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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Endless Atlas
Artifact
, : Draw a card. Activate this ability only if you you control three or more lands with the same name.








doc_frank_18 on
Knock your Tifa out
8 hours ago
Put in Season of Growth and take out Revenge of the Hunted? Put in Endless Atlas and take out Turntimber Basilisk?
NV_1980 on
Krenko
2 months ago
This looks good! Some ideas:
- Endless Atlas/Idol of Oblivion/Skullclamp: additional card-draw options that will work well in this deck.
- Goblin Sharpshooter: the option to deal 1 damage for every opposing creature that's killed (unless they're killed exactly simultaneously) is not to be underestimated. Also, with a little additional tweaking, this guy can go infinite easily. He's expensive though and considering the budget of your deck thus far, not sure if this card is suitable.
- Isengard Unleashed: a nasty surprise to cast before launching your all-out attack.
- Legion Loyalist: can make your army a whole lot more frightening by granting all its soldiers first strike/trample.
- Torbran, Thane of Red Fell: if your plan to win involves attacking with an overwhelming army of goblins, this guy will boost their damage by a tremendous amount.
Have fun with the deck!
Doombeard1984 on
my soldiers deck
4 months ago
Hello,
So having a look, I think there are a couple cuts that could be made without much pain.
- Endless Atlas - : conditional draw 1 is really not very good. You have better draw on board, and if you are spending mana on this, then you are more than likely digging for an answer.
- Heliod's Intervention - You have better removal on board, and you have lifegain as well.
- Soul Warden/Soul's Attendant - Contentious choice I know, but hear me out. I know you gain more life than most due to the token generation, but aside from that it does not do much, is not a soldier, and there is no wincon related to this. At the very least, I think you could drop one of them.
Just my opinion. Good luck in making the cuts, know it can be hard to make the decisive choice. Good luck with the deck +1
Crockosneef on Stop picking lands on a …
9 months ago
Sasaya is one of the first commanders I built around, so I would like to provide some advice! In my experience, I find that you can balance out the "drawing into lands" problem by giving yourself an abundance of card draw effects. This is becoming easier with cards like Reckoner Bankbuster and Endless Atlas being printed. With Sasaya, specifically, Book of Rass is pretty good, as you can almost always afford to draw multiple cards post-transformation.
Another thing I would strongly recommend is to run all the cycling nonbasic lands available in your colors, like Tranquil Thicket and Blasted Landscape. You can primarily use them as lands in hand which help Sasaya transform and then replace themselves after the fact. That way, you're able to have some utility in your land slots without taking away from the "land name matters" theme.
Final thing I want to say is that I noticed you have Rocket Launcher. If you like winning games like this, Goblin Cannon is almost entirely the same, functionally-speaking, so I would recommend running it alongside it!
Profet93 on
Hold your colour
1 year ago
Colorless draw is difficult. Endless Atlas but I don't think it would help. I think it just comes with the territory. Other draw would be very costly and expensive CMC wise. Tower of Fortunes, maybe a Trading Post?
I usually prefer artifact ramp over dork ramp because they are slightly harder to remove. I wouldn't add helm of awakening, I believe Cloud Key or Semblance Anvil would be a better fit should you need it.
Side Note: Swap out like 7+ wastes for nonbasics to add utility in the mana base.
Eldrazis....
Desolation Twin - 2x 10/10's, eh it's something
Emrakul, the World Anew - Interesting. I actually want to add this to one of my creatureless decks, I'm unsure of how it would work here. All the more reason to focus on artifact > creature ramp should this be added. Definitely worth trying out.
It That Heralds the End - Anthem + Ramp, definitely worth a spot
Matter Reshaper - Card draw/value
Pathrazer of Ulamog/Ulamog's Crusher - Eh, annihilator is always nice
Thought-Knot Seer - Can target 2 different opponents for each section. Worth considering
I can give you ideas of cuts should you need. Hope this all helps!
NV_1980 on
Angel tribal EDH
1 year ago
Fun Angel-tribal deck! I like how you've gone all in with this strategy :) I have some suggestions but I'm not sure how much you want to spend on this, so just let me know if I'm going over the top.
Let's start with your mana. Right now, you've got 31 lands and one ramp-artifact. This is really on the low side, consdering the average amount of mana you need to spend for most of your creatures. I'd really recommend some mana-rocks like Arcane Signet, Caged Sun, Gilded Lotus, Pearl Medallion and definitely Sol Ring. Some more ramp like Archaeomancer's Map, Land Tax and Weathered Wayfarer. Lastly, I know it's expensive, but if you can get a cheap Urza's Incubator somewhere, go for it; would be awesome in here. Any of these suggestions (and there are cheaper alternatives to most) would increase the speed of your deck.
Next, let's talk opportunities this deck offers to draw additional cards. You've got five options, of which three are repeatable (because they're permanents :)). Some additional ideas on this: Archivist of Oghma, Endless Atlas, Mind's Eye and Smuggler's Share. Like with the stuff mentioned for mana, all of these would increase your deck's pacing.
To strengthen your angelic forces, you could consider Adarkar Valkyrie (which is awesome at resurrecting any Angels you lost during combat or even better, an opponent's creature lost in battle!), Angelic Arbiter (cast or attack, your opponents must choose), Battle Angels of Tyr (expensive card but insanely powerful balance-bringers in case you're behind with card-draw, mana or life) and Platinum Angel (as long as it's got indestructible and hexproof, opponents will have a very hard time snatching victory from you).
In case you're looking for more ideas, here's my Angel tribal deck, enjoy!
Slashdance on
Forest Tribal, LoL
1 year ago
Endless Atlas would be a great add, I agree.
I didn't have Finale before, only just recently got one, but I'm using it in another deck. But I may trade it in for a match here and there.
There are a ton of ways to build the deck ... as long as you have the core of it, then feel free to change the rest according to your playstyle and/or local meta.
It's really just a fun gimmick deck to pull out once in a while, with the most fun and effectiveness coming from people who haven't seen Yedora before, otherwise they know exactly what you're all about and the fun factor takes a nose dive into a mountain.
Have (2) | metalmagic , TheRealSpecialK |
Want (1) | mflint |