Havoc Jester

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Havoc Jester

Creature — Devil

Whenever you sacrifice a permanent, Havoc Jester deals 1 damage to any target (creature, player, planeswalker or battle).

IHATENAMES on The Maraxus Molotov

1 year ago

Upon trying to lower your cmc a thing I'm big about in commander I've copied and been playing around with the list a few interesting ideas to fit your deck came with it however I feel like I've gone away somewhat from the Fling idea.

From doing this, I'd highly suggest damage Doubling effects. It makes the Fling kill possible. Haste is important and perhaps Bedlam for no blocks although I could not find room for it. Treasure Chest reanimation every turn from your goblin artificers is a really cool line. Furnace Celebration and Havoc Jester are removal and a wincon if you have enough treasures to sac. Arcbond is not a Fling but hits all players and can sometimes be boardwipe sometimes a end game with draw depending on how its used.

I can explain other things I changed if you want. Maybe board are a few things I cut while bringing it back down to 100 total. Maraxus of Keld Pump & Dump copy

Zach_Moose on Breeches & Malcolm enter a bar...

3 years ago

I really enjoy this decklist your brewing. As a budget player you have earned my respect! Some cards you might want to consider are: Havoc Jester, since if you can get it to be a pirate, you can sack treasures and ping everyone to death. Sigil of Sleep is cheep removal on anything that can ping a player. Xenograft and Unnatural Selection are also ways to get you creatures to become pirates. Good luck with the deck! Can't wait to see what it becomes!

Beebles on Malcolm, Siren of The Flying Dutchman | V-OJT

3 years ago

Hey maxmcnugget,

Yes, I can recommend building this deck if you do not plan to go infinite :). The value you are going to get through treasure with this deck is going to be a lot of fun also without combo. Not sure I would lean to that Thermo-Alchemist-spellslinger path though. Focussing on Mechanized Production/Hellkite Tyrant and Voltron might just be all you need, maybe adding some more counterspells to protect those wincons. But adding some more pirates sounds good too!

If I had to alter my list, I would likely remove Havoc Jester, Reckless Fireweaver, Arcane Adaptation, Coercive Recruiter, Curiosity and Sigil of Sleep. That gives you quite some spots to round up the deck in another way. Glint-Horn Buccaneer you can keep in the deck if you can agree with your playgroup you won’t use it to go infinite. If you only use it once a turn for example, it’s still a very good card in the deck I think.

HF!