Ghost Quarter

Ghost Quarter

Land

: Gain .

, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it into play, then shuffle his or her library.

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Ghost Quarter Discussion

Jackfrost23 on Lacerating Landfall (Budget)

2 weeks ago

You should definitely lower your curve. Even with all your ramp cards like Emeria Shepherd and Rampaging Baloths are far to slow. If you want to stay as a more midrange deck some cards I think you should consider are:

Zuran Orb: this combos excellently with Titania, Protector of Argoth and Elvish Reclaimer. It can easily be fetched with Urza's Saga (which is also a great target to fetch off of Harrow). Urza's Saga + Ramunap Excavator is also a really great combo.

Kazandu Mammoth  Flip: this is an excellent beater that can also be played as a land.

Ancient Greenwarden: although this is more casual then the other cards I've suggested so far once it synergises really well with your gameplan so I thought I would suggest it anyways.

I would also suggest running some utility lands that could be fetched with Elvish Reclaimer or Harrow. Some good ones off the top of my head are:

Blast Zone: Having tutorable removal is always excellent and Blast Zone is even better due to its combo with Ramunap Excavator. It might also be good to add Crucible of Worlds as extra copies of Ramunap Excavator that aren't affected by most removal.

Some other cards you should consider are Lair of the Hydra, Ghost Quarter, Steppe Lynx, Skyclave Apparition and Knight of Autumn.

WhiteLippedWizard333 on Flavor town

3 weeks ago

I'm loving the flavor of this list! TONS of good stuffs in the maybe board as well. There isn't much I could suggest other than more lands and ramp. From playing my version of this deck, I learned that due to the slightly higher average curve of the food and other cards it played better with 12 pieces of ramp and 36 lands. I started with 10/35 and was consistently being outpaced by most of the playgroups I was with. Myriad Landscape is a fantastic card for anything that has synergy with sacrifice. Field of Ruin and Ghost Quarter can both get rid of those pesky Cabal Coffers , Gaea's Cradle , or any other crazy game swinging lands and have the added benefit of the sac. trigger. Evolving Wilds and Terramorphic Expanse are both great for T 1-4 mana fixing, and I'm sure it goes without saying that ANY of the more pushed fetches are just good on this deck. Lotus Field can also be good SOMETIMES... I found myself waiting to play this once Korvold is out which screwed me over more times than it helped me, but I guess that greedy mentality is flavorful for the commander. Ramp... Nature's Lore and Rampant Growth over there in that maybeboard deserve to be in the deck. Harrow serves the deck well once Korvold is out. Same thing with Renewal Just sac one of the lands you used to cast it to get a +1/+1 and draw 2? Yes please! Fae Offering I feel also fits the flavor of the deck and provides insane advantage once you get rolling on the cast and sac loops this deck wants. This is a great deck so far and I can't wait to play against it!

sergiodelrio on Can I use ghost quarter …

1 month ago

So, just to clarify, their land will be destroyed unless they can otherwise prevent it with a separate effect.

If they don't run basics in their deck it is simply put NOT YOUR PROBLEM.

That's the reason you'll most often find at least one basic land in competitive deck lists, so they can always fins something when Ghost Quartered or Path to Exiled.

SprkySprkyBoomMan on Can I use ghost quarter …

1 month ago

Maybe I should ask, what happens if you try to use Ghost Quarter and your opponent only has special land in their deck? My guess is that you just can't use the effect.

rdean14 on Card creation challenge

1 month ago

I absolutely love stax. Death and Taxes got me into Magic, especially Mother of Runes. My first deck featured Gideon's Lawkeeper, which remains among my favorite cards, along side Mom, Ghost Quarter, and Thalia, Guardian of Thraben.

I mean, my favorite and oldest deck is a Selvala, Explorer Returned deck which is about playing the fewest lands possible and trying to make everyone else play with as many lands as I am. I mean, what's the purpose of Hokori, Dust Drinker other than to untap your Lotus Field?


Tivan Sandstorm

Enchantment

At the beginning of each player's upkeep, that player chooses one of each permanent type among permanents they control. Tap all other permanents that player controls.

Each player may only activate one loyalty ability per turn.


I love that what each of us loves about magic is different and want to continue this:

Let's see a card which excites you!

sergiodelrio on Mono White Landfall

1 month ago

Since it is your theme, you should try to agressively double down on landfall triggers. This means most of your lands should be fetch lands of some sort and things like Flagstones of Trokair and/or Ghost Quarter (to possibly nuke your own lands). 10x actual plains would be plenty in here imho

+1 for being creative

Hav0cD3m0n on Slogurk Land matters (Without Landfalls)

2 months ago

Epicurus

Thanks for all advices! I actually didn't build the deck yet, will do it soon!

I don't play lands that destroys other one because my playgroup don't like playing against them at all. I only play Ghost Quarter because it gives another land to the player so it's fair trade.

I really like Groundskeeper and Grapple with the Past, and I will add them!

Not sure yet how consistently i'll run out of lands, but Goblin Charbelcher is worth a try!

Wave of Vitriol is genius, forgot about that card, thanks!

Grasshoppeh1 on ZUSI

2 months ago

From Azusa player to Azusa player I like GASSSS, rebuilding mine recently and I've noticed something techs. I've been running Ghost Quarter recently. It's a free shuffle, but with land destro utility

  • If you have Courser of Kruphix, Augur of Autumn, or Oracle of Mul Daya on the battle field, drain the lands/cards off the top of your deck first. You're more likely to run into a card.
  • Play Ghost Quarter
  • If you would get more value off destroying a land then do that. (Be aware they will try to balance out their mana base)
  • Alternatively if there is a card on top your library that is a dead draw, pick a tapped land or tap a forest for mana, kill your own land and search out a forest that comes in untapped. (use the float)
  • If you have Ramunap Excavator, Ancient Greenwarden or Crucible of Worlds of worlds on the field you an repeat the previous steps. You can also float the mana from the forests being destroyed for each land drop than play something.

Timeless Witness is an ok tech if you want recurrence. Your not running Woodland Bellower, so its a 1 mana tradeoff to potentially get something later. Best way to think of it, if you feel a four mana green sun is better than a five mana green sun with later recurrence then don't make the trade off.

Good luck

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