|Commander / EDH||Legal|
Printings View all
|Commander Anthology 2018 (CM2)||Uncommon|
|Commander Anthology (CM1)||Uncommon|
|Commander 2015 (C15)||Uncommon|
|Commander 2014 (C14)||Uncommon|
|Modern Event Deck (MD1)||Uncommon|
Combos Browse all
: Gain .
, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it into play, then shuffle his or her library.
|Have (8)||orzhov_is_relatively_okay819 , pskinn01 , , LordBlackblade , Thunderbeard , metalmagic , Zyrook , Regulus1010|
|Want (9)||gigimaci , Ignis_Rana , Kartracer66 , doubleone44 , Josh_theWizard , raefgall , VIICities , nufmen , Sammii72|
Ghost Quarter Discussion
17 hours ago
I posted this on your help slot but here it is again so you dont have to flip as much. - So 4 Liliana's is a great thing to have which i see you do have. Now you want the most effective one drop and 2 drop spells you can get your hand on. - 4x Inquisition of Kozilek 4x Raven's Crime (you are trading 1 card for 2 thats why its so good) 4x thoughtseize (best hand disruption in the game!) 4x Collective Brutality I see a lot of these in 8-rack decks, probably because its a versatile card. - Smallpox is life loss, removal, and card removal! - Fatal Push is a classic removal spell in black in modern because of fetch lands and cards like Ghost Quarter . - you have all 4 racks which is good, I am unsure about Ensnaring Bridge he isn't the strongest card in modern (surprisingly), and for sure isn't worth 4 card slots. - Shrieking Affliction is an amazing card for you, so its good you have 4. - Every 8-rack deck i have seen has 4x Mutavault so he is probably important. None of them have had Deathrite Shaman . 2x Hostile Desert could help as well.
17 hours ago
- So 4 Liliana's is a great thing to have which i see you do have. Now you want the most effective one drop and 2 drop spells you can get your hand on.
- 4x Inquisition of Kozilek 4x Raven's Crime (you are trading 1 card for 2 thats why its so good) 4x thoughtseize (best hand disruption in the game!) 4x Collective Brutality I see a lot of these in 8-rack decks, probably because its a versatile card.
- Smallpox is life loss, removal, and card removal!
- Fatal Push is a classic removal spell in black in modern because of fetch lands and cards like Ghost Quarter .
- you have all 4 racks which is good, I am unsure about Ensnaring Bridge he isn't the strongest card in modern (surprisingly), and for sure isnt worth 4 card slots.
- Shrieking Affliction is an amazing card for you, so its good you have 4.
As for your SB (sideboard) 100% of decks have: 1x waste not, 4x surgical extraction, 2x dark confident. I would recommend damping sphere for when you fight storm.
22 hours ago
Honestly Tom Ross' list is pretty much perfect. You could adjust the amount of removal based on needs for your local population, but in general I'd look at his list to compare.
General strategy of the deck is destroy all lands Smallpox , then (dependent on a low basic land count for Field of Ruin or Ghost Quarter since most modern decks only run 1 or 2 basics) and discarding both your hands. Then you just having The Rack or Shrieking Affliction slowly grind them down. Vman was spot on.
It plays like Pox in Legacy, exact same concept.
1 day ago
Hello there good sir, I am an avid 8rack player (actually known as the resident "bad player experience" player) around my place specializing in Land destruction, infect, mill and discard. So I may be able to help you out =)
First of all, since im assuming you are still somewhat new to 8rack i just want to make a disclaimer. People will generally not really enjoy playing against you. *rack is the type of deck to cause grunts and make people want to go to the next game. so if you arent the type of player that enjoys seeing others in misery i do suggest picking up a different deck. Overtime it really gets to pilots of 8rack.
