
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Progenitus
Legendary Creature — Hydra Avatar
Protection from everything
If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
Unlife on BBEG Deck Ideas
2 days ago
saluma I like Tiamat, it is 100% a DnD BBEG and dragons are big and nasty.
KBK7101 I like The Tarrasque, but it does feel kinda meh, similar to Ghalta who's very strong, but just doesn't feel as 'world-ending'. I'd forgotten the gods though, maybe some sort of aristocrats-animator thing. The captain is fun, but he has the more 'hit and run' thing going for him as a pirate.
DreadKhan I've played with Kresh the Bloodbraided before, he can be fun but he can also feel a bit clunky which was why I;d dropped him previously. Sauron, the Dark Lord has that traditional world ending feel, and his ward cost means he dodges most removal. I'd forgotten goad was a thing, it brings me back to Queen Marchesa, a more political goaded build to manipulate other decks. In terms of the decks competing against one another, I think they're fairly balanced at the moment, but they're also still being tuned and adjusted.
legendofa Well, gonna start with a massive thank you first, that's a wicked great breakdown. With this massive list, maybe I'll add a second in command deck along with the BBEG one....
I'm not worried about it being directly connected to the forgotten realms, just kinda having a DnD class/BBEG 'vibe' for lack of a better word (I mean, my paladin deck design is knight tribal helmed by Syr Cadian, Knight Owl) Among that massive list, Konda, Lord of Eiganjo, Progenitus, Uro, Titan of Nature's Wrath, Umbris, Fear Manifest, Momir Vig, Simic Visionary, and Malfegor all stand out. Your dimir list also reminded me of Runo Stromkirk Flip as a big monster summoner.
TypicalTimmy Dihada is an interesting choice, maybe a deck full of brainwashed missing adventurers. A lot of these suggestions keep leading me back to mardu, so I may take a deeper dive there.
Either way, this has been massively helpful. Course, now I have the opposite problem, so many choices to narrow down.
legendofa on BBEG Deck Ideas
3 days ago
For my breakdown here, I'm focusing on characters who are villains in their story arc and characters who don't have much specific backstory. Pretty much any legendary creature can be flavored as a villain in front of the right deck. I'm also not focusing on the Forgotten Realms sets, I'm broadening the net.
What's available:
: Eldrazi or artifacts. Most of the artifacts are either hero-aligned or not an independent threat, like Graaz, Unstoppable Juggernaut. If you want a challenge, Omarthis, Ghostfire Initiate, but I wouldn't, just for lack of depth.
: Villains are oddly centered on Old Kamigawa. Konda, Lord of Eiganjo is a near-immortal emperor and master duelist. Hokori, Dust Drinker is destroying resources and the land. And, of course, there's the apocalyptic, unrelenting evil that is Hazduhr the Abbot.
: Heidar, Rimewind Master is an elementalist fanatic. The manipulations of Orvar, the All-Form or Kami of the Crescent Moon could cause problems, as could a big sea creature like Tromokratis or Charix, the Raging Isle.
: Pretty much everyone. It's easier to count the people who aren't outright villains.
: Relatively few actual villains, but a bunch of manipulators, dragons, and angry people that could fill the role.
: A bunch of wild animals and nature types. No scheming villains, but a good selection of rampaging monsters. Meng Huo, Barbarian King would be a unique choice (if you're willing to.proxy or drop $150+).
: Polukranos Reborn Flip is the most (only?) villainous character in these colors.
: Lots of options, from the behind-the-scenes manipulation of Lazav, Dimir Mastermind to the illithid Captain N'ghathrod, Gisa and Geralf's necromancer army, whatever Umbris, Fear Manifest is, and a lot more.
: A few options, but lots of depth in them. Insane biologist Momir Vig, Simic Visionary and his magnum opus Experiment Kraj, nature's avenger Uro, Titan of Nature's Wrath, or maybe Aesi, Tyrant of Gyre Strait is flooding the area.
: A very deep and wide pool for villains. Vampires, demons, dragons, demon dragons, warlords, torturers...
: Grakmaw, Skyclave Ravager joins the ranks of the big scary monsters. A more calculating BBEG would probably be one of the death lords like Jarad, Golgari Lich Lord. Vhati il-Dal or Old Rutstein or probably more storyline villains than BBEG material.
