Reclamation Sage

Reclamation Sage

Creature — Elf Shaman

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Reclamation Sage occurrence in decks from the last year

Latest Decks as Commander

Reclamation Sage Discussion

Mcat1999 on MTGO when did casual edh …

2 weeks ago

I love to play interactive decks, but I'll play grindy decks that create a power vacuum as well. One deck I just finished building and is now in playtest mode is a Zombie Tokens deck that generates massive value by going wide and using them as resources instead of creatures. A deck like that, you're not really looking to make deals or play politics, you're looking to go wide and win the game by dumping =100 into Dread Summons and passing the turn or something similar.

However, whenever able, I'll play politics and let opponents decide. Like,

Whoever offers the best deal gets to choose what I blow up.

What's really fun is going,

I find when you put that kind of power in the hands of your opponents, the entire dynamic of the game changes.

Mythrilia on Gaea's Wish, Elvish Wave

2 weeks ago

Stienpin:

    0/0. The deck was played back in the late 90's, but it was a very different deck back then. I started tinkering with this deck again back around 2018, but never made a serious commitment. When I finally did, COVID hit... and yeah.

Apollo_Paladin:

    Thanks again for all of your feedback! I'm going to take a serious look at adding in Sylvan Messenger . I'm not sure how I overlooked this card before, but thanks for bringing it up again.

    Vitalize was in this deck in the past (way way back when, before Wirewood Lodge even existed). There might be space for it, so let me mull that one over a bit more.

    Vanquisher's Banner - I'm just so torn on this, ugh! It is obvious why this needs to go into the deck, but I hate the thought of:

      1. Replacing Coat of Arms and losing the +X/+X bonus, that's pretty significant for how this deck goes from "ohh, look at those cute little elves," to "Holy ^#[email protected]*"
      2. Replacing Glimpse of Nature and upping overall the CMC
    That means I'll probably look at it it to replace both Slates of Ancestry and then figuring out one more card to swap out - I've noticed that you have three in your deck and I agree that is the right number.

    As for artifact hate, I decided to totally dump the Naturalizes from the deck, exclusively relying on Reclamation Sage being pulled from the sideboard. I swapped in Green Sun's Zenith but those might be removed after reviewing some of your other suggestions.

Mythrilia on Gaea's Wish, Elvish Wave

2 weeks ago

Hey Apollo_Paladin

Thanks for the suggestions! I've actually been meaning to get back to you on this and pick your brain a little more, but never managed to make the time for it. The release of TimeSpiral Remastered (and therefore replacing Bojuka Bog and Reclamation Sage with the old card look) however gave me the required kick in the pants that I needed.

I'm not sure on Tribal Unity - I'd probably add in more Warcallers at that point.

Helix Pinnacle in the deck beforehand, but giving my opponent even one turn to counter left me with a sour taste in my mouth. Sands of Delirium might be a better fit (and has been added to the maybeboard).

Vanquisher's Banner is a big potential. It could replace either Coat of Arms or Slate of Ancestry , but there are tradeoffs on both sides.

Sylvan Messenger - card draw! That's really the biggest issue this deck has had is it can burn itself out in situations and be left with an empty hand. any other suggestions for card draw (hence Weird Harvest in the maybeboard) would be appreciated.

DevoMelvminster on The Power of Draw

3 weeks ago

MLS91 Yeah, I get that it can draw a card, but there are tons of 1 and 2 cmc ramp in the deck that can be dropped after playing Skyshroud Claim and paying the same cmc for tapped mana doesn’t seem worth the ability to cycle it to me.

Used to run Nissa, Who Shakes the World and just cut her because once i’m at 5+ mana I want to be playing big bois, not more ramp. That being said I do run Traverse the Outlands and that is just because it’s pretty easy to just grab ALL of my basics with it... that and it’s a power matters deck and I wanted to put every “equal to the greatest power” kind of card in I could. Either way, she’s always in and out of rotation. I’ll slot her into the maybe board to represent that.

Priest of Titania is great, but both Karametra's Acolyte , and Selvala, Heart of the Wilds get me huge mana more reliably. Don’t really need another big mana dork.

Protean Hulk is basically for grabbing Loaming Shaman to shuffle my graveyard back in. With an instant speed sac outlet ( Momentous Fall , Greater Good , etc.) I can do it whenever I need to keep from decking myself. It can also grab any of the big mana dorks and removal ( Reclamation Sage , Kogla, the Titan Ape ). Last but not least it can grab various win cons (most notably Mossbridge Troll ) while also just being big enough that it doesn’t feel dead outside of those uses.

As for the rest, I have all of those in a competitive green deck I am working on and didn’t want to buy em all again, nor did i want to have too many tutors when I can just draw through my deck instead. That’s way more fun!

Thanks for the ideas! Some are certainly worth it if you want to tune the deck up a bit.

Mcat1999 on Dealing with Kinnan

1 month ago

I got hit once with Song of the Dryads , which seriously hurt me for a long time. However I eventually drew a Woodland Bellower which tutored out a Reclamation Sage and I won the game shortly thereafter.

Gotta look out for them sneaky sneaks. But yes for monogreen that's a good option, for any deck really.

RA_HORAKHTE on Plunder the Sickness Part 2: Infectious Boogaloo

1 month ago

Hi Jagd_Tallgeese, nice Meren deck, and very different to the basic decklist many people usually have, keep it going!!!

I also play Meren of Clan Nel Toth since it came out in 2015, (but just the normal Meren sacrifice engine toolbox version)

Important things I see you could improve to make the deck more efficient while keeping your original infect version. For example, Commander's Sphere may look OK in any other deck, but what if you change it for something like Dawntreader Elk or Wood Elves ? you will ramp too, but also can use those creatures as sacrifice fodder, recover them from the graveyard... same with Go for the Throat , instead you could use a creature like Ravenous Chupacabra , and abuse of it dying and returning multiple times... and so with as much as non creature cards in the deck. Some like the altars are awesome, you should keep them. Also, remember that you are running cards like Living Dead, you should abuse of as many creatures as posible, to reanimate tons of them!

Maybe my deck can help you, I keep in mind you want an Infect build, so just take ideas in the non infect part of the deck (ramp/removal/card draw, etc): MEREN: THE NATURE'S CYCLE OF LIFE AND DEATH

Now, thinking on infect, you could add the new Vorinclex, Monstrous Raider : He doesn't infect per se, but will do two important things: Double Meren Experience counters, and double enemy infect counters. And is flavor win since he is a phyrexian.

More suggestions for the deck base (mana/removal/advantage) just to name them:

Spore Frog (Just broken with Meren. Some players even prefer not use it for considering it unfair)

Apprentice Necromancer (Surprise infect with haste! And another sacrifice engine)

Fauna Shaman (Fill your graveyard to reanimate later, while you search a ramp creature, a removal creature or in your case, your best infect creatures!)

Fiend Artisan and Birthing Pod (Similars to fauna shaman, but are a sacrifice engines ideal for Meren experience)

Caustic Caterpillar , Reclamation Sage (Removals in a creature)

Victimize (In other deck, nice. In Meren, broken. Also, think in the synergy with something like your skullwinder or your Eternal witness)

Phyrexian Tower Is powerful, will give you mana and sacrifice engine, but most important: Is phyrexian flavor for infect.

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