Grinding Station

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Grinding Station

Artifact

Tap, Sacrifice an artifact: Target player puts the top three cards of his or her library into his or her graveyard.

Whenever an artifact enters the battlefield, you may untap Grinding Station.

dqcoulter on Slobad, Scrapyard Combo

5 months ago

For your Tic Toc Boom combo, it does make infinite myrs but using Blasting Station/Grinding Station to untap with Clock of Omens is not the same as using their abilities, so it does not mill or deal damage to anyone. You would need to have both of them in play at once to kill with the combo, so one of them taps for the clock and the other sacs the myr.

Niko9 on Who is Your Favorite Tribal …

5 months ago

Massacar I definitely run Mesmeric Orb : ) If no one removes it early, it can go nuts. I've even had to sac it a few times to Grinding Station to not deck myself. But I do have a decent amount of cards to play out of the graveyard like Sevinne's Reclamation and Spectral Steel so unless it goes too far Mesmeric Orb is one of the best cards in the deck.

And I've thought about Basalt Monolith and it may be very good. It can be hard sometimes to assemble combos in this deck though, like monolith plus Unwinding Clock because there is every chance that I'm going to mill one or both of them. But it might be good.

I'll try to put this deck up today, it's a fun one : )

Niko9 on Who is Your Favorite Tribal …

5 months ago

Ha, thanks : ) It relies heavily on artifacts for self mill, and honestly I've been meaning to type it up for a while now and just haven't got to the deck. Black would help a ton, but white has a lot of recursion for enchantments and things, so the deck packs a lot of permeants to play out of the graveyard. One of the only nonpermenant spells is Planar Birth which is just there for the times it's so, so nuts.

One fringe benefit for running a lot of self mill like Grinding Station Perpetual Timepiece Unwinding Clock ect is that it can absolutely hose opponents tutors if they go to the top of the deck.

But maybe I will do a decklist for it soon. There was a ton of stuff that I thought would be good and fizzled when I was testing it, and it took forever to get kinda right : )

kevin on Scrap Trawler + Grim Monolith …

6 months ago

If I were to tap and sacrifice Grim Monolith to Grinding Station with Scrap Trawler on the battlefield, Would I be able to play the grim monolith again and net 1 mana? Or would the layering of abilitys not allow this interaction to happen

lagotripha on Help with my landfall deck

8 months ago

The two main things I'd look at for that list before running either of those is upping fetch numbers - if you're stuck on majority basics for budget reasons, Terramorphic Expanse and Evolving Wilds still get you triggers.

Fetches trigger crabs twice, and that is what makes crabs good. Same with other landfall effects.

Second, I'd be less worried about the life loss from fetches if you are just fetching basics or a triome. When you fetch a shockland you are basically lightning bolting yourself, which can need lifegain, but is usually offset by more reliable sideboard lifegain or mainboard control. Card draw from courser/tatyova is the reason to run them and they are great at that, but effects to keep your gameplan running are where to focus.

If you are looking at buried ruin, you need to run artifact/mill synergies beyond just crucible. Shriekhorn+Grinding Station can work, especially with some of the infinite combos that grinding station offers, but its something that needs to be built around. You are in the right colours for Shardless Agent if you're prepared to lean into speed + value rather than counterspells.

Probably the biggest utility lands you could run would be Bojuka Bog, but without primetime shenanigans it can be hard to hit the things you need with it - Ashiok, Dream Render type exile graveyard effects matter because it takes one 'shuffle your graveyard into library' eldrazi to shut down the mill plan otherwise. Tormod's Crypt, Nihil Spellbomb or Lantern of the Lost are cheap and helps solve the problem.

Best of luck brewing crabs - its a fun archetype and has some neat brews - I'm partial to 12 crab with the snowlands and ambush vipers, but it all works.

Necrosis24 on Zabaz EDH

8 months ago

Nothing stands out much beyond what has already been said, I built a fairly similar deck. Only two cards I might suggest are Scourglass and Starnheim Courser but neither are necessary just something to think about. Keep in mind Scourglass acts like a Nevinyrral's Disk and will put a target on your back until you crack it and it doesn't help that it has a timing restriction.

For fun you can always throw in a Phyrexian Triniform or Triplicate Titan. You would get more value out of them with cards like Grinding Station and Blasting Station. But they can pair with Cathars' Crusade which if they die you get a net of three 6/6 creatures. You could also pair them with Arcbound Crusher + Animation Module.

Kadj on Consistent oracle aria breach combo part 3

8 months ago

btw breach+Grinding Station+ any 0 mana artifact is infinite

LeonSpires on Sexy Bird Boy: cEDH Teshar

9 months ago

@ Chaotic_Justice Thanks for your suggestions and giving my list an upvote. I appreciate you taking the time to check out my list.

Emancipation Angel is good in more casual lists then mine. The 3 CMC is more problematic here. I am already running Kor Skyfisher and Glint Hawk. If I decide I need another of these effects I will add in Aviary Mechanic (2 CMC). However the better combos in the list use the graveyard and include Junk Diver, Myr Retriever, Scrap Trawler, and Workshop Assistant. The 3 CMC cost here matter less as all the pieces are artifacts and trigger Teshar's ability.

Aetherflux Reservoir used to be in the list before it became more competitive. Yes Walking Ballista is the go to win con but Altar of Dementia, Blasting Station, and Grinding Station also win the game if Walking Ballista is exiled. The problem with Aetherflux Reservoir is it doesn't do much except act as a way to win. All the other ways I mentioned are sac outlets when unable to win on the spot / mill you into the win. If I was to add another win con to the deck I would add Altar of the Brood (also used to be in the deck) as 1 CMC is more likely to be useful in triggering Teshar.

Rings of Brighthearth is tempting. I am very familiar with the combos around it. Used to run Arcum Dagsson cEDH before the Paradox Engine banning. But this list for Teshar is so tight I'm unsure of if there is a place for it here.

The card I have been considering is Voltaic Key / Manifold Key for the value they can get with Grim Monolith, Basalt Monolith, and Mana Vault. Of course I would also love to add Lion's Eye Diamond. If only my budget allowed for it.

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