Budoka Gardener

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Dokai, Weaver of Life

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Budoka Gardener

Creature — Human Monk

: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip Budoka Gardener.


Dokai, Weaver of Life

Legendary Creature — Human Monk

, : Create an X/X green Elemental creature token, where X is the number of lands you control.

3/3

king-saproling on Kura, the Boundless Sky [Lands]

3 months ago

Inventors' Fair might be worth making room for. It can find your sac outlets. You could include Darksteel Citadel, Treasure Vault, and Tree of Tales to ensure that you're able to use the Fair.

These might interest you too: Sakura-Tribe Scout, Skyshroud Ranger, Llanowar Scout, Budoka Gardener  Flip, Scaled Herbalist, Walking Atlas, Terrain Generator, Deserted Temple, Tranquil Thicket

mrdehring on I'm a Bird

11 months ago

You have a fair number of ETB triggers. Have you thought about Conjurer's Closet and Teleportation Circle ?

Looks like you really want to have lands to play for free when you hit a token. Do you have enough card draw to stay ahead of this? Would Journeyer's Kite be a good card?

I feel like you want to make space for Budoka Gardener  Flip making tokens after you play all those lands.

With the go wide plan you may want to look at the back side of Augmenter Pugilist  Flip. Echoing Equation could get pretty crazy.

I think Meloku the Clouded Mirror goes infinite pretty easy here. Trade Routes is another option with any landfall creature that makes a token.

legendofa on Enter the Random Combo Deck …

1 year ago

Had to reroll my first one, Painter's Servant + Grindstone . Aww.

So I'm entering with Retreat to Coralhelm + Budoka Gardener  Flip + Selesnya Sanctuary + Tunneling Geopede . Four colors, infinite damage, super jank. I'm happy.

TheVectornaut on New hubs to be added

1 year ago

I was under the impression coinflip was already a hub in the form of the "Flip" checkbox since my Okaun and Zndrsplt deck was tagged as such. After doing some testing though, I think I see what's happening. The Flip box is intended to appear after detecting the Flip keyword on Kamigawa flip cards like Budoka Gardener  Flip, and it does do that. However, the same box also appears upon detecting coin flip in the text of cards like Creepy Doll . I even put a single copy of each of these cards into a deck and together they were able to meet the 2-card requirement needed for the checkbox to appear.

Having two mechanics fall under a single hub might not be a big deal here since literally 100% of the decks in that hub right now are either coinflip decks or are misusing flip as a synonym for "turn it face up" in Morph and Manifest decks. It does seem bizarre though and I can imagine a world where Wizards brings back flip cards with a sick commander that rewards playing them and suddenly people are confused why decks built around it are intermingling with every Krark's Thumb experiment added to the hub.

Edit: After wondering how all those Mighty Morphing decks were able to add the hub in the first place, I found that Manifest also causes the checkbox to appear despite flip never appearing in the rules text for the keyword or anywhere in the oracle text of any of the cards. Is any of this working as intended?

The Miracle situation is a lot simpler. There's just a "Miracle" checkbox in addition to the "Miracles" dropdown option. Since I can't imagine they're being used for vastly different purposes, removing one should be an easy fix.

TheVectornaut on Landfall Beast Tribal Deck

1 year ago

I think the weak link in your deck is probably Kalonian Behemoth. It's almost never going to be better than either baloth despite costing more. If you're looking for protection against removal, I've had fun with Whispersilk Cloak on Baloth Woodcrasher in the past. If you want another beast, Leatherback Baloth can come out on turn 2 and still draw a card with its 4 power late game. Spearbreaker Behemoth is another expensive option that offers protection to your largest threats.

More than that though, I'd want more ways to trigger landfall or take advantage of it. Harrow, Explosive Vegetation, New Frontiers, Oracle of Mul Daya, Courser of Kruphix, Dryad of the Ilysian Grove, Azusa, Lost but Seeking, Frontier Guide, Sakura-Tribe Scout, and Budoka Gardener  Flip are all options for various budgets. The best include would probably just be fetchlands. The expensive ones are obviously better (ie: Fabled Passage and Prismatic Vista), but Evolving Wilds, Terramorphic Expanse, Myriad Landscape, and Field of Ruin are all fine choices for casual games.

Xica on Deck Help with Temur ramp …

1 year ago

As a baseline, ramp decks - especially ones using mana dorks - are extremely vulnerable. They are hated out to an extreme by the "bolt the bird line", on top of loosing to "drwaing wrong half of the deck" even without aid from the opponent.

Frankly you MUST have some justification, that makes that vulnerability be worth it.

To give you an example elves can get away with this due to winning on t3, t4 through 1 creature getting killed.
Ponza can live with the problem as it locking out the opponent from his mana on t2 or latest at t3 makes itbstill worth the sacrifice.

Frankly your list has an uncanny resemblance to the card ponza played in its early days - if you gut the deck by removing all its interactions with lands.
Since then ponza added card selection (in Seasoned Pyromancer), and got some leaner threats to have better chances at casting said threat just in case they cannot ramp.




On top of all these issues, this decks runs "it doesnt do anything" cards.
Electrodominance does exactly NOTHING without suspend cards like Crashing Footfalls, Ancestral Vision, Restore Balance and the like.
Budoka Gardener  Flip is an extreme overpriced Sakura-Tribe Scout for all intents and purposes. Without a metric ton off effects that put lands in to plyy it never flips - i mean numbers like seen in mono green belcher decks.




Then add blue as a 3rd color to allow you to run counterspells in a deck that plans to spend all of its mana on its own turn, thus wont have mana to counter stuff.
Which is why counterspell decks run cards that have extreme low mana cost (have mana after casting it), like Delver of Secrets  Flip, cards with flash so they don't have to commit mana on their own turn to play threats, for example Restoration Angel, or cards that untap lands used to cast them, like Teferi, Hero of Dominaria or Wilderness Reclamation.

And Arcum's Astrolabe is BANNED.
Blood Moon is back, playing 3 colors with a grand total of TWO basic lands is just asking for trouble, attempt at your own peril.





P.s.: Sorry if i sounded harsh, modern is a high power format, with low tolerance for "messing around".

RG Ponza aka. RG midrange is a deck thats very succesful.
RUG delver/monkey grow is a good respectable temur deck running counterspells.

Its possible to have deck that you describe in your deck description, but not by randomly piling together cards.
You MUST consider how your card interact with each other and plan your deck around it to have ANY chance

And you must have a plan to deal with other decks that can be as opressively interactive as 8-rack, or as fast as infect, that will win on turn 2 if you leave it to its own devices.

NTakamura on Temur midrange ramp

1 year ago

What everyone thoughts on having two Budoka Gardener  Flip had two in my deck at one time. Or just one?

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