Nevinyrral, Urborg Tyrant
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Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Nevinyrral, Urborg Tyrant

Legendary Creature — Zombie Wizard

Hexproof from artifacts, creatures, and enchantments

When Nevinyrral, Urborg Tyrant enters the battlefield, create a tapped 2/2 black Zombie creature token for each creature that died this turn (was put into the graveyard from the battlefield.)

When Nevinyrral dies, you may pay . When you do, destroy all artifacts, creatures and enchantments.

Recommendations View more recommendations

kpres on Commander Deckbuilding Advice - A …

3 days ago

leon_bulminot, my 10% rule is "20% unless it interacts with the commander" and I end up including very few "win-more" cards because of that. Perhaps I should be more lenient? Take Anointed Procession for example: If I cast this card, it does nothing by itself. If my commander makes tokens (e.g. Kykar, Wind's Fury or my deck is making tokens, (e.g. Trostani, Selesnya's Voice, then it makes sense to include it.

For a while, I had been keeping Rooftop Storm in my Nevinyrral, Urborg Tyrant deck because it lets me cast my commander for free, and this combos infinitely with an Ashnod's Altar in play, making infinite zombies or wahtever. But, as I took the zombies out and replaced them with more non-zombie aristocrats, I decided to finally remove the card. Again, just not enough interaction with the rest of the deck. Win-more cards are deckbuilding traps, in my opinion.

legendofa on Varina Peanut Butter

1 month ago

Profet93 Most of the combos here are based around sacrificing Gravecrawler to Phyrexian Altar to generate , then using that to recast Gravecrawler from the graveyard to be sacrificed again. The third card in each of the combos provides the payoff through a "whenever a creature dies" trigger like Diregraf Captain, "whenever a creature enters" trigger like Wayward Servant, or counting the number of time a creature dies (in this case, as many as you want) with Nevinyrral, Urborg Tyrant or Rise of the Dread Marn.

The Ashnod's Altar + Gravecrawler + Rooftop Storm combo provides infinite . Similar to above, you sacrifice Crawler to Altar to create . Here, though, Rooftop Storm allows you to graveyard-cast Crawler for free, so you don't spend any resources to generate mana.

Goldberserkerdragon I've learned that very few times things are truly self-evident, and what's obvious to one person can be obscure to someone else. It's all a matter of experience.

77hi77 on Disk Boi's Zombie Disco

9 months ago

I've had a handful of games with this deck now, here's what I've learned so far:

1) It's a lot less straight forward than I thought. Commanders like Wilhelt, the Rotcleaver and Varina, Lich Queen generate value. You cast them as early as possible, make a lot of Zombies and draw a lot of cards with them. I figured I could build the same deck, have it generate its own tokens and draw cards without commander help, then cast Nevinyrral, Urborg Tyrant as a wincon or to reset the board. That has not been the case. I find that it's never the right time to cast him, either because my board state looks good, no creatures died this turn, or I don't have enough floating mana. Which brings us to:

2) Technically he's an 8 mana commander: he costs 6, let's assume I can sac him for free, his ability costs 1, and the way to reanimate him (like Supernatural Stamina costs 1. I'm not trying to play cEDH, but I'm definitely low on ramp in this deck, definitely compared to my other deck that I have on here: I BEG YOUR F@CKING PARDON??!!! - Razaketh with its like 25 ramp spells/mana rocks (necessary because that deck's cheapest wincon costs 11 mana).

I still enjoy what Nevvy brings to the table, I'll keep tinkering, but yeah I'm being humbled right now

77hi77 on I LOVE CHAOS

10 months ago

In another topic, I was talking about how inspired I am by decks that use Rakdos the Defiler as commander, how it's inspired me to look at Nevinyrral, Urborg Tyrant and how Rakdos shaped my Razaketh, the Foulblooded deck. In saying that, I realized how much I love chaos. As a friend of mine put it when I was describing my Razaketh deck, "I'm going down and I'm bringing everyone with me".

