Creature — Hydra
Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent.
|Want (2)||thegrayfish , Ophilias13|
Combos Browse all
|Commander / EDH||Legal|
Hydra Omnivore occurrence in decks from the last year
Latest Decks as Commander
Hydra Omnivore Discussion
4 days ago
nmerves I think Hydra Omnivore will be very helpful because it damages each opponent instead of one! If you find you're getting attacked a lot you could play things like Pyroclasm or Winds of Qal Sisma to remove attackers. If you find your creatures get removed a lot you can try things like Essence Harvest or Heroic Intervention to protect your board. When you get targeted a lot you should run more interaction to prevent people from stopping you. I can provide some more card ideas if you need them, depending on what problem you're having.
3 months ago
wow! thanks guys for all the suggestions! I have been so busy, and haven't update much of this deck since early this year.. I will update this deck this weekend, with all the good suggestions you have given..
@king-saproling - thanks for the suggestions! I will consider those..
@casual_competitive - I'm not much of a 2 card auto win combo kind of player, especially since i already have Jarad, Golgari Lich Lord + Phyrexian Devourer in the deck.. but thanks for the suggestion!
@backdoorbonus - that's a cool new card! affect other players too.. i might add that! thanks for the suggestion!
@cakes25 - it's an instant graveyard fill, but it might be too slow and too random of a card recursion.. but thanks!
@masayoshishido - Doomed Necromancer can be a cheap creature recursion, Keeper of the Dead will depend on the consistency of creatures on my graveyard, Gemrazer is good on certain situations bu can be vulnerable to single target removals that can kill gemrazer and the mutated creature, Altar of Dementia might be reconsidered.. thanks for all the suggestions!
@antlers12 - Gamekeeper might be a dud, since it needs to die then it needs to have enough noncreature cards to fill a bit of the graveyard and i don't have a lot of sac outlets.. also, creatures in the graveyard is needed for the gameplan of the deck, it might be counterintuitive to mill noncreature cards with Gamekeeper.. but Skull Prophet is a definite inclusion! thanks!
@sigiledwatch - ohh.. true, however putting things in my graveyard can be card draw in a way that's why i don't put a lot of card draws.. but i get what you mean, i might consider some of those cards.. thanks!
@mylene800 - i have considered Ghoultree before, though i'm not sure how it would be good.. i would playtest it again with the changes i would make, and check if it's worth as an inclusion.. however, Hydra Omnivore might be meh in the deck.. 6 mana, 8/8 creature that needs to connect for the best results might be hard in turns 4-6 earliest.. not having trample is not good.. but thanks for the suggestions!
@megantrongriffin13 - both Fiend Artisan and Necrotic Wound are great new changes in the deck! I'll check about Sheoldred, Whispering One.. It might not be a salty preator card, on my playgroup.. thanks!
@lola82600 - yeah! i was excited on adding some of those to my edh decks as well! I will definitely include Bala Ged Recovery Flip and Tangled Florahedron Flip! not sure about Agadeem's Awakening Flip, depends on playtesting if the price of the card versus being useful game ender or just a land most of the time.. I'll consider Nissa of Shadowed Boughs too! Thanks for the suggestions!
3 months ago
Ghoultree can be turn 3 or 4, 1 mana 10/10 at the right circumstance, and can deal a lot of damage early on.
Hydra Omnivore is also good, when recurred early and attack one opponent w/o blockers to deal damage to every opponent too.
4 months ago
HO has been a little underwhelming for me lately, mostly not having trample being the big culprit. Not sure if I just haven't been playing with it enough, but it still seems at least decent. I might end up swapping it out for something else soon.
Etali is pretty good value, and is the best in a deck that can give it haste and let it attack right away. At the same time, though, not having trample sucks and it's really dependent on what everyone else has so the variance is high.
6 months ago
10 months ago
cool deck! love mono green.
Hydra Omnivore is on theme.
also if you want more flying protection there is Spidersilk Armor.
and Triumph of the Hordes is an extra wincon...
and Beast Within is great removal...
11 months ago
Hey, in the future please link to the deck you would like me to look at. Nice Gaea's Cradle :)
Why is this your favorite deck of the three? Why Hydras with Nissa? Some Hydras are fine, but with many you risk disrupting the main game plan of Vastwood Seer of getting lands. When you're established in the mid to late game and can make lots of mana, that's when most Hydras become options to cast. Before that happens, in the early game, you want to focus on getting seven lands to have Animist.
The early game is more important with Nissa as Commander then the late game. Animist helps you in the mid and late game, but you can't get Animist's repeatable value unless you get a lot of lands in the early to mid game.
The strength of Vastwood Seer is being a three drop who can flip fast into Nissa, Sage Animist, only needing seven lands. Vastwood Seer is all about lands, consider more lands? More lands and Vastwood Seer can benefit from more cards that let you play additional lands per turn. Consider expanding on this for upgrades?
Nissa's Pilgrimage is nice with cards that let you play an additional land per turn. Crop Rotation is among the best land tutors in Commander for Cradle because it's a one drop, instant and puts the land onto the battlefield. Nature's Lore and Wood Elves search for and put a Forest onto the battlefield untapped.
Other cards to consider adding:
- Avenger of Zendikar: huge threat, cares about how many lands you control, landfall is good with Animist and it uses counters.
- Kalonian Hydra: among the most powerful Hydras, when it attacks a Doubling Season counter effect for itself and all other creatures you control who have a counter.
- Hydra Omnivore: enchant it with Hydra's Growth to make a huge threat to all your opponents.
- Eternal Witness
- Nissa, Vital Force: her -6 ultimate is not difficult to achieve and it's powerful when you have lots of lands ETB. 5/5 Elemental land to attack for her +1.
- Tireless Tracker: landfall is good with Animist and she uses counters.
- Sakura-Tribe Elder
- Temur Sabertooth: mana sink to abuse creatures who have an ETB ability such as Genesis Hydra, Witness, etc.
Avenger, Kalonian Hydra or End-Raze Forerunners can be a win condition interaction. Finale of Devastation where X=10 or more, tutor for Forerunners/Kalonian. You must have Avenger/Plants on the battlefield before you cast Finale that way Avenger/Plants get the +X/+X haste bonus. Unfortunately, can't tutor for Avenger with Finale and get the +X/+X haste bonus with all the Plants only with Avenger.
Good luck with your deck.
1 year ago
I run a Rafiq voltron deck and have this same issue (obv). Honestly the best solutions I've come up with are: get out multiple exalted triggers, including Rafiq, but attack with a fully loaded Hydra Omnivore. I can't always pull it off of course, but I've won with it in a single turn when people's life totals are already down.
The other is to include a lot of life gain and just take people out one by one. It works... some of the time. (I tried the Blade of Selves + Mirror Gallery combo but it's too slow / clumsy / requires too many pieces)