Gyrus, Waker of Corpses

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Mythic Rare

Combos Browse all

Tokens

Gyrus, Waker of Corpses

Legendary Creature — Hydra

Gyrus, Waker of Corpses enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.

Whenever X attacks, you may exile target creature card with power less than Gyrus, Waker of Corpses' power from your graveyard. If you do, create a token that's a copy of that card and that's tapped and attacking. Exile the token at end of combat.

Gyrus, Waker of Corpses Discussion

Zike93 on

2 weeks ago

If I don’t discuss a card, it’s because that card didn’t feel like a card I’d want to play, or I didn’t think it was a viable commander. If I miss any really good options for my commander or leader, please let me know.

Adun Oakenshield TL?

Bartel Runeaxe

Darigaaz Reincarnated

Darigaaz, the Igniter

Gyrus, Waker of Corpses TL???

Karrthus, Tyrant of Jund

Korvold, Fae-Cursed King

Kresh the Bloodbraided

Prossh, Skyraider of Kher

Sek'Kuar, Deathkeeper

Shattergang Brothers

Thantis, the Warweaver

Vaevictis Asmadi

Vaevictis Asmadi, the Dire

Wasitora, Nekoru Queen

Xira Arien TL?

Honestly, looking through this list, most of these cards don’t appeal to me. That said, there were a few that could work if I really felt that I needed to go with Jund. First, Gyrus, Waker of Corpses is really interesting to me as a leader. I could use it as my commander, I guess, but it just isn’t that interesting as an effect to me. I want my commander to have more of an impact on the game than being big, and allowing me to reuse creatures for a turn. I like how it allows me to essentially dash in creatures from my graveyard, retriggering any enter the battlefield effects they may have, and another cool feature that Gyrus, Waker of Corpses has is that it doesn’t really lose value when I recast it from the command zone. I’d much rather spend 9 mana on an 9/9 than spend 12 mana on a 6/5 that’s only really worth 6 but I’m looking for a bit more in a commander, especially since I’ll probably be able to shuffle my graveyard into my library multiple times throughout the game. If I were to use a Jund commander, Gyrus, Waker of Corpses is there, but I know that there’s better commanders for me to choose from. As a leader, however, Gyrus, Waker of Corpses seems awesome. For one thing, he kind of breaks the 3 mana limit by having X in his cost, and bringing cards back from the graveyard is much more useful in a format that doesn’t have any Twilight's Call or Aphetto Dredging in it. For now, I think I’m going to move on, but I may come back to him later when I’m searching for my leader.

Kresh the Bloodbraided intrigues me. I can just imagine… Kresh the Bloodbraided is on the board. I also have a Dread Shade , and a Urabrask the Hidden out. My opponents have full boards with 4+ creatures each; the collective power of all my opponents’ creatures is something like 45. It’s my turn. I draw. GASP! In my hand, I now have Plague Wind . I cast it. SUDDENLY, all of my opponents’ creatures are gone except for one Seraph of the Suns (dang) and I have a 44/44 legendary human warrior, my 3/3 shade, and a praetor that makes all my opponents’ creatures enter tapped. Those are the kind of game-changing plays that I like. Kresh the Bloodbraided is definitely an interesting commander, but I really doubt that I’ll be using him, because besides Plague Wind and In Garruk's Wake , there aren’t any cards that really use him to his full potential. Unless there’s some way to destroy a lot of creatures in a short amount of time, he’ll never get very big, because a 10/10 is a threat that most players can kill and will kill before it becomes much bigger than that. So, Kresh the Bloodbraided just won’t be a very good commander 97.9% of the time (I calculated it) and, in the other 2.1% of games, I have the potential to dominate for a few turns until someone kills Kresh the Bloodbraided through literally any means other than damage, because Jund doesn’t have any decent counterspells besides Avoid Fate , and Regenerate isn’t a very good answer to Murder .

I like the sound of Vaevictis Asmadi, the Dire , but without much mill in these colors (besides Altar of the Brood , Waste Not , and Dread Summons , but 3/99 cards isn’t enough to make a mill deck), I don’t see much of a reason to play it. Sure, if one of my opponents plays a Sensei's Divining Top , I can get rid of it and hope that they don’t draw their Paradox Engine , but aside from getting rid of douchey cards I don’t see much of a purpose in playing Vaevictis Asmadi, the Dire .