Now lets get to the deck:
Firstly i see you are running 21 lands 7 of which are colorless. 8 rack might have a very low curve but its been generally established you should run 23-24 lands (personally im a 24 fan)
Also people have done the math for AAAGGEESSSS. With 4 urborgs and 24 lands its been noted you can have up to 5 colorless sources. Most people only do 4 but some go for the additional 5th as either Field of Ruin , Hostile Desert or Blinkmoth Nexus . Ghost Quarter is cool and fast, but losing lands early unless its pox value does hurt the deck.
heres a few more core ideals of 8rack deckbuilding:
Usually theres 6-8 targetted 1 mana removal spells (and you always play these first) the most common form found is 3x Thoughtseize with 4x Inquisition of Kozilek but if budget is a concern Blackmail is the next best choice followed by Duress . I alongside the majority of people run 7 of these cards.
Delirium Skeins is generally a sideboard card. its boarded in versus that leyline that gives hexproof (making your targetted discard worthless) or against controll decks that draw so many cards where 1 for 1 discard isnt good enough. the reason why its not mainboard is because its too slow.
another important note is to play 4x Raven's Crime YES, i know the card looks weak. but that is what every new player to 8rack feels like. but ask any veteran and its easily one of the most important and best cards in the deck. many times on turn 2 will you ravens crime into discarding a land for another activation. assuming you were on the draw and played a 1 mana discard spell t1, and your opponent played 2 spells and 2 lands hes 1 card away from being hellbent already. the card makes lategame lands fodder and its easy to discard to smallpox or lily. PLAY 4 NO QUESTION.
Infernal Tutor is a card some people like, some dont. most people who do like it usually have it as a 1 of but ive never played with it personally so i cannot really comment on it.
This seems like quite a wall of text already, so feel free to ask any specific questions you may have, im always glad to help. also, 8rack is a deck that requires alot of practice to win hard matchups with. so be patient =)
4 days ago
After a bunch of playtesting and goldfishing I've got a new baseline going that is working pretty well.
Turns out new Ugin doesn't help the deck all that much, and really only does the ramping the Oblivion Sower can, but a lot more awkwardly since I can't ramp plain colorless as well as I can Eldrazi. Upped the number of new Karns to compensate for this. Not sure what the right number is, but I hardly saw it at 2x, so now to try 3x.
Matter Reshaper helped fill the gaps in the curve, as well as provide a little bit of CA.
Cindervines in now in place of a few instants. The fact that I can put this down before it's needed really frees up the mana turn-by-turn. I'll have to see if the split cost ends up hurting too much to run it with the current landbase.
The 1-of Phyrexian Metamorph has been awesome so far! Copying my own Thought-Knot Seer is great, and even the larger Eldrazi (unfortunately you lose the cast triggers) has worked out well. The best part is copying an opponent's key permanents (with the help of LMC), like planeswalkers. Since Metamorph is entering the battlefield as a copy of that planeswalker, it still starts at the appropriate level of loyalty counters. This has been huge when copying a Lili, Karnfather, regular Ugin, etc..
Still have a lot of playtesting and adjustments to do. I would really like to get a little more LD into the deck, even if it's just getting the GC's back (might drop some Voids), but so far it is very fun, and the most I have ever been able to use LMC.
Let me know if you have any thoughts!
4 days ago
maybe: Dark Depths
6 days ago
Which Liliana do you speak of?
6 days ago
Nice deck. I love zombies too, so i got my zombie deck (still not sure what to do with it, but at least i can consider it as something to start with). I think the main problem of this (and mine too) is that it lacks a stronger interaction with your opponent, then i think some cards like Inquisition of Kozilek or similar could be great cause they can ruin opponent's plan before he makes it real. I think Liliana could fit in any zombie deck, with our zombies that could be very nice chuck-blockers too protecting her; she could be a nice win con making a zombie deck more dynamic. Something like Ghost Quarter or Field of Ruin could be amazing vs a tron deck, but i actually don't know how they would fit in a MonoB that really needs for that black mana cost. Well, i never considered Cryptbreaker cause he's not enough aggro, but i will definetely try it in mine too; Copter seems amazing, i'll surely add it to my deck. Not very sure of the zombie confidant but i can give it a try. +1
Ghost Quarter occurrence in decks from the last year
All decks: 0.62%
All decks: 0.44%
Commander / EDH:
All decks: 0.12%