Counter target noncreature spell.
|Have (2)||gildan_bladeborn , Smokingclays|
|Want (4)||cebgamer2006 , Sporefrog91 , 2aDDicT2quiT , heavydutymechanic|
Printings View all
|Mystery Booster (MYS1)||Common|
|Core Set 2020 (M20)||Common|
|Signature Spellbook: Jace (SS1)||Rare|
|Rivals of Ixalan (RIX)||Common|
|Aether Revolt (AER)||Common|
|Conspiracy: Take the Crown (CN2)||Common|
|Oath of the Gatewatch (OGW)||Common|
|Magic Origins (ORI)||Common|
|Dragons of Tarkir (DTK)||Common|
|Magic 2015 (M15)||Common|
|Magic 2014 (M14)||Common|
|Magic 2013 (M13)||Common|
|2012 Core Set (M12)||Common|
|2011 Core Set (M11)||Common|
|Duels of the Planeswalkers (DPA)||Common|
|2010 Core Set (M10)||Common|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Negate occurrence in decks from the last year
All decks: 0.44%
All decks: 0.21%
Commander / EDH:
All decks: 0.14%
WU (Azorius): 1.37%
UB (Dimir): 1.14%
GU (Simic): 0.82%
UR (Izzet): 0.87%
WUB (Esper): 0.65%
UBR (Grixis): 0.51%
3 days ago
For anyone considering Fierce Guardianship, my hot take is to cut Negate for it. Parity on your counter spell value (both noncreature effects), and while it costs 1cmc higher if hard cast, negate hardly an ideal piece of super early game interaction.
5 days ago
Very good list! But do you think Snapcaster Mage is worth to play a creature? If you really need recursion, I would rather play Not Forgotten because you can cast it when you reveal it with Narset. Same goes for Memory Lapse, Counterspell & Negate. Pyroblast, Red Elemental Blast and Narset's Reversal are just better because if you exile them with Narset you have a target most of the time and not just a dead card. Please visit my decklist and share your thoughts: Narset cEDH
1 week ago
My recommendations :
I think most people will tell you that Oloro offers little competitive advantage to you compared to other esper commander like Zur (who can fetch Necropotence into play) or even Aminatou (who is a combo piece in the command zone). I think upsides for Oloro would be that he can do larger ad nauseam and possibly can even run Humility which few decks can win while it is on the board.
MANA COST TOO HIGH
I would first add better ramp, better draw, potential Stax, tutors and then other win cons.
Verity Circle (good against dorks)
Plunge into Darkness (a good Impulse)
CONSULT COMBO Demonic Consultation
AD NAUSEAM COMBO Angel's Grace
Ad Nauseam (draw whole deck, can Windfall and make everyone die while AG means you can't lose
Heliod Walking Ballista
Rocks that produce at least three mana total (outlet is extort with blind obedience or crypt ghast) If have pristine Talisman gain infinite life, which is infinite draw with commander
Didn't look at landbase
1 week ago
I think they are both good cards in their own right but just not for this deck. If I'm not drawing a draw spell I want to draw my main combo cards. The faster the better. Negate is not a draw spell and The Magic Mirror (a cool card I'll admit) could end up being a huge waste for turn 3-6 and for unknown value.
1 week ago
Budget lists have a tool more optimised lists do not- your opponent will not know your decklist. Lean into this by starting with a sideboard planned, or multiple sideboards planned for different metas.
So lets start with what 'monks' does great at- seeker and SGM give lifelink, Swiftspear is the premier aggro card, and yun shu gives one-shot potential with a big prowessy-double striker when you have the mana. Burn spells and mantis rider are there to help finish the game.
