Chandra, Flamecaller

Chandra, Flamecaller

Planeswalker — Chandra

+1: Create two 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.

0: Discard all the cards in your hand, then draw that many cards plus one.

-X: Chandra, Flamecaller deals X damage to each creature.

Latest Decks as Commander

Chandra, Flamecaller Discussion

um_fido on Triggers can't catch these moves

3 months ago

Hey boydb thanks for the suggestions!

That Planebound Accomplice would be really sweet with this three ladies Chandra, Acolyte of Flame , Chandra, Flamecaller and Saheeli Rai , i'll add them to the maybeboard to test.

About Heat Shimmer and Minion Reflector , at first i thought they would work, since the text was updated in Gatherer, but i think you're right, that "AND" is the problem and sadly the tokens will go away at the end of my opponents next turn.

Oh boy, i was searching for cards to build an Obeka copy instant/sorcery and that Aria of Flame fits like a glove, really nice.

If some time in the future your brain tells you "Hey, what if Obeka with DRAGONS?" slap in this expensive badboy Zirilan of the Claw , pour a cup of a Thousand-Year Elixir and you're good to go!

By the way, that explanation about the triggers that you added to your Myriad Obeka descripton will probably help some people, well done :)

DrukenReaps on Top 10 red cards at …

8 months ago

Chandra, Flamecaller has been pretty sweet for me in a lot of decks.

Savage1988 on Nicky B and his Pro-Life Posse

10 months ago

New changes:

  • Ral Zarek IN, Daretti, Scrap Savant OUT because daretti hasn't performed very well and i think ral's untap ability can enable more shenanigans. Also his ultimate is really nice, especially if we get to copy it with ..

  • Rings of Brighthearth IN, Contagion Clasp OUT because the clasp seemed too minimal impact and let's be fair: the rings needed to go in

  • Chandra, Flamecaller IN, Cruel Ultimatum OUT - it's cool, but rough on the mana and often you want to sweep the board instead of making 1 person sac 1 creature, bye bye flavor

  • Clockspinning IN, Izzet Signet OUT: This is probably a mistake but I've been hitting a lot of mana rocks, not always having a place to put the mana. This would be the one to cut i think. Maybe 12 rocks is pushing it? Clockspinning may not be the best, but with enough mana this can ult a walker out of nowhere, which is how I've been winning games with the deck. Will test and see how it goes.

  • Training Center & Mana Confluence IN, Vivid Creek & Vivid Marsh OUT - these are just straight upgrades on all fronts. I'm glad i got these lands. The proliferation on the vivid lands was a cute idea, but just that

Pending changes:

  • Blasphemous Act IN, In Bolas' Clutches OUT because that card doesn't make sense if we're not going for any flavor any more, though I've yet to cast the clutches and it probably be pretty cool. I don't have the act yet, but probably soon.

Optimator on Giant's Deck

10 months ago

Next step is card-draw and card-advantage. Unfortunately, the Boros colors are the worst at drawing cards. Graveyard recursion is a type of card advantage, so Colfenor's Urn can count. I've never seen that card before! Nice find and good instincts!

Here are some options for you.

First up, the cards I own that I'm willing to part with:

Seer's Sundial - Staff of Nin - Farsight Mask - Key to the City - Infiltration Lens - Mask of Memory - Tome of Legends - Outpost Siege - Khorvath's Fury - Humble Defector - Chandra, Flamecaller - Magus of the Wheel


Cards I don't have that you should consider:

Tectonic Giant is mandatory! He's so good! Protector of the Crown is on-theme too--highly recommend.

Bonders' Enclave would be worth picking up, I think.

Browbeat - Loreseeker's Stone - Arcane Encyclopedia - Vance's Blasting Cannons  Flip - Ignite the Future - Reforge the Soul - Wheel of Fate - Mind's Eye (used to be the gold-standard! Very mana-inefficient though) - Icon of Ancestry (interesting choice since it has the anthem) - Rogue's Gloves - Well of Lost Dreams (great choice with your commander!) - Coveted Jewel (ramp and draw! Unreliable and mana-expensive, but chaotic and fun!) - Mangara, the Diplomat - Runehorn Hellkite - Dragon Mage - Knollspine Dragon - Herald's Horn - Endless Atlas (a bit suspect in two-color decks unless your colors are very skewed or you have lots of Renegade Map-type cards) - Bag of Holding - Arch of Orazca - Geier Reach Sanitarium - Mazemind Tome


Underworld Breach, Sunbird's Invocation, and Stolen Strategy might count as card-advantage, should you feel jaunty. Stolen Strategy is definitely a fun card and get you fodder for Brion's throwing.

Howling Mine + Inspiring Statuary is kinda funny. Probably not worth it though.

cameronhawk2 on Cracked Earth - Omnath LoR EDH

10 months ago

yo, Just leaving this here to recommend some cards I would think about upgrading first.

-Elemental Bond

-Garruk's Uprising

-Valakut Awakening  Flip

-Return to Nature

-Nissa, Worldwaker

-Chandra, Flamecaller

-Tempt with Vengeance

-Broken Bond

-Tilonalli's Summoner

-Thicket Crasher

all of these are kinda weak in your deck. Here are some of my recommendations

-Living Twister

-Oracle of Mul Daya (I know he's expensive)

-Crucible of Worlds (I also know this is expensive)

-Purphoros, God of the Forge

-Second Harvest (this is more of a meme card than anything)

-Growing Rites of Itlimoc  Flip

-Xenagos, the Reveler (if you still want to include some planeswalkers I think xenagos is better than the other two you have)

-Radha, Heart of Keld (She is new and pretty cheap as well. playing lands from your library is basically drawing cards)

-Lithoform Engine (This is another meme card)

LunoStarlyght on Otaria's Hottest Power Couple (Akroma/Kamahl)

10 months ago

No problem! Sadly, she's forgettable. I only remember her because I saw my dad pull her and Chandra, Flamecaller in back to back OGW packs after making a joke about pulling the other walker right after the first! (and obviously, yes, he did! Made me so envious!)