This concludes my exploration of Jund commanders, and since the only options for a Jund leader, besides Gyrus, Waker of Corpses , are Adun Oakenshield and Xira Arien , I don’t think I’ll be using these colors unless I decide to use Yidris, Maelstrom Wielder as my commander, and Gyrus, Waker of Corpses as my leader.

ZendikariWol on Hail Hydra, Seeking Advice

1 month ago

I'mma be real with ya, chief... make Gargos, Vicious Watcher your commander. If not him, then Rosheen Meanderer . There is no reason for Gyrus, Waker of Corpses to be your general, as he's literally antithetical to casting X-spells! He can get almost none of your stuff back; just cut black and red, add some cards like Drumhunter , Abzan Beastmaster , Tuskguard Captain , Spearbreaker Behemoth , Moss Diamond , and heaping piles pf ramp.

In fact, if you want something a little less typical, it may be better to make a Marath, Will of the Wild deck with Paleoloth s, Spellbreaker Behemoth s, and all the removal, rocks, and ramp your heart could desire.

Still, that's all my opinion. Your deck is yours.

MrGuizee666 on Does Gyrus' ability triggers Balefire ...

2 months ago

If I attack with Gyrus, Waker of Corpses and put a token of Balefire Dragon tapped and attacking, does it still trigger the Dragon's attack ability?

ZendikariWol on Whose a better Reanimator/Aristocrats Commander ...

3 months ago

Well first off, are these the only commanders you’re considering or are you open to other options? Storrev, Devkarin Lich could be quite a but of fun you’re looking for something a lil more casual. Gyrus, Waker of Corpses is... not terrible ig?, Karador, Ghost Chieftain is awesome, Muldrotha, the Gravetide adds a lot of variety (especially with her new subcommander Yarok, the Desecrated !),

Is Jarad, Golgari Lich Lord really that hard to cast?? How much land ramp/colored rocks are you running? Turn 2 Golgari Signet or Rampant Growth or Nature's Lore gets him out on turn 3 for sure. Not to mention any fetch. There’s a litany of spells and rocks that can ensure you can drop him 100% of the time on turn 4.

Varolz, the Scar-Striped may be better than he seems. He basically transforms redundancy into a win condition. If you have Acidic Slime and Reclamation Sage that’s two counters. Any cards that you’re not using? Make ‘em power and toughness. Still, he’d suit ya better in the 99 of... actually, Storrev, Devkarin Lich . But he’s apparently not on your radar and Varolz is not a reanimator.

Caerwyn on Does Gyrus, Waker of Corpses ...

4 months ago

To answer your second question, there are three cards with variable casting costs where X is not directly referenced:


You can use the ≈ sign in the Mana cost section to search for X, then use NOT " X " (spaces inside quotes are important) in the Rules Text section to cut down a lot of the cards that are non-responsive.

Rhadamanthus on Does Gyrus, Waker of Corpses ...

4 months ago

Unfortunately no, this doesn't work. Unbound Flourishing will only do what it says, doubling the value of X. The total amount of mana you spent to pay for the spell will still be whatever you actually paid. There's no interaction at all with Gyrus, Waker of Corpses .

Yesterday on Does Gyrus, Waker of Corpses ...

4 months ago

Unbound Flourishing is a recently spoiled card from Modern Horizons. It's not yet in the database here.


Unbound Flourishing 2G Enchantment

Whenever you cast a permanent spell with a mana cost that contains X, double the value of X.

Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains X, copy that spell or ability. You may choose new targets for the copy.


I have it on the battlefield.

I cast Gyrus, Waker of Corpses and pay 2 mana for the X portion of its spell with no other cost reductions or additions, so a total mana investment of 5.

The value of X would be doubled from 2 to 4. I suspect that means jack, as Gyrus will still see that I have spent 5 total mana on it, and so will enter with five +1/+1 counters. Or does changing the value of X 'trick' Gyrus into entering with an additional two counters?

As an aside, Gyrus the only card I know that has an X in its cost but not a direct and exact correlation in its rules text. Are there any others like this? I don't know how to run a search for that in gatherer.

addictedtoplacebos on Big Trouble in Little Jund

6 months ago

For card draw I'd add Garruk's Packleader and Runic Armasaur , also I feel like Gyrus, Waker of Corpses fits with the mechanical theme you're going for, and is Jund colored hydra, peak flavor, very tasty.

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Gyrus, Waker of Corpses occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%