Progenitus

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters (MMA) mythic rare
From the Vault: Legends (V11) Mythic Rare
Conflux (CON) Mythic Rare
Promo Set (000) None

Combos Browse all

Progenitus

Legendary Creature — Hydra Avatar

Protection from everything

If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.

Progenitus Discussion

FenrisBurgess on The Library of Legends

2 days ago
  • I think deciding upon a fixed strategy will help greatly. I can't really figure out what you're going for here other than legendary tribal aggro, and even then Lavinia, Azorius Renegade and Child of Alara are raising me questions.
  • There's no direct win-con that I see.
  • I can't really suggest any specific strategy either because I'm not you.
  • What I can say is that if you want to run aggro, neglect control spells and board wipes and go for stuff that increases power and mana to cast big boys like Progenitus .
  • If you want to run midrange, go for more cards like Nicol Bolas, the Ravager  Flip.
  • If you want to run control, lay down more legendaries like Lavinia. Zur might be good too.

Boza on The RPG Game

1 week ago

OK, I am sorry this is a bit confusing! Caerwyn's suggestion to make this a deck rather a thread will work a lot better given the limitations of the threads. It will work better to keep a clear and cohesive story and have a clear place for outside questions.

I will work on that - I will make a new thread with revised and cleared up rules, and make the deck page, making sure to tag several of the people that already commented and keep the thread open for any rules questions or concerns outside the game.

Regarding power creep - is it really that important? This is just for fun, and if someone wants to be Progenitus , who am I to stop them? Probably won't be fun to easily solve every challenge. But that would probably mean they won't be selected as the DM for the week, so there is a self-balancing there as well.

TypicalTimmy on The RPG Game

1 week ago

It may be worthwhile to also request a limit on the PCs that users on the site can create. While coming up with something akin to Progenitus is great and all, it immediately offsets the dynamic nature of the game and does one of two things;

  • 1.) Other users will justifiably increase their own character's power level in order to meet that of what the current meta is now described as.
  • 2.) The challenges will become increasingly mundane as everyone now has plot armor.

In a word, let's try to avoid Power Creep.

To do so, I think the best way possible is to limit two things:

  • 1.) The color identity of the PCs. Nothing 4c or 5c. That gives far too much power to a character. While it is true that 4c is one of the hardest things to achieve balance for, it is also a pitfall as I have seen many users in the Custom Card Challenge slap on paragraphs worth of information, mechanics, and abilities thinking that with each slice of the pie, you can increase the overall potential by 100%.
  • 2.) PC cards should have a limitation of characters involved. That is to say, you can do whatever you'd like, but you have a physical character limit for the card. If you can fit it onto a realistic card, go wild. If you can't, trim it down a bit.

While Garruk Relentless  Flip has the most text on the card, between both that side and Garruk, the Veil-Cursed we must keep in mind that we are dealing with single-sided cards.

I'd like to turn our attention to a creature with, oddly enough, no mechanics whatsoever: Yargle, Glutton of Urborg . Including spaces, Yargle has 189 characters to the mechanic box of the card.

I believe this is more than enough, but let's be cool and round it up to an even 200. If you can make your card work in 200 characters (Symbols count as 1x character each), you're good. If not, please trim it down.

You can use THIS SITE to check character counts. It includes spaces when determining it.

By my own admission, Braux actually fails this criteria as he sits at 291 characters with flavor text, and 219 without. I think we can honestly disregard flavor text as it holds no mechanical function on the card.

Zacama, Primal Calamity actually holds 235, so consider the 200 limit more of a loose speed bump. If you need to go 10 - 30 characters over, feel free to as long as it is thematically and flavorfully appropriate. Once you reach 200 characters, look into simplifying, restricting, or nerfing.

And there is a strong tendency to replace character names with ~ on the card. While this can help reduce character limitations, keep in mind it IS kind of cheating - especially if your character name is a very long one. Some cards, such as Yorvo, Lord of Garenbrig will actually reduce the full name of the card down to just the first name of the character. Consider that as a template to save space if you must. In fact, doing so for Braux (My Minotaur) further reduces his text box down to 198 - 2x characters under the 200 soft limit I mentioned earlier.

By the way; Yorvo? 283 characters. So, again, it's really more of a soft limit / suggestion, not a concrete rule.

That being said, Boza has ultimate authority in this thread and follow whatever their wishes are :)


Everything above the line? 3,271 characters. :3

DemonDragonJ on Arcane Encyclopedia or Arcane Signet?

3 weeks ago

I have decided that I shall evaluate each deck based upon its individual needs; for example, all of my decks that contain both red and white shall have Arcane Encyclopedia , because those two colors have the least emphasis on gaining card advantage in this game, and card advantage is of vital importance in EDH, whereas my five-colored deck (with Progenitus as its general) will have Arcane Signet , because the high mana curve of that deck makes that card a necessity.

Chesu on Unexpected Results.dck

1 month ago

How do you not have a Progenitus in here?

becks16 on Hexdrinker/Finale/Tooth and Nail Modern v2

1 month ago

Hey darkdexterminate, thanks for the encouragement! Do you have a link to your deck list? I would love to compare.

Having 1 or 2 mainboard Naturalize / Beast Within is probably a welcome change, as I have had problems in the past with people running those types of cards. I have to think about where I would cut (probably a Garruk or Lightning Greaves?).

And to answer your concern about Xenagos, God of Revels , if you take another look at the description, he is only really used as a companion to Emrakul, the Aeons Torn in the case that you have Tooth and Nail and don't have a maxed Hexdrinker . In all cases with Progenitus and with maxed Hexdrinker , you either use Finale of Devastation for x > 10 for +10/+10 and haste, or you grab 2 God-Eternal Rhonas to quadruple Hexdrinker 's power. So for all the cases I have listed, you don't need to target them with Xenagos.

Finally, I have actually considered both Priveleged Position and Asceticism in the past iteration of this deck, however like you said, putting a full turns worth of CMC into one of these is often not a good idea. This is where I got the idea of adding both Lightning Greaves to mainboard (also helps our dorks pump mana the turn they come out), and Vines of Vastwood / Spellskite to sideboard. The other cards are interesting, Predator Ooze feels slightly slow for my case since we are aiming for a sub 5 turn win. However I do have some interest in finding some more synergies with Xenagos and or Progenitus but ultimately haven't found anything that fits around my ideas yet

Red_X on Help

1 month ago

How competitive do you want this to be? Because if this is super casual and playing with friends, this is fine. If you want this to be competitive in some format, there's a lot of changes you probably want to change. I'm guessing you're going for somethin in between, where you can win a few games at your local store, but you're not going to a grand prix anytime soon. If you want an example of a competitice deck that's looking to do something similar to what you are, legacy sneak and show is probably the closest thing https://www.channelfireball.com/articles/level-one-legacy-sneak-and-show/. You obviously don't have to go that route, but that's an example of a competitive deck. Regardless of what you do, I would recommend cutting down on the different types of creatures and then max out on the best ones. For instance, Celestial Force is a really weak card, and is objectively worse than something like Progenitus when cheated in. Generally you want to pick your best 2 or so creatures and run 4 copies (but if this is casual you don't have to worry about buying extra copies of the best creatures, just play what you have). And yes, apex allisaur is illegal, but anybody who sees it in the brew is going to assume it's a deck that is just waiting on apex,so it's fine.

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Progenitus occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%