Browse Alters

Trade

Have (0)
Want (1) tgcchallenger

Printings View all

Set Rarity
Core Set 2021 (M21) Uncommon
Mystery Booster (MYS1) Uncommon
Core Set 2020 (M20) Uncommon
Magic Game Night (GNT) Uncommon
Rivals of Ixalan (RIX) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Legality

Format Legality
Oathbreaker Legal
Canadian Highlander Legal
Arena Legal
Brawl Legal
Vintage Legal
Tiny Leaders Legal
Magic Duels Legal
Unformat Legal
Historic Legal
Pre-release Legal
Leviathan Legal
Standard Legal
Pioneer Legal
Modern Legal
Frontier Legal
Commander / EDH Legal
Penny Dreadful Legal
Highlander Legal
Duel Commander Legal
Block Constructed Legal
1v1 Commander Legal
Legacy Legal
Casual Legal

Thrashing Brontodon occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Standard:

All decks: 0.12%

Thrashing Brontodon Discussion

Nemesis on Cube additions

9 hours ago

Azeworai on Die! Die! Die!

2 weeks ago

Ah, yes. I have a Jund sacrifice deck myself with Mr. Oakenshield at the helm, though Korvold is quite the powerful engine.

I see a few things problematic with the decklist. First, a distinct lack of ramp. Two, a lack of early game, which can be fixed by ramp. Three, there are a lot of places to fit creatures to die.

So, what I would recommend:

Mana dorks are fantastic in aristocrat decks, for they can be sacrificed if they must. Birds of Paradise, Llanowar Elves, Elvish Mystic, Fyndhorn Elves, Elves of Deep Shadow, and Boreal Druid each fill the best role at one mana. I've enjoyed Skull Prophet greatly, for it fills the graveyard with fodder.

Other than that, two mana ramp is best. But you're in Green! Get those Arcane signets out of here. Rampant Growth, Nature's Lore, Into the North (try a few snow basics), Cultivate, and Kodama's Reach are all lovely.

Then, of course, there are some includes that should go in most aristocrat lists:

  1. So, Yawgmoth, Thran Physician is the single greatest card for this style of deck. It offers draw, murder, sacrifice, and cannot be tapped by Aphetto Grifter. Run it despite the ten-dollar price limit.

  2. Midnight Reaper and Grim Haruspex each fill a smiliar role, though Liliana's Standard Bearer is one I have much enjoyed. Dark Prophecy does much.

  3. More sacrifice outlets! Goblin Bombardment is fantastic, Carrion Feeder is cheap whiles growing massive, New Erebos draws some cards, Rankle is an engine by itself, and Yawgmoth is the best.

  4. There are some things that offer much to die. Goblin Rabblemaster and Legion Warboss each fill the board apace.

  5. So, let's add far more creatures than is deemed sanely necessary. Satyr Wayfinder, Gatecreeper Vine, and Sylvan Ranger can fill the slot of a land. Reclamation Sage can be a removal spell.

  6. Liliana, Heretical Healer  Flip transforms far too eath in strategies such as this. Grisly Salvage can fuel graveyard chicanery. And Once Upon a Time is something I put in literally every green deck I own, for it is most potent.

  7. Living Death ends games. It gets back all from the bin, then murdering all opponents withal Blood Artist.

Alright, now upon what I would ablate:

Chittering Witch is too slow for fodder and the sacrfice ability is not gratis. Thrashing Brontodon is too much mana. Mazirek just doesn't do enow; she wishes to put counters upon creatures that are meant to die. Deathsprout is too much mana. Deflecting Swat seems lacking. Find / Finality is just too much to cast. Taste of Death is actually just useless. Witch's Oven is too limited.

Okay then. That shall be all from me! You may peer upon my list here if you care.

Happy snuffing!

jacobpmesser on Golgari Graveyard (Modern) w/ new Fiend Artisan

3 months ago

You don't need Rancor. You've got Splinterfright.

Keep it simple. Get cards in the grave. Play cheap big creatures that put Tarmogoyf to shame. Use your creatures to take care of whatever problems you have.

4 Hedron Crab 4 Stitcher's Supplier, 4 Satyr Wayfinder Wayfinder is better. You want that land in your hand or on the battlefield. You don't want a dead draw into a land. You need to draw fuel.

Artisan Fiend, Spinterfright and Nighthowler can all be snatched by Unearth. So...

4 Artisan Fiend 4 Splinterfright (your trampler) 3-4 Nighthowler, 4 Unearth

If you want to use Claim for redundancy, +4 Tarmogoyf or the +4 Boneyard Wurm. Myself, I like a little p/t in case they Relic or RIP. Keep it around til you get your answer. Maybe Grim Flayer? But if you play more 1-2cc ETB's, I could see more Claim. Try a 1 of Call of the Death-Dweller.

You've got all these cheap creatures in your deck. 2 Lazav, the Multifarious. Need answers? Eldritch Evolution, 2 Neoform

What are your problems? Creatures. Artifacts. Enchantments. 1 Plague Engineer 2 Plaguecrafter 1 Reclamation Sage 1 Haakon, Stromgald Scourge, Nameless Inversion Thrashing Brontodon
Costs three but he's got a 3/4 body so why not?

4 Force of Negation out of the side. You may want to board in 4 Force of Negation for RIP. I don't know how else you're going to beat it without a counterspell with Flashback. Play some number of Life from the Loam with Raven's Crime.