There are a few ways to twist this to surprise your opponents- the 'go off all in one turn' by banking mana with things like Pentad Prism while setting up with cards like opt, before playing like a Kiln Fiend combo deck with a 10/10 double striker (or just a 6/6 with 8 points of burn). In this build protective spells will be essential, while minimising Yun Shu forecast (or playing it as a deadly threat one week, while using him as a removal magnet for a different combo the next)
There is the 'surprise, I'm now value/grind' Soulfire Grand Master/Lightning Helix control list, where you sit with a Negate until the end of their turn then bolt them, while in most configurations you are just trying to hit them with prowess and negate their spells.
There is the 'classic burn' run the damage numbers and just trade your attackers with their blockers before hitting face with bolts.
There is the 'true' midrange tax list where you play narset & tferi in place of some of the remand elements in the above list. Narset makes a good source of card advantage without breaking the bank.
Finally there is the 'unfair combo' that does things like like cast Reforge the Soul or Knowledge Pool to lock your opponent out of the game in concert with a plainswalker, or jank out a win with Mystic Sanctuary/Time Warp/ soulfire grandmaster.
You probably have space in your seventy-five for three of these, but the less focussed any 60 cards is on one plan, the worse it will perform. Fortunately there is a lot of overlap between lists- any aggressive list will like bolt and swiftspear, any more interactive list opt, etc.
By carefully picking your cards your opponent will have no idea which plan you are on maindeck, and no idea if the sideboard will transform you into another archetype. With a few swapped cards, the next FNM is completely different. This is the advantage of rogue decks- your opponent should not know the correct line of play.
In specifics; Deflecting palm is fantastic, but most of the time I want it in the sideboard to fight other aggressive decks. Pariah while cool rarely performs well outside combo lists, and even there is competing with more powerful options. Pacifism is usually outperformed by true removal- a few of the variants have deck-specific purposes, but unless you desperately want creatures on the field for Stuffy Doll/Blasphemous Act, its worth cutting for Roast/Negate/Mana Leak/Remand/Path to Exile/Condemn etc. Play to your gameplan.
1 week ago
The can't-be-countered on Niv-Mizzet, Parun ir very relevant - I have had people try to stop this combo only to wail in frustration when they read the full card text. Counter-magic is a real possibility for Curiosity, however. Possibly sideboard Negate for use against spellslinger decks?
1 week ago
I say if you want to go more control, drop the Liliana's and Inquisition's entirely in favor of additional Cryptic Command's and up the land count to 24.
My recommended card's below:
4x Fatal Push
4x Thoughtseize - Early game Unconditional removal
2x Drown in the Loch - Situational Removal card/countermagic
2x Mistbind Clique - Late game timewalk
2x Collective Brutality - Control or Burn hate card
2x Disdainful Stroke - Tron, Urza, Jund, and Control
2x/3x Surgical Extraction - Dredge, Burn, Control, and Combo
3x Ceremonious Rejection - Tron, Urza, and Affinity
2x Damnation - Shit that goes wider than your deck
1 week ago
The deck looks good and it should be fun and effective to play, just a couple of observations:
is Swiftfoot Boots meant to protect Niv Mizzet from removal? Maybe I am missing something, but it does not seem like a necessary card in this build. Also, Spellbook costs 0 but takes a spot for an effect that you already can benefit from Thought Vessel and Reliquary Tower: I would rather replace it with a good old Izzet Signet to get some extra ramp instead.
there are many lands that ETB tapped, almost a third of your landbase and some of them without providing any additional benefit (cycling and scry are a good trade-off imo): I'd take out Highland Lake, Izzet Guildgate and Swiftwater Cliffs and replace with something more effective but still affordable such as Shivan Reef and Steam Vents or even some extra basics. Also, with a two colour deck very colour intense in the mana cost, Evolving Wilds, Terramorphic Expanse and even Ash Barrens would be in my opinion better replaced by some basic lands - unless it is the shuffling effect you are looking for.
your commander is a wizard, but you have only 4 wizards in the deck, meaning that more often than not your Wizard's Retort will be just a Cancel. Staying budget, I'd honestly rather have a Negate or Dispel if you want a hard counter or Mana Leak if you prefer more flexibility.