Wizard's Retort

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dominaria (DOM) Uncommon

Combos Browse all

Wizard's Retort

Instant

This spell costs less to cast if you control a Wizard.

Counter target spell.

Wizard's Retort Discussion

9-lives on Esper Magii of Hypnagogia

1 week ago

But but but! Teferi is so good! Whyyyyyyyyyy?!! Digger63 do you know of any cards that give buffs to wizards or wizards give buffs to cards? Like the out of rotation Wizard's Retort or Naban, Dean of Iteration or Baral, Chief of Compliance ?

NoopyNolife on UR Wizards Prowess

3 weeks ago

Hey plusARGON! Thank you! I don't know. It's worth a try for sure, but like Wizard's Retort , I think it's awkward to keep 3 mana. Especially because we don't aim to get more than 3 lands on the board, I'm skeptical of its performance.

That being said, I could see it replacing the Lightning Stormkin in a slightly slower variant. I'd then swap a Titan's Strength for an island and perhaps both Twisted Image s for Vapor Snag or some form of counterspells.

hungry000 on You're A Wizard, Faerie!

3 weeks ago

A couple Brazen Borrower would be great in here! It can be used as removal and is board wipe protection. Also makes kind of makes your mana curve a bit better. I'd cut a Vendilion Clique and a Wee Dragonauts to fit them in.

I would also consider cutting a Wizard's Retort and maybe an Electrolyze to play Remand . Early on, Remand is honestly a better counterspell than Counterspell in a tempo heavy deck like this one.

One Mutavault could be a good inclusion as an extra wizard/faerie that can activate itself to meet the requirements for Wizard's Lightning/Retort.

BLOODGUILT on mono blue mill

1 month ago

Lonelyyoshi1 The reason Mill decks work is because you strip your opponent's resources away from them before they can ever draw them. Basically, making someone mill is control. You want to be milling cards from your opponent every turn and right now you have two strategies in your deck. Creature and draw. the two strategies cross over with Psychic Corrosion , Hedron Crab , because both of those say "do something you're gonna do every turn and mill your opponent" Now the Creature strategy would be a focus on Sage's Row Denizen . Fewer spells and add value creatures. Merfolk Trickster , Cloudkin Seer , Frost Lynx , Fblthp, the Lost . I'm sure the great minds of this forum can list much better versions then i can but those are the few i know right now without google. The whole goal of this version would be to get Sage's Row Denizen out and play a "draw go" style unless you need to play a value creature. I would even run creature copying effects to really abuse the sage like Quasiduplicate , Mirror Image , Spark Double , Rite of Replication . you would have to drop most of your planeswalkers and maybe only keep Kasmina, Enigmatic Mentor and run other effects like Blink of an Eye , Callous Dismissal to out value your opponent until you can go nuclear with your sages. at least thats how i would do a creature version. The draw version focuses more on Psychic Corrosion and control. You would run instant speed draw spells like Opt , Radical Idea , Chemister's Insight so you can keep mana open to counter your opponent with Negate , Cancel , Wizard's Retort , Counterspell . You would be 100% draw go. Your turns would more or less be draw, play a land, trigger Hedron Crab , pass. then you counter your opponents spells. if they don't play anything scary you use all your mana at the end of their turn to use your draw spells and make them mill with Psychic Corrosion . you would want to play a bounce spell, recommend Unsummon and your Jace package to get free draws for the mill. Again, I've already shown i don't know the meta for modern so listen to the other guys commenting. The reason i don't like Jace, Arcane Strategist is because he's 6 cmc and doesn't really move you towards your game plan as fast as the other Jaces do. That is also giving your opponent a free turn with 6-7 mana where they don't have to worry about a counter spell. You could run Force of Negation but you are really taking a risk relying on 1 card to protect you so you can play a Jace that has 30% synergy with your deck. I'd rather play my second Psychic Corrosion and have mana up for Thought Collapse or Opt and Radical Idea . Ultimately it is your deck so have fun with it but these are my thoughts. If you would like i could probably use your card list to build two version of your deck and you can try both out.

KongMing on Naban, Dean of Budgets, Sub35$

2 months ago

Galecaster Colossus can end games if you have a few Wizards out, especially since his ability works around summoning sickness. Getting infinite flickers with your Naru Meha combo means you can bounce all of your opponents' nonland permanents by tapping her when she comes out.

I find Pondering Mage to be a great add to Naban not just for his ability, but also for his 3/4 body, which is pretty big for a Wizard.

Maybe replace Sage's Dousing with Wizard's Retort ? It matches Naban's flavor, and is a guaranteed counterspell. The card advantage of Sage's Dousing is nice, but it doesn't make up for being able to counter a spell, no matter how much mana an opponent has.

Sphinx of Magosi is $ cheap and gives you great mid-to-lategame card advantage and buffable Flying body all on an activated ability that doesn't require tap. Yes please.

hungry000 on Mono Blue Faeries

2 months ago

It might be worth playing 1 Spell Pierce in place of 1 Wizard's Retort . Lots of 2-3 mana planeswalkers around lately.

bushido_man96 on Oloro Life Gain Train

3 months ago

Get rid of Manalith , Pristine Talisman , and Darksteel Ingot for the Talismans: Talisman of Hierarchy , Talisman of Dominance , and Talisman of Progress . Condemn should be replaced by something like Utter End , Anguished Unmaking , Murder , Go for the Throat , or some better removal spell that will actually remove something. You are running in here, so play to it's strengths. Instead of Curse of the Swine , I'd run something more like In Garruk's Wake or Plague Wind . Yeah, they are a high CMC, but they're budget, and one-sided. Day of Judgment would be a decent option, too.

You're running Wizard's Retort with only one Wizard in your deck. Cut it for 2 CMC counterspell or another removal piece.

Book of Rass is Book of Ass in this deck; the only colors I run Book of Rass in is Boros, because Boros sucks at card draw. With all the lifegain, Necropotence could be worth the risk to run. can be tough to pull off in a three-color deck, but it might be worth a shot in this deck with all the lifegain. Arguel's Blood Fast  Flip and Erebos, God of the Dead are other options to consider.

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Wizard's Retort occurrence in decks from the last year

Standard:

All decks: 0.21%

Blue: 6.43%

Commander / EDH:

All decks: 0.01%

Blue: 0.23%