Late game shenanigans: Sidisi, Brood Tyrant or you could Neoform/Eldritch sooner. Genesis because that's awesome. Alt win: Laboratory Maniac

I don't know. Keep it together. Streamline the idea because the deck you'll be playing against, people have refined it to hell the past few years.

Side note - You can Collected Company these creatures. Imagine that. Not so good idea Nightmare Shepherd. Eh idea Creeping Chill Maybe out of the side? Burn is real.

StoryArcher on Mono Green Scales/Devotion

4 months ago

Argy

Regarding the suggested cards...

(I want to pause here and say that all your suggestions and the time you took to make them are absolutely appreciated... far too often I see people ask for advice and then, when they get it, immediately respond defensively, even at times antagonistically, as if the requested advice had somehow been a personal attack. I genuinely wanted advice, and my comments below are made in an effort to better understand the advice given, not to defend or prove the original decision correct.)

Regarding the suggested cards, I'm looking at them and comparing them to some of the other options - I might need a little better understanding of the more subtle reasons why one might be a better option than the others.

Heroic Intervention vs. Inspiring Call Obviously Intervention is cheaper and can protect individual creatures from being targeted, so on a case-by-case basis there will definitely be times when it is superior. Really like that card-draw advantage though...

Reclamation Sage vs. Thrashing Brontodon Honestly, I much prefer Bontodon's larger size for the same casting cost, but unfortunately you can't use his ability until he is on the field, giving your opponent a better chance to remove or circumvent it.

Scavenging Ooze vs. Tormod's Crypt or Soul-Guide Lantern Other than requiring mana to activate (and the issue mentioned above, with Thrashing Brontodon), I don't see how ScOoze isn't the better option in this particular deck.

Mistcutter Hydra vs. Stonecoil Serpent and Endless One While the other two are definitely superior for the artifact version of Scales, I'm not certain either is the better choice for this deck. While the Serpent is certainly better situationally, it seems like the addition of Haste makes the Hydra a superior all-around option - so much so that I strongly considered it for the main deck. Is there such a density of multi-color threats in Pioneer that I should reconsider that?

Damping Sphere and Vivien Reid are admittedly intriguing options that I had overlooked for potential inclusion into this deck. With no legitimate ramp, would Vivien generally be considered too expensive? She would certainly help with any mirror matches...

Thanks again for taking the time to respond.

StoryArcher on Pioneer - Mono-Green Hardened Scales

4 months ago

Regarding the suggested cards, I'm looking at them and comparing them to some of the other options - I might need a little better understanding of the more subtle reasons why one might be a better option than the others.

Heroic Intervention vs. Inspiring Call Obviously Intervention is cheaper and can protect individual creatures from being targeted, so on a case-by-case basis there will definitely be times when it is superior. Really like that card-draw advantage though...

Scavenging Ooze vs. Tormod's Crypt or Soul-Guide Lantern Other than requiring mana to activate, I don't see how ScOoze isn't the better option here.

Reclamation Sage vs. Thrashing Brontodon Honestly, I much prefer Bontodon's larger size for the same casting cost, but unfortunately you can't use his ability until he is on the field, giving your opponent a better chance to remove or circumvent it.

Mistcutter Hydra vs. Stonecoil Serpent and Endless One While the other two are definitely superior for the artifact version of Scales, I'm not certain either is the better choice for this deck. While the Serpent is certainly better situationally, it seems like the addition of Haste makes the Hydra the better all-around option. Are there such a density of multi-color threats in Pioneer that I should reconsider that?

Damping Sphere and Vivien Reid are admittedly intriguing options that I had overlooked for potential inclusion into this deck. With no legitimate ramp, would Vivien generally be considered too expensive? She would certainly help with any mirror matches...

Argy on Pioneer - Mono-Green Hardened Scales

4 months ago

You can only have one Nykthos, Shrine to Nyx on the field at any one time, as it is a Legendary land.

So there is no "doubling up".

I have tested against this deck quite a few times now and it has one fatal flaw.

Due to a lot of your creatures having the ability to gain counters when other creatures enter the field, but not actually give themselves counters, you can be left with a field of very low P/T creatures.

Then these just get board wiped.

This can also occur if your Opponent just destroys or exiles one of your key creatures.

You could overcome this by adding some copies of things like Stonecoil Serpent or Endless One or Hangarback Walker


My biggest suggestions for your Sideboard are Heroic Intervention Return to Nature Damping Sphere Thrashing Brontodon and maybe Vivien Reid

Tormod's Crypt or Soul-Guide Lantern are also worth thinking about if you have trouble with Opponent recurring creatures.

Hope that helps.

LastEdegy on Jarad vod Savo

5 months ago

@40601 - as much as Shriekmaw is useful to cast since it has low cmc to evoke, and i can recur it from the yard, but the nonartifact and nonblack creature only option is not as useful as Ravenous Chupacabra imo.. although i might put either Thrashing Brontodon or Caustic Caterpillar as additional artifact or enchantment removal.. thanks!

@FeJex - whoa! thanks for the suggestions! I'm definitely going to add a couple of those.. Since when I'm playtesting this deck, graveyard hate is not uncommon to put on some edh decks, and my graveyard got exiled quite a few times, and some of those cards can be a deterrent that they can't exile my graveyard that easily..

40601 on Jarad vod Savo

5 months ago

Shriekmaw, Thrashing Brontodon and Caustic Caterpillar are good removal creatures for jarad

Load more