: A very shallow pool. Storvald, Frost Giant Jarl, Rubinia Soulsinger, and maybe Falco Spara, Pactweaver or Katilda and Lier (mostly because of Lier) are the best options for an Archenemy villain. I'd throw Kros, Defense Contractor in, but goading is kind of limited when you're the Archenemy.
: This color set will probably be either a cold, distant, merciless villain or a manipulative puppet master. Raffine, Scheming Seer and Oloro, Ageless Ascetic fall into the first category, and Sen Triplets and The Ever-Changing 'Dane in the second. Varina, Lich Queen is another option for a zombie army.
: Big, angry, and violent, with some good dragons. Xira, the Golden Sting and Vazi, Keen Negotiator break out of this mold, but they strike me as more lieutenant-types, not arc villains by themselves.
: Not much; these tend to be either heroic or big smashy monsters. Uril, the Miststalker could work.
: Queen Marchesa is a classic, as you mentioned, and Edgar Markov is right there, too. Actually, this color set has some good depth and variety for an Archenemy. Some are more overtly villainous, and some are just very martial. My top picks would be Edgar, Licia, Sanguine Tribune, or Tariel, Reckoner of Souls.
: Mostly either weird esotericism or "nature's avenger" types. I don't think any of these are outright villainous in-story, but most of them have loose or vague stories. With the right deck, this could be a unique and interesting villain. Riku of Two Reflections is my top pick.
Four-color sets in general: Any of them would work, except for a couple of the .
: Use this color set if you want a truly apocalyptic feel. saluma mentioned Tiamat, which is a very good choice, and finding a way to get through Progenitus or O-Kagachi, Vengeful Kami is a story of epic scale.
Delphen7 on How does Progenitus's replacement effect …
3 months ago
Say I cast Wasteful Harvest. I mill 5 cards, one of which is a Progenitus (whose replacement effect will immediately shuffle him back into the library). Let's say this is the only permanent I mill.
Since Harvest retrieves milled cards, you can usually retrieve cards even if they didn't enter the graveyard (maybe because of Leyline of the Void). But how does this work with a card that enters a hidden zone?
legendofa on
comm computer
3 months ago
Toha, the Prehistoric? I'm not familiar with that one...
So the goal is to turn the game into an automatic and independent system. Seems like a long shot, where you get exactly the right cards with minimal disruption. Still, I like the idea.
As far as the commander goes, since it's not critical for the deck's function, I think any five-color option will be more or less usable. How about Garth One-Eye for some more interaction? Progenitus would make a statement, too.
ET_ASH1228 on progenitus or morophon
5 months ago
i want to make a five colored hydra deck and i cant decided which one to use between Progenitus and Morophon, the Boundless. so which one do you think is better for a 5 colored hydra commander deck
DemonDragonJ on Why Does Damage Increasing Work …
5 months ago
Since I am building an EDH deck with Gisela, Blade of Goldnight as the general, I read the rulings for her, and the rulings stated that, if multiple effects modify how much damage is dealt, such as Gisela combined with Torbran, Thane of Red Fell, the player receiving the damage chooses how to apply those effects, which does not make any sense, since, in most other situations in which multiple replacement effects apply, the controller of the effects chooses how to apply them (such as a player controlling both Progenitus and Rest in Peace). I also am not pleased to know that, since the player receiving the damage will always apply the effects in a way that minimizes how much damage they receive, whereas the controller of the modifying effects will want to apply the effects in a way that maximizes the damage; for example, the player dealing the damage would want to apply Torbran's ability first and Gisela's ability second, but the player receiving the damage would want to apply Gisela's ability first and Torbran's ability second.
What does everyone else say about this? Why does the player being dealt damage, rather than the player dealing the damage, choose how to apply modifying effects?
Coward_Token on UB: LOTR
6 months ago
Spoiler season starts at May 30
So this is one of the few UB:s I'll reluctantly admit that I kinda like, since Tolkien's work doesn't clash too much with MTG's more generic fantasy flavor. From what I'm seen, I'm actually kind of dissapointed that that they're not doing more to differentiate their character designs from the Jacksson movies?
My card thoughts Show
Have (2) | Goody , metalmagic |
Want (1) | AjaxSlumbering |