Whiptongue Hydra

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Vintage Legal

Whiptongue Hydra

Creature — Lizard Hydra

Reach

When this enters the battlefield, destroy all creatures with flying. Put a +1/+1 counter on this for each creature destroyed this way.

Hi_diddly_ho_neighbor on Belbe is watching you

1 day ago

Statue is more about slowing your opponents down then the damage effect, but yeah if the damage was on upkeep that would be much better for Belbe. I think you could cut Sandwurm Convergence. It's expensive, slow, and you don't really need it as a finisher. The anti-air effect is nice, but unless you meta is super flyer heavy (and if that is the case, let me introduce you to Whiptongue Hydra), you have enough creatures with flying to protect yourself.

TheOfficialCreator on Windgrace

2 months ago

Treasures are usually a lot more useful as they're essentially storable mana that count as token artifact permanents and trigger sacrifice cards.

As far as removable cards, Whiptongue Hydra really sticks out to me, as well as Deathreap Ritual and Into the Wilds.

Stardragon on Elves lovers...HELP!

4 months ago

For flying hate cards Hurricane/Squall Line, Spidersilk Armor/Gravity Well, Whiptongue Hydra are all great fly haters and Bower Passage makes your elves unblockable to fliers. While none of these should be thrown into your main board some should make it into side board if you really can't handle your friends flying spirits.

Card to help you:

Tyvar Kell I would add since so many elves only tap for green mana this will help you get more black mana. Plus his +1 buffs an elf (not as good as if buffed 2 or 3 but hey it still ok) and gives deathtouch till the end of turn meaning it's always a viable attacker. like Xenagos, he has a 0 ability that make a token and they are of course elves and his ult gives you hasty elves!!! (rare in non red) plus some draw power

Circle of Dreams Druid-Is Gaea's Cradle on legs

Harald Unites the Elves- Can help you cheat a elf or Tyvar into play, buffs all yours elves than can be a board wipe if attack with your massive army of elves

Priest of Titania- is Elvish Guidance on legs which itself is a Elf version of Gaea's Cradle as Kret pointed out

Other game enders are your standard Overrun, Overwhelming Stampede, Triumph of the Hordes and Craterhoof Behemoth

Joumba on Hydralic Samsara

4 months ago

Thank you for your input Triton, although I think, after your suggestion, that Whiptongue Hydra might be a better cut for Mana Reflection since Gargos, Vicious Watcher does offer pumping and situational removal.

I do play Torment of Hailfire and Exsanguinate, witch are, in my humble opinion, fun to play. To each their own :)

xram666 on Vorinclex +1/+1 Theme EDH

4 months ago

I would cut Elvish Mystic and add Sol Ring

For Removal maybe Desert Twister, Scour from Existence, and on theme Whiptongue Hydra

MeneerDutchy on Henzie “The Toolman” Taylor ETB

4 months ago

Torgaar, Famine Incarnate Dusk Mangler Gruul Ragebeast Hornet Queen Meteor Golem Overseer of the Damned Regal Force Rune-Scarred Demon Terror of Mount Velus Titan of Industry Verdant Sun's Avatar Baleful Beholder Bane of Progress Blight-Breath Catoblepas Blitz Leech Brutalizer Exarch Cleanup Crew Dakmor Lancer Dark Hatchling Duplicant Earthshaker Giant Goremand Grave Titan Great Oak Guardian Greenwarden of Murasa Kodama of the East Tree Kogla, the Titan Ape Massacre Wurm Noxious Gearhulk Patron of the Vein Ravager Wurm Regal Behemoth Soul of the Harvest Sower of Discord Thief of Blood Ulvenwald Hydra Whiptongue Hydra Bloodtithe Collector Blossom Prancer Cavalier of Thorns Conclave Naturalists Custodi Lich Demanding Dragon Emrakul's Hatcher Fury Giant Ambush Beetle Gilt-Leaf Winnower Gray Merchant of Asphodel God-Eternal Rhonas Gruesome Scourger Ingot Chewer Indrik Stomphowler Invader Parasite Keldon Firebombers Massacre Girl Mindclaw Shaman Morkrut Banshee Nessian Game Warden Obsidian Charmaw Pharika's Mender Phyrexian Delver Predatory Nightstalker Priest of the Blood Rite Puppeteer Clique Qasali Slingers Regisaur Alpha Serpent Assassin Shadowborn Demon Shriekmaw Silverglade Elemental Stuffy Doll Stingerfling Spider Whiptail Moloch Wei Assassins Wild Celebrants Agent of Erebos Ancestral Statue Balustrade Spy Bloodboil Sorcerer Bramble Sovereign Cackling Fiend Carrion Imp Chain Devil Coal Stoker Dagger Caster Disciple of Bolas Dread Presence Flametongue Kavu Foundation Breaker Grief Intellect Devourer Kozilek's Predator Llanowar Empath Masked Admirers Mausoleum Turnkey Misfortune Teller Myconid Spore Tender Nekrataal Nantuko Cultivator Ondu Giant Oxidda Scrapmelter Quirion Trailblazer Rampant Rejuvenator Ravenous Chupacabra Sawblade Slinger Slippery Bogbonder Solemn Simulacrum Summoner's Egg Sylvan Messenger Traxos, Scourge of Kroog Umori, the Collector Voice of Many

seshiro_of_the_orochi on

9 months ago

Godzilla/Zilortha is a pretty cool commander, but there are some points you should heavily reconsider. As ClockworkSwordfish said, non-creature removal is key, the same goes for flyer removal. Chaos Warp, Vandalblast and Whiptongue Hydra are good choices in that regard.

What's more, you have multiple creatures with toughness greater than their power, which is risky with your commander. Grothama, All-Devouring and Nessian Boar are powerful beatsticks with Zilortha, and Moraug, Fury of Akoum can be pretty powerful here as well.

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