Savage1988 on Nicky B and his Pro-Life Posse

10 months ago

So i’ve finally played some more multiplayer games. The deck’s working how i wanted too. The mana worked, there’s enough mana sinks and enough ramp. I’ve had situations come up where i couldn’t really proliferate anything while i had 2 contagion engines ready to go, but i think that’s more of an anomaly. Keeping the planeswalkers alive has been tricky. As long as they provide their value a little bit and die though, the win can follow from dropping Liliana or one of the bigger walkers, immediately being able to ult and then win that way.

Deepglow Skate is bonkers.

Tezzeret the Seeker is bonkers.

Saheeli, Sublime Artificer is bonkers.

The Chain Veil is bonkers, pretty much as expected.

Lithoform Engine is fun, and if you have the mana can go nuts. It’s unfortunate that most permanents you’d like to copy are legendary. It’s been great on all fronts though, all uses were great.

Considering the following:

  • Chandra, Flamecaller is an on-theme pseudo wrath, especially after proliferating a bit. Self “wheeling” is nice too.

  • Nevinyrral's Disk kills a lot of important pieces on our side but is a great way to keep walkers on the board with few ways to have them pressured afterwards

Snuff Out i haven’t ordered yet, but will probably go in

I haven’t looked at the new set in detail but there’s some interesting cards:

Any other ideas are very welcome, let me know!

thirteene on [黑] Marchesa's Infected Treasure

1 year ago

General
-------------------------------
I know you have a ton of decks, but arcane signet and commanders sphere likely belong in every deck.

36 lands/4 mana rocks seems too high. General rule for me is 35 lands - 1 for every 2-3 mana rocks. This deck also has a low cmc and generates treasures so it seems like you are ~3 lands too high. I would start cutting the 5 color lands and if you bump your cmc up at all, consider adding signets for minimal ramp at the cost of a lands at a 1/3 ratio.

add
Castle Locthwain - low oppurtunity cost for high value. your deck is half black and this can get you back into a game where you run low on resources

remove
Yawgmoth is a heavy combo card, I dont see a combo for him, he would likely be better in anafenza where you can combo with persist creatures and bolster and all that. the proliferate is powerful, but checkout the options under infect.
Brazen Freebooter Captain Lannery Storm Corsair Captain Dire Fleet Hoarder Pitiless Plunderer Prosperous Pirates Rapacious Dragon Sailor of Means - you already have enough draft chaff in the random infect creatures, revel in riches win is accomplished with a single board clear, or ~2 turns of attacking, they are not required for revel in riches.

If you wanna go revel in riches
-------------------------------
Phyrexian Tower - sac outlet and fast mana. see also Westvale Abbey  Flip
Exava, Rakdos Blood Witch/Anger - lets you attack after a board clear
Mikaeus, the Unhallowed - this may be in another deck for flavor reasons, but basically makes all non humans immortal
Last One Standing - This basically a better damnation in rackdos. This should replace bontus last reckoning or just be an
additional board clear if you wanna go reanimator with mikaeus, hell even Nevinyrral's Disk is better than bontus
Phyrexian Scriptures ^ all those reasons, mild shoutout to Chain Reaction Blasphemous Act Spell Swindle/Storm the Vault  Flip/Brass's Bounty any of these will replace all of the draft chaff and free up some card slots
Curse of Opulence - ramps and duh
Hellkite Tyrant - likely in another deck, but consider it

If you wanna go infect
-------------------------------
Karn's Bastion - proliferate the counters and infect counters
Urborg, Tomb of Yawgmoth + Filth - another way to get unblockable. Wonder/Levitation also make blocking hard
Tainted Strike - the best thing about this card, is the fact you can cast it on your opponents creatures. This also combos well with reach creatures like Judith, the Scourge Diva/Syr Konrad, the Grim allowing you to kill your opponents w/o attacking. Does not apply to Blood Artist because life lose does not deal infect damage.
Move Drana, Liberator of Malakir to the mainboard, shes too synergistic to leave behind
Warstorm Surge - deal infect damage without attacking Stalking Vengeance is a worse version
Sword of Truth and Justice - prolly the best sword for this deck.
Bident of Thassa//Coastal Piracy - unblockable means free cards
Open Into Wonder/Mogis's Marauder - moar unblockable
Guildmages' Forum - synergy land
planeswalkers go up a ton with proliferate, Chandra, Flamecaller is a board clear, filter and damage engine. you will pretty much be able to ult Dack Fayden the turn you cast him. Liliana, Dreadhorde General looks amazing in this deck. ulting Lukka, Coppercoat Outcast for the win? just lul
Geode Golem - consider him if you think you need marchesa for the deck to work
Cyclonic Rift - likely in another deck, but another way to go unblockable River's Rebuke/Profaner of the Dead budget options
the vivid lands work with proliferate

Vigean Graftmage - may be better in your twiddle deck, but you can do a number of infinite combos with this card if you wanna go that direction. not very recommended with your current build

Load more