|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CM1)||Rare|
|Commander 2015 (C15)||Rare|
|Commander 2014 (C14)||Rare|
|Premium Deck Series: Graveborn (GRV)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
Creature — Elephant
When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller puts a 3/3 green Elephant creature token onto the battlefield.
|Have (3)||Mortiferus_Rosa , pskinn01 , PTsmitty|
|Want (8)||nursejason , Loxeley , wanderingtitan , Vennos , cw8smith , treevamp , AfonsoVaz , rakshasa86|
2 weeks ago
Helnas For your first question) Based on my understanding of the stack I believe that you could not cast the indestructibility spell after all of your opponents pass priority. When you cast blasphemous act you gain priority (meaning you can cast instants and activate abilities). If you take no action you then pass priority to the next player. This process goes around the table until either 1) nobody responds: or 2) another player casts a spell. This means that after your last opponent passes priority, the blasphemous act would resolve without an additional chance for you to respond. (hopefully this helps, I don't claim to fully understand the stack myself as it can be rather confusing)
For the second question) This one is a bit more simple. When Terastodon enters the battlefield its controller chooses (up to) 3 targets. All three targets are chosen at once and all three targets are destroyed at once. This means that once you have priority you can cast instants at will. After everyone has passed priority then each of the targets would go to the graveyard. However, killing the creature would not stop the ability from happening. Once the creature enters the battlefield the ability will resolve (excepting corner cases like Stifle )
Hope this Helps!
3 weeks ago
Right, "for each card drawn this way" is different because it actually does care about the result. Similar to effects that destroy some things and then have another effect based on how many of those things actually went to the graveyard ( Terastodon , Sorin, Lord of Innistrad , etc.).
1 month ago
Consider the following
1 month ago
I suggest doing a search for the best cards like that, while removing creatures from the lower end, while you focus on ramping up to absolute units.
Wayward Swordtooth plus Overburden will hurt everyone but you. If you play sneaky and gain incremental life every turn people will just ignore you until you start playing Terastodon , Kederekt Leviathan , or things like that. A critical mass of those land fetches will make you throw down those bug guys consistently on like turn 4. You probably just need a few big finishers along side that Giant Adaphage in the sideboard.
Worst come to worst, those ramp spells Farseek , etc, are solid enough that so as long as you play green its not wasted money.
Playing Cloudreader Sphinx for 5cmc and passing turn is probably not ideal, maybe remove that guy?
1 month ago
If you are having trouble with aggro creature decks, I recommend Plaguecrafter , Fleshbag Marauder , or Merciless Executioner . Plaguecrafter is the best one so i recommend at least that one. My meren deck runs all three because its a reusable kill spell that you can spam multiple times per turn.
Two other cards that can help you out can be Mindslicer and Liliana, Heretical Healer Flip. Mindslicer when saced will force your opponents to top deck and will slow them down. While you should be at the same speed because you can just reanimate your cards or bring them back to your hand. Liliana is nice just because you can use her +1 to fill up your graveyard to cheat out stuff with meren or use it as another way to bring cards back to the field.
Also one really cool card to reanimate a lot with is Terastodon . In my meren deck, I bring it out by turn 3 and that just helps mess with everybody mana base.
For mana, Dryad Arbor is a good one for meren, you only need 0 exp to bring it back and its a free creature to be used to sac/produce mana.
Very cool deck. Meren was my first commander so i love seeing other meren decks. If you want,check out mine and you might be able to find cards that can help ya out
1 month ago
Hey man, thanks for writing me about the updates.
I like the addition of the "protect your creatures" stuff. I think you nailed it when you said there's no need for that other stuff, when we should be thinking about advancing our boardstate. There's a couple stuff I think we can discuss.
The large number of rocks are so good, but I think we should ramp, too. I think we can include Rampant Growth , Cultivate and Farseek and accommodate the by taking out Mirror March (too Random / high cmc), Domri, Chaos Bringer (Bit of a non-bo with the commander as he creates no tokens) and Moonsilver Spear (costs a lot of man to get going). Ramping a lot means we can get Ghired on the field t3-4 and start attacking to populate the tokens. If you want to run a another ramp spell like Kodama's Reach or Harrow , I think Manalith can be replaced. With running only 33 lands, I think ramping will help
I think at the top of the curve, Sandwurm Convergence and Primeval Bounty offer good, repeated advantage, But I think something like Terastodon would be perfect instead, as you could easily create a token of it (blowing up 3 more things / your own lands for 3/3 elephants) and then POPULATE the token with Ghired, giving you another 9/9 on attack.
How do you feel about Trostani Discordant , Trostani's Summoner , Emmara, Soul of the Accord , Emmara Tandris , Growing Ranks , and Finale of Glory ? I think some of the Eldrazi could tag out for any of them.
How does it go in play-testing?
1 month ago
Blade of Selves Terastodon , then populate the terastodon. Attacking. LOL Same way, Ulvenwald Hydra for value ramp or any non legendary eldrazi, like Pathrazer of Ulamog . Then there is the Timmyest of all: Armada Wurm . Attack with blade, create a bunch of tokens, then more tokens, then populate another one for more tokens. Now that you read this, think what happens with a Parallel Lives on the field.
1 month ago
Nope, all of these cards are very fair. Piper and Champio nrequires no opponents to mess with them over a course of a turn cycle, while being 4 mana a piece, and only getting cards from hand, and only creatures. Thran Temporal Gateway and Quicksilver Amulet will often beat either of these, but obviously each to their own.
Helm of the Host is where it starts getting more busted, but only because of Godo, Bandit Warlord , where you spend 5 mana, instead of an ungodly 9. The whole deck is built to abuse it, where in most lists, you spend 9 mana, and in response to equip someone Swords to Plowshares the creature, Wear / Tear 's the helm, or you spend 4 and they counter it. It is just incredibly slow and most a bad card, some usage, but still not underplayed.
Blade of Selves is also actually possibly the weakest. In most decks, this card is either win-more, like the Terastodon scenario, or is useless, as with most commander-based decks, legendary will mostly remove the usage of this card. Additionally, attacking with a value etb creature, making copies, etc. will only put the original etb creature in harms way, not necessarily that good of an idea.
Can these card be decent? Sure. Are they seeing a ton of play? No, but that doesn't make them underplayed, they are appropriately played.
Terastodon occurrence in decks from the last year
Commander / EDH:
All decks: 0.07%
RG (Gruul): 0.96%