Approach of the Second Sun
If this spell was cast from your hand and you cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put this into its owner's library seventh from the top and you gain 7 life.
|Have (3)||CompleteWaste , orzhov_is_relatively_okay819 , gildan_bladeborn|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
- What counterspells counter Approach of the Second Sun
- Where does card:Approach of the Second Sun go if it's countered?
- Does Swarm Intelligence automatically Trigger Approach of the Second Sun win condition?
- How Failure/Comply works (Mostly Failure)
- Could I choose to allow a copied spell resolve before original spell with primal wellspring
Latest Decks as Commander
Approach of the Second Sun Discussion
2 weeks ago
You also have the option of using Athreos, God of Passage as your commander, because unfortunately Kaya is not a legal commander. The only planeswalker that are legal as commanders are the ones that specifically state they are on the card itself Commander works a little differently though, because there are traditionally more people at a table (4 people in a standard pod) lifegain doesnt mean quite the same thing as it does in brawl. Not saying it is bad, depending on the level youre playing at, doubling your starting life total can be really solid. Some options you could consider running alifegain list to win would be things like Approach of the Second Sun, Felidar Sovereign, and Aetherflux Reservoir. there are many other options as well, those are just the ones i would consider. Oloro, Ageless Ascetic is another very popular commander that deals with lifegain if that is the route you want to take. If you want to lean more heavily into the tribal side of things, especially with a focus in angels, I would consider Kaalia of the Vast. She is a really powerful commander. In the deck you tagged here, if you wanted to choose a commander from that list i would go with Firja, Judge of Valor. Selective card draw is really good in commander, and this one you should be able to trigger quite frequently. A phenomenal resource for any player new to the commander format is edhrec.com. This link should take you straight to the page for Firja, Judge of Valor as I threw it in the search bar before I tagged the link, that should give you an idea of what to expect from the site. I will be honest, Orzhov is generally outside my comfort zone, but you're welcome to tag me in anything you put together and I will happily take a look. Since you're building a 100 card singleton deck, I highly recommend having in the ballpark of:
This will set your deck up to work consistently, and there are some card that will kind of fit multiple roles for you such as Magister of Worth and the like. I like to start by choosing my commander and working from there, but many people build the deck they want and then choose the best option from every viable commander they can. It is all personal preference. Let me know if anything I said doesnt make sense, or if you want me to clarify anything. Hope you decide to join us for the best format in the game.
3 weeks ago
You might like these: Vengeful Pharaoh, Approach of the Second Sun, Royal Assassin, Intrepid Hero, Vizkopa Guildmage, Maddening Imp (this one is really cool here; if you use the Imp's ability while you have a Ghostly Prison or similar effect on board, your opponent has to spend mana to allow their creatures to attack. if they don't, they lose the creatures), Wall of Souls, Souls of the Faultless
1 month ago
All of my proud moments which I performed are in modern (including taking a game off Patrick Sullivan’s Gruul burn deck using a Pili-Pala combo deck). BUT I have some moments I’m very proud of others for pulling off against me.
LGS: playing in a pod of 4 (using my Sharuum the Hegemon deck) with a Purphoros, God of the Forge player. I’m at 17 life with 7 non basic lands in play. I have an infinite ready next time my turn comes around. ON MY UPKEEP I ask if everyone wants me to end the game, or just keep playing and fuck around (some players at my LGS prefer to lose gracefully than the “pity continue”). I even show my hand and demonstrate what the infinite will be. When I move to draw step, the purphoros player responds by Price of Progress + Lightning Bolting me for exactsies. Never have I been so proud of a loss.
That same purphoros player would later go on to beat my Vona, Butcher of Magan deck (it’s a control/resource denial deck, not vamp tribal) using a Daxos of Meletis deck, by resolving Approach of the Second Sun twice.
1 month ago
Approach of the Second Sun hardly ever works and costs a ton of mana. Other than that I'd play it a few times and see what you don't need in your hand or what doesn't work as well as you thought.
2 months ago
3 months ago
Thank you for all the kind words
To answer your questions:
I'm still on the fence about On Thin Ice . All things being equal Darksteel Mutation is probably a better piece of enchantment based removal, it doesn't trigger ETBs and it's hard to remove the creature from play so it's good to put on another players commander. Swords is also a more efficient removal. After I a have think about the cards I'd like to add from the d & d set I'll probably pop one or the other in
Wincon 3 is Approach of the Second Sun . I've tried to format the order of my custom categories but they're always weird. I've looked at the help section but still can get it right. Do you know how to do it?
5.i haven't had a chance to play Norn's Annex . It was added during the pandemic. I was looking for pillowfort options that protect my Planeswalkers and its technically the same cost as Ghostly Prison and the prison doesn't help estrid & other Walkers so I thought I'd give it a go. I'm not afraid to try weird things especially if the card is $1.
3 months ago
If you want something on theme, someone else may have to help. However, if you want a literal, "win-con only" card that happens to fit your colors, check out Approach of the Second Sun