Tale's End

Tale's End


Counter target activated ability, triggered ability, or legendary spell.

Latest Decks as Commander

Tale's End Discussion

Polaris on Yasharn?

1 week ago

Small addendum, if you counter the sac trigger with Tale's End or similar, it will go off on your opponent's end step since it says "at the beginning of the end step," not "at the beginning of your end step." If you counter it again, it will attempt to sac once more at the end of your next turn.

Omniscience_is_life on Yasharn?

1 week ago

Yasharn, Implacable Earth won't stop you from having to sacrifice Underworld Breach, because what causes you to do so is a triggered ability. Triggered abilities use the words "when" or "whenever" or "at". Activated abilities are written as "[cost]:[effect]".

Tale's End, however, can stop triggered abilities; so you will be able to keep Breach until your next end step... where it will trigger again.

PurePwnage on The effects of countering a …

2 months ago

Hello everyone,

Let's say my opponents taps thier fetch land (ex. Polluted Delta , Flooded Strand , Misty Rainforest , etc.), and in response I cast Stifle or Tale's End . What happens to the fetch land? I assume it goes to the graveyard?

MAESTROJRmtg on JLK's Uro l Game Knights #33

5 months ago

I think JLK could have included some spells that counter triggered abilities, such as Tale's End or Disallow .

These could counter the sacrifice trigger from Uro and keep him around.

DevoMelvminster on Yarok Help

5 months ago

I’d drop some of the more expensive tap ETB effect such as Frost Titan or Icefall Regent , as well as Sakura-Tribe Elder and Cultivate . In their place, you could add more creatures with ETB ramp effects (especially if you want to run such few lands).

Wood Elves , Springbloom Druid , and Elvish Rejuvenator would all be great.

Vraska the Unseen and Tale's End also seem pretty lack luster in this deck. Maybe get a Muldrotha, the Gravetide and some more protection for the commander in here?

Last thing i’d suggest is raising lands to 32-33. I’m notorious for playing few lands compared to other people, but this deck needs more low cost ramp and card draw to make that viable.

Hope this was helpful. Have fun!

Jackfrost23 on Is there a reason why Armageddon is Good??

5 months ago

Thanks guys! Sorry I didn't believe you at first wallisface. I will have to replace those with some more Tale's End .

PaulMcleary on Mairsil, The Pretender (Updated)

5 months ago

Flamekin Village and Hanweir Battlements  Flip have haste built into manabase. If you go Endling , Blood Pet / Blood Vassal , Walking Ballista / Triskelion / Crystalline Crawler route you won't really need any haste effects but you're very reliant on Endling . Also I don't see any reason to run Tale's End over Stifle . Overall looks good but all Mairsil decks will fall to cards like Phyrexian Revoker , Pithing Needle , Sorcerous Spyglass , Gideon's Intervention etc... Unfortunate as he's a really fun commander when you get to bank a ton of abilities.

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