Sunbird's Invocation

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Sunbird's Invocation

Enchantment

Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's converted mana cost/mana value. You may cast a card revealed this way with converted mana cost/mana value X or less without paying its mana cost. Put the rest on the bottom of your library in a random order.

JAPuckett85 on Bello Bello, Trash Panda

4 months ago

NV_1980 Chump blockers is exactly it. I need a number of token generators since nearly everything is either not a creature on opponents' turns or is something i dont want to block with. Tendershoot Dryad is one of the best token generators around, & left unchecked can warp the game all by itself. It is not unusual to get over a dozen saprolings, & with Tendershoot out they are all 3/3s. Wildsear, Scouring Maw got cut early- sounds good but in gameplay is underwhelming. Something like Sunbird's Invocation is far better, being a 4+CMC enchantment itself & triggering off of everything cast from hand.

JAPuckett85 on Bello Bello, Trash Panda

5 months ago

Veethevvitch I just counted 26 pieces of ramp lol, plus there are cheaters like Sunbird's Invocation, Chimil, the Inner Sun, Wondrous Crucible, etc- i often use Chaos Warp on one of my basic lands or a token since there are so many permanents (tokens generation is for blockers since most things are only creatures on my turn). By far the craziest is Mana Echoes tho, usually near infinite colorless, especially when i can get it out with Molten Echoes or Sunbird's Invocation & if im drawing like with Garruk's Uprising or Guardian Project it gets extra crazy, plus Gimli's Reckless Might is usually for the fight removal but the haste for mana dorks has proven very useful to continue colored mana generation.

JAPuckett85 on Bello Bello, Trash Panda

6 months ago

Aefinn i do tend more toward the competetive side. I have quite frequently gone pseudo infinite on turn 4 or 5 with Mana Echoes for example- last night i had basicslly infinite colorless with Sunbird's Invocation & Mana Echoes out & drawing 3 cards per Enchantment/Artifact etbs with dozens of colored mana.. literally cycled thru my entire deck top to bottom & got out every single artifact & enchantment

FormOverFunction on Kaervek, the Enchantress

8 months ago

Thanks, Asder! I’ve been leaning away from the staples mostly, because I usually use the deck as more of a display of weird enchantments that people don’t get to see. Often, ever. It results in a lot of losses, but it’s an enjoyable puzzle challenge; attempting to make it work while the other three decks are prioritizing me lower. I’m always interested in recommendation posts like this, though, because there’s a LOT out there (and I do need to eventually replace Raiding Party looool). Powerbalance is a new card that I’ve been very interested in, so that’s an especially good call! Sunbird's Invocation is also one I’ve been looking to add, because it gets more enchantments out for display!! Thank you!!

Asder on Kaervek, the Enchantress

8 months ago

I'm not sure how many of these are pet cards that you wanna play no matter what, but if you're taking suggestions, there's quite a few staples you could be playing over stuff like Raiding Party. Phyrexian Arena and Black Market Connections are the first that come to mind, but you could totally to some boardwipes in the form of The Meathook Massacre and Spiteful Banditry. Curse of Opulence is always a fun way to get some politics started. Painful Quandary is a card I always consider running when im in black.

I'm just going to quick fire some more: Blood Moon No Mercy Sunbird's Invocation Powerbalance Unholy Annex / Ritual Chamber Polluted Bonds Oubliette Grave Betrayal Possibility Storm Necrodominance Burning Earth Hopeless Nightmare Case of the Stashed Skeleton Smoke

Sorry if thats too much lol

legendofa on can i play a land …

1 year ago

Lands aren't spells, so you can't play a land off Sunbird's Invocation.

Wilsonator on can i play a land …

1 year ago

Can I play a land from the cards revealed with Sunbird's Invocation

Flarhoon13 on Unleashing the Maelstrom: Yidris' Controlled Chaos

1 year ago

Nov 23

Yidris: Controlled Chaos, budget power won a long, kind of crazy game. Darryl cast Jokulhaups via Discord, Lord of Disharmony, which looked like it was handing Nolan the game, since he was able to make his Rakdos, the Muscle commander indestructible. I drew well and cast the greatest thief in the multiverse, Dack Fayden, to steal Darryl's Sol Ring. I cast an Aetherflux Reservoir, and a Sunbird's Invocation. The next turn, I cast a Berserkers' Onslaught, Sunbird's Invocation revealed an Inevitable Betrayal, which I used to get Nolan's Molten Primordial. That stole the Rakdos, the Muscle, a Professional Face-Breaker and an OG Jodah, Archmage Eternal. I attacked Nolan with his own commander and Darryl's Tainted Strike made it lethal, even as I attacked him with Jodah, Archmage Eternal, also for lethal (he was at three life). Doug had enough on board to kill me but I untapped and played Karn's Temporal Sundering, bouncing my Dualcaster Mage. In my extra turn, I had the Dark Petition to grab Ghostly Flicker. Ghostly Flicker copied by Dualcaster Mage does go infinite. Infinite mana, then Seasons Past meant I was totally infinite. I could recur the Dark Petition for Seasons Past and cast them infinitely plus so many more, Aetherflux Reservoir was a win condition

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