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Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Cast Down
Instant
Destroy target nonlegendary creature.
kamarupa on Ally Do Is Win
6 months ago
Why Bone Splinters? It just seems like a bad option for this build. The more Allies you have, the better, so saccing one is kind of painful. AND it's only sorcery speed? Vendetta seems aligned with the deck's strong suits - you don't have any spells like Speaker of the Heavens that has a lifegain threshold, so whatever life you gain is just insurance anyway, right? There's also Path to Exile, Fatal Push, Cut Down, Cast Down, Devour in Shadow... so many more. I know some of those are over $1, but really, the added cost isn't that significant, and there are def plenty of instant speed removal spells for under $1.
DarkKiridon on Eternal Vampires II
10 months ago
Stromkirk Captain, Dusk Legion Zealot, or Cemetery Gatekeeper over Sanguinary Mage. Also Vampire of the Dire Moon is good too. Henrika Domnathi Flip might fit in here. Your mana base is weird, but that's just my opinion. :)
Fatal Push, Infernal Grasp, Cast Down, Terminate, Dreadbore for other removal suggestions.
thijmnesoy on Pauper Jund Midrange (based on Modern Jund)
11 months ago
very sweet list! you totally convinced me on Essence Warden and Wakedancer. The only remarks I have to this deck are that I would put Cast Down instead of Doom Blade, or even Feed the Swarm, which works kind of like Abrupt Decay since it also hits enchantments. Furthermore I would use Divest instead of Ostracize.
Then, I wanna suggest Sibsig Icebreakers as a little Liliana, in addition to Chainer's Edict
Optimator on Goro-Goro and Satoru - Explosive Entry (v0.3)
11 months ago
You've got a really nice, disciplined, low curve. If it were me, I'd switch out Impact Tremors for Warstorm Surge for the extra oomph and the removal option. I suppose if you're getting a lot of small tokens per turn the Tremors damage will really add up, so maybe swap out Cast Down? Five damage from a dragon token entering will kill a lot of things, and the option of sending it to the face might be worth the times where the five damage can't kill a non-legendary--counterbalanced by Cast Down not killing legendarys but perhaps five damage would.
K4nkato on Mono black, pauper, control, burn, and combat
1 year ago
^ to expand on the comment above, Pauper’s premier black removal are Chainer's Edict and Cast Down.
nuperokaso on Ninjas and Rogues
1 year ago
Remember that you are an aggro deck. As such, you want to lower your mana curve. You don't want to give up on card advantage, but you are willing to ignore life gain and pay some life instead.
- Bone Splinters. March of Wretched Sorrow These are card disadvantage. Try Dismember and Fatal Push. Notice that it mentions "permanent left the battlefield". This works well with your ninjutsu.
- Soul Transfer. You have no chance to control both an artifact and enchantment. If you want to destroy planeswalkers, go with Hero's Downfall.
- Assimilate Essence and Scatter Ray. Playing counterspells that hit just creatures is bad if you are playing black. Either play an universal counterspell such as Mana Leak, or play direct removal which can hit creatures that are already on the battlefield.
- Battle-Rage Blessing and Return to Action. Search for a 1 mana alternative with an unside, such as Feign Death, Undying Evil or Slip Out the Back
- Collective Nightmare, Anoint with Affliction and You Are Already Dead. These are garbage. Play any of the good 2 mana black instant removals, such as Cast Down, Doom Blade, Go for the Throat, Infernal Grasp, Ultimate Price, Power Word Kill, Heartless Act
- Ertai's Scorn, Extinguish the Light, Debt to the Kami. These are somewhat a little too expensive. You are an aggro deck, so play more tempo oriented cards. Try something from Remand, Memory Lapse, Undermine, Clawing Torment.
debuf on infinite rats
1 year ago
what the heck is a "tax and stax war"?
also, I think that I will replace Cast Down with No Mercy considering it will counter my friend's (possible) double strike ability Atarka, his Thunderbreak Regent, and his Drakuseth, Maw of Flames, or just any dragon that manages to hit me.
legendofa on infinite rats
1 year ago
Then it's safe to keep Cast Down. At this point, especially if you're at your budget limit, keep the deck as it is unless you have a specific switch you think will improve it. All the cards have a role, and you have good coverage.
Let us know how it handles Atarka, if you think it needs anything or has too much of anything. Above all, have fun!
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