My question is, what unhinged chaotic cards/themes/decks do you like? The type where the whole game gets turned on its head, and no one truly knows how it'll pan out. Rakdos the Defiler is the perfect example, but I'm looking for more inspiration. I've seen other people ask this question and the conversation turned into cards with a lot of randomness built in, which is fine, but I'm just as much looking at things like Rakdos where you're paying a massive cost that may or may not pan out. Really, I'm looking at cards/mechanics/decks/themes that you think of when you think of the words "chaotic" and "unhinged". I want something funny to play against because of how unhinged it is.

Thanks all!

77hi77 on Zombie Tribal - Deciding My …

10 months ago

Well, I just went ahead and got myself Varina, Lich Queen, Nevinyrral, Urborg Tyrant, and Grimgrin, Corpse-Born. Each deck will play differently, but I feel pretty good about them all being based on the Wilhelt, the Rotcleaver precon for the spine of the deck. I might even go wild and pick up a Sedris, the Traitor King to go for yet another colour route. For now I'll leave it at dimir and esper, figure those out and how I want those to play.

Now to decide which Liliana suits how I want each commander to play best (and try to justify the answer not being Liliana, Dreadhorde General because she ain't cheap)

77hi77 on Zombie Tribal - Deciding My …

11 months ago

Hey all!

I have the Wilhelt, the Rotcleaver precon, I've been going through the wealth of resources online to see how I want to upgrade it. Then I learned of Nevinyrral, Urborg Tyrant. Down the line, if I ever become one of the people with like 50+ decks, I might built two separate decks for them, but for now I'm deciding which one suits what I want to do more.

I guess I'm trying to wrap my head around whether they'd need different setups (aside from the obvious colour differences). Ultimately, regardless of which one is my commander, I want the deck to go wide with zombie tokens and pump them up. Wilhelt is more involved, I feel like the deck will have other token generators and sac outlets, then Wilhelt is there to get extra value out of saccing the non-decayed tokens.

Nevy feels like a wincon. I wouldn't cast him to build up and generate value in the same way as Wilhelt. He feels more like a: let the deck do its own thing, cast Nevy, give him something like Malakir Rebirth  Flip, sac him, board wipe, he comes back and I have a full board. I've seen the combo with him and Phyrexian Altar, but I want more of a casual setting with no obvious infinite combos.

My question is, do they feel like different decks to you? I'm thinking they both need to spam token generators, lords, and sac outlets. The decks would play differently just based on how they interact with the commander, but I don't know how different the base of each deck would be (compared to, say, Gisa and Geralf, which is much more of a milling focus). Thoughts?

chivalruse on

1 year ago

Nevinyrral, Urborg Tyrant is a perfect commander for this deck. You tutor up Phyrexian Tower and soft lock your opponents out of the game by threatening to turn any creatures they deploy into your own 2/2 Zombies. You might have to take out some artifacts and enchantments just so you aren't blowing up all of your own stuff, but it's fully worth it.

Here's my list if you want to check it out:

Value / Grindy - Nevinyrral Esper Control

griffstick on You should you be putting …

1 year ago

Amulet of Vigor is in 13724 decks, that's 1% of 1374339 decks according to

Amulet of Vigor is 1 mana. If a permanent comes in tapped under your control, Amulet of Vigor untaps it. Boros Garrison? Untap it, Reshape the Earth? Untap them, Cultivator Colossus? Untap them, Army of the Damned? Untap them, Karametra, God of Harvests? untap them, Scapeshift? Kodama of the West Tree? Vesuva? Boundless Realms? Zombie Apocalypse? Nevinyrral, Urborg Tyrant? Traverse the Outlands? Splendid Reclamation? Do I need to keep going? Are there other things I need to mention?

By its self, it's worth it, to make your lands come in untapped. It's ramp no matter what. Do you disagree? Or do you think we should be putting this in every deck? Of course there is a few exceptions. So put it in 90% of decks.

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