
Endless Atlas
Artifact
, : Draw a card. Activate this ability only if you you control three or more lands with the same name.
Trade
Have (1) | metalmagic |
Want (1) | manperson000 |
Combos Browse all
Legality
Format | Legality |
Oathbreaker | Legal |
Custom | Legal |
Vintage | Legal |
Leviathan | Legal |
Highlander | Legal |
2019-10-04 | Legal |
Commander / EDH | Legal |
Duel Commander | Legal |
Limited | Legal |
Tiny Leaders | Legal |
Casual | Legal |
Canadian Highlander | Legal |
1v1 Commander | Legal |
Legacy | Legal |
Endless Atlas occurrence in decks from the last year
Latest Decks as Commander
Latest Decks
Endless Atlas Discussion
[email protected]_only on
Dwarves of the Iron Hills
4 hours ago
Endless Atlas, Loreseeker's Stone, and Infiltration Lens work wonders
StopShot on Looking for advice on making …
1 week ago
Disenchant,, Generous Gift,, Skyclave Apparition,, Myriad Landscape,, Endless Atlas,, Strata Scythe,, Emeria, The Sky Ruin,, Mangara, the Diplomat,, Sun Titan,, Land Tax,, War Room,, Nykthos, Shrine to Nyx,, Heliod's Intervention,, Court of Grace,, Keeper of the Accord,, Shadowspear,, Cathars' Crusade,, Commander's Plate,, Mind's Eye,, Winds of Abandon,, Crib Swap,, Afterlife,, Seal of Cleansing,, Aura of Silence,, Revoke Existence,, Fragmentize,, Angelic Purge,, Path to Exile,, Swords to Plowshares,, Smothering Tithe,, Enlightened Tutor.
Just to name a few to consider.
plakjekaas on Arch of Orazca
2 weeks ago
Cutting lands for spells you'd rather play, is the worst deckbuilding advice, period. You need lands to play your spells, make sure you include enough, depending on your mana curve. Consider your color requirements when deciding how many colorless utility lands you can play. (More Forests over Bonders' Enclave when you play Yorvo, Lord of Garenbrig over Rhonas the Indomitable )
With that out of the way, of course you're also playing Endless Atlas if you're playing War Room, they're good in the same decks for the same reasons and purposes. But this is 100 card singleton and you're not going to guarantee those cards will ever be in your hand, so you play more of the same effect to increase the chance to have drawn one of them by the time you need them.
If you're playing in a meta that frequently punishes nonbasic lands, yeah, then you make a conscious, meta-depending choice to run less of those. I can see how you'd then rather have a Divination in hand than a Arch of Orazca in play. Although an actual Wastes will not help you more than the Arch when your opponent has Blood Moon or Magus of the Moon in play, and Divination will help you a lot less if your opponent has the Archon of Emeria.
Activating your Arch on turn 8 to find the Nature's Claim for an opposing Omniscience just feels so much better than staring at the Harmonize in your hand. That makes those lands worth it. It happened more times than the Arch actually color-screwing me. It might seem like the Arch-like lands feel like too desperate to play, I can understand that, but there's a lot of desperate moments in multiplayer Magic, and I've never regretted my decision to include them.
Your mileage may vary.
MadWollf on
Angelic demise
3 weeks ago
Here's a few suggestions to get started with cutting.
Candlelight Vigil (use Sentinel's Eyes instead)
A few others to consider: Serra Ascendant as well as Felidar Guardian
Light of Hope fits your themes as well
Aetherflux Reservoir can be a wincon as well as slow your casting life loss
Endless Atlas and Well of Lost Dreams for card draw
Swiftfoot Boots and Lightning Greaves for commander protection
Optimator on
Giant's Deck
2 months ago
Next step is card-draw and card-advantage. Unfortunately, the Boros colors are the worst at drawing cards. Graveyard recursion is a type of card advantage, so Colfenor's Urn can count. I've never seen that card before! Nice find and good instincts!
Here are some options for you.
First up, the cards I own that I'm willing to part with:
Seer's Sundial - Staff of Nin - Farsight Mask - Key to the City - Infiltration Lens - Mask of Memory - Tome of Legends - Outpost Siege - Khorvath's Fury - Humble Defector - Chandra, Flamecaller - Magus of the Wheel
Cards I don't have that you should consider:
Tectonic Giant is mandatory! He's so good! Protector of the Crown is on-theme too--highly recommend.
Bonders' Enclave would be worth picking up, I think.
Browbeat - Loreseeker's Stone - Arcane Encyclopedia - Vance's Blasting Cannons Flip - Ignite the Future - Reforge the Soul - Wheel of Fate - Mind's Eye (used to be the gold-standard! Very mana-inefficient though) - Icon of Ancestry (interesting choice since it has the anthem) - Rogue's Gloves - Well of Lost Dreams (great choice with your commander!) - Coveted Jewel (ramp and draw! Unreliable and mana-expensive, but chaotic and fun!) - Mangara, the Diplomat - Runehorn Hellkite - Dragon Mage - Knollspine Dragon - Herald's Horn - Endless Atlas (a bit suspect in two-color decks unless your colors are very skewed or you have lots of Renegade Map-type cards) - Bag of Holding - Arch of Orazca - Geier Reach Sanitarium - Mazemind Tome
Underworld Breach, Sunbird's Invocation, and Stolen Strategy might count as card-advantage, should you feel jaunty. Stolen Strategy is definitely a fun card and get you fodder for Brion's throwing.
Howling Mine + Inspiring Statuary is kinda funny. Probably not worth it though.
Profet93 on
Et-ali, Brute? (Etali Eldrazi EDH)
2 months ago
Deflecting Swat - Super utility
Cut 1 land, temple of the false g-d.
Tome of Legends + Endless Atlas - Draw
Profet93 on
Get Dong'd
2 months ago
Endless Atlas and Tome of Legends are good card draw needed in red.
Deflecting Swat - Utility, counter counterspells, redirect targetted remova/draw/extra turns and more!
+1