
Dwarven Miner
Creature — Dwarf
(2)(Red), Tap: Destroy target nonbasic land.
Combos Browse all
Legality
Format | Legality |
Casual | Legal |
Commander / EDH | Legal |
Duel Commander | Legal |
Leviathan | Legal |
Limited | Legal |
Highlander | Legal |
Tiny Leaders | Legal |
Canadian Highlander | Legal |
Oathbreaker | Legal |
Unformat | Legal |
1v1 Commander | Legal |
2019-10-04 | Legal |
Legacy | Legal |
Vintage | Legal |
Custom | Legal |
Dwarven Miner occurrence in decks from the last year
Latest Decks as Commander
Latest Decks
Dwarven Miner Discussion
Balaam__ on
Dwarf Tribal $20
7 months ago
Dwarven Miner might find some utility depending on your playgroup. Non basic lands comprise a large part of the mana base of most formats. Along those same lines, Mine Layer can be a big nuisance for your opponent.
Tylord2894 on Does card:song of the dryads …
8 months ago
Song of the Dryads does not change the supertypes of the enchanted permanent, so your commander will not be "basic". Thus, Dwarven Miner can destroy it.
runelord on Does card:song of the dryads …
8 months ago
If my opponent plays Song of the Dryads on my commander and I have Dwarven Miner can the miner blow up my commander or does the song make it a basic land?
Grind on
I get punched
10 months ago
Spellgorger Weird seems out of place.
what about Dwarven Miner or Goblin Ruinblaster or Orcish Settlers or Detritivore or Goblin Settler?
if you like the +1+1 counters there is always Taurean Mauler
Poly_raptor on
Klothys' crusaders
1 year ago
Gross deck! Love land destruction.
Maybe you could add Cryptolith Rite to turn all your creatures into dorks? If you’re short on your own lands.
Terravore would be kinda cool. As would Dingus Egg and Boil could do big things depending on the table, also Kudzu would be really funny.
I’d run these as all quite cheap, (if you can pick a championship deck copy of dust bowl)
Since you’re running Zuzo it might be worth having more rocks too,
Happy brewing, this deck looks a lot of fun :)
SideBae on
Elves of Rivendell
1 year ago
I always liked elves. I have a few suggestions:
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Concerning your land-base: I think you should cut Command Tower and (maybe) Reliquary Tower . Since your commander is mono-colored, Command Tower is only ever going to produce ; however, it will never be a forest or a basic land. This means that you cannot untap it with Arbor Elf and it dies to Blood Moon , Back to Basics , Wasteland , Ruination , Magus of the Moon , Dwarven Miner , Dwarven Blastminer , Shivan Harvest ... I think just a regular Forest is significantly better, as you generally want to avoid undue risk. Reliquary Tower is a bit trickier, and it will depend on how the deck plays. However, as a general rule, if you have an excess of seven cards in hand, then you should have a developed board to support it and either win or get down to seven. I have long ago stopped including unlimited hand-size effects in my decks, and I've never needed one since; however, if your experience with this deck says otherwise, do please ignore me.
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Gaea's Cradle is amazing, but also about the same price as a used liver. For that reason, you may have more luck running something like Growing Rites of Itlimoc Flip, which is essentially the same card (though slightly slower), and much more affordable. Pairing this with Deserted Temple results in instant fun.
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Your general has an Overrun effect stapled onto him, so I'm assuming that's how you generally plan to win. However, my experience has always been that if your commander is your only win-condition, your opponents will learn that and keep him off the board more or less indefinitely. I suggest running one or two alternative but similar effects: Triumph of the Hordes and/or Craterhoof Behemoth . Triumph of the Hordes has the advantage of not actually needing a full board to be lethal -- in EDH, 10 points of poison still kills a player. Craterhoof Behemoth is around $30 nowadays, but it happens to be sorta an insanely good card -- especially if you tutor it out with Natural Order or similar effects.
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One of the main weaknesses of 'go wide' creature decks is that they tend to be soft to mass-removal. The best way to counteract this is by keeping a full hand, meaning that card-advantage is at a premium. Slate of Ancestry is a great way to keep generating advantage from a full board, and if you hold up mana you can activate it in response to a Supreme Verdict or similar effect. Beast Whisperer is an elf I'm surprised to see you aren't running. Skyshroud Poacher , while not an elf himself, can grab you your duders without having to bother casting them -- if he and a few other cards are what you have left in hand after a wrath effect, he can help rebuild your board.
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There are some meta-specific cards you might find helpful. Gaea's Herald , Carpet of Flowers and Choke are all good in a blue-heavy meta. Compost is another draw engine that frequently nets cards, as black is generally the second best EDH color (after blue). Veil of Summer is a good card born of M20.
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If you want another Quirion Ranger effect, consider Scryb Ranger . It's one mana more, but the flash pretty much makes up for that.
Right. That's all I got... hopefully you find at least some of it helpful. Good luck!
TheAmazingSteve on
2 years ago
I would recommend Dwarven Recruiter. It is absolutely NUTS with Depala.
I also noticed that a lot of your dwarves have very little impact on the game state, so I would recommend some dwarves like Dwarven Miner, Dwarven Blastminer, Dwarven Bloodboiler, Master Trinketeer, Toolcraft Exemplar, Restoration Specialist and Bloodfire Dwarf.
Also, Lightning Bolt and Lightning Helix are not particularly good in EDH, I would recommend some other removal like Crib Swap and Afterlife.
Finally, I would recommend Karmic Justice as another way of protecting from Vandalblast.
ClockworkSwordfish on
De(ad)pala, Pilot Exemplar
2 years ago
If you're hankering for more dwarves, Dwarven Miner and Dwarven Blastminer are both excellent for punishing nonbasic lands, which most players have a healthy number of in EDH. Since you're running plenty of basics yourself, you could also try Duergar Hedge-Mage - no harm having some handy removal on top of a pilot for your vehicles! Duergar Mine-Captain can untap himself, letting him pilot multiple vehicles at once (somehow... try not to think about it too hard, ha ha.) Taurean Mauler might kind of feel like cheating, but it's useful in multiplayer games since it can get so large and does still count as a dwarf.
No suggestion I can stress as much as Dwarven Recruiter, however. He lets you put all the dwarves you want on top of your library - and if you immediately attack with Depala, you can scoop them all up into your hand! Talk about card advantage.