Creature — Vampire Wizard
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|Have (5)||orzhov_is_relatively_okay819 , , , Kotakiva , Mythbuster_42|
|Want (3)||ClinClon , Cool_Cat , Stryder114|
Combos Browse all
- Ornithopter + Scrap Trawler + Viscera Seer
- Grave Pact + Kalitas, Traitor of Ghet + Viscera Seer
- Grave Pact + Ogre Slumlord + Viscera Seer
- Glen Elendra Archmage + Sage of Fables + Viscera Seer
- Act of Treason + Viscera Seer
- Glimpse of Nature + Viscera Seer
- Archaeomancer + Viscera Seer
- Reveillark + Saffi Eriksdotter + Viscera Seer
- Karmic Guide + Saffi Eriksdotter + Viscera Seer
- Renata, Called to the Hunt + Viscera Seer + Woodfall Primus
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Viscera Seer Discussion
13 hours ago
Okay, this is what I came up with for the 26 creatures + sideboard and it looks way different from what I expected honestly. It's more focused on getting good 2 card combos with Collected Company while maintaining most of the synergy. I was able to get a "game ending" hit with Collected Company to ~14.8% or a little better than 1/7 from its current ~7%.
If you already have some kind of combo piece on board, this of course would go up significantly, since a lot of the combos are 3 pieces. I also am not including strong synergies in this, like Quillspike + Kitchen Finks which would probably be enough to win in a lot of cases honestly, since they have to somehow remove the Quillspike first or you'll just keep generating value.
I think Renegade Rallier is a sleeper in here, and may be justified as more than a singleton, since he synergizes so well with fetchlands just guaranteeing value. Unfortunately, I just couldn't justify Saffi Eriksdotter, even with the infinite combo potential.
I found that having the more narrow "wincons" mainboard didn't make a lot of sense in most cases, since you could scry straight for Glittering Wish or get infinite life (allowing you to find Glittering Wish or slowly chip away at them) whenever you actually 'needed' the wincon.
4x Birds of Paradise
1x Carrion Feeder
3x Viscera Seer
3x Devoted Druid
3x Kitchen Finks
1x Anafenza, Kin-Tree Spirit (allows good synergy with a lot of cards for the anti -1/-1 slot)
1x Melira, Sylvok Outcast
2x Vizier of Remedies
2x Heliod, Sun-Crowned
2x Quillspike (surprisingly valuable because of Devoted Druid)
1x Renegade Rallier (nice recursion or ramp)
2x Spike Feeder (kind of undervalued this initially, but with correct support it can be really good - blocking combat tricks against things without trample too if needed)
1x Endurance (grave hate and psuedo-recursion if needed)
Cartel Aristocrat (sort of flex because Dina, Soul Steeper almost covers the slot)
Quillspike (sort of flex because Impromptu Raid almost covers the slot)
I'm thinking -1 Revival / Revenge (only card you'd want to bring back that you can't just wish a psuedo-version of is Devoted Druid or one of its pieces and at that point, having access to both pieces and not having ended the game sounds a little unlikely)
You could now fit specific hate cards you plan to side in like:
1x Dauthi Voidwalker
because I basically cut them from the main to add more consistency to the combo(s).
17 hours ago
Few Groupings / General Notes
- Multiple legendaries are bad
- Multiples of any grouping is bad
- Kitchen Finks is good in multiples (good value)
- Devoted Druid is decent in multiples (ramp)
- If a card is multicolored, running 3 or less copies main lets you run +4 virtual copies for
- SAC OUTLET + ANTI -1/-1 + Kitchen Finks (wincon sort of optional)
- SAC OUTLET + Heliod, Sun-Crowned + Kitchen Finks (wincon sort of optional)
- SAC OUTLET + Saffi Eriksdotter + Renegade Rallier + Lifegain Win-Con (not Dina, Soul Steeper
- ANTI -1/-1 + Devoted Druid + Mana Win-Con (sort of optional, but not as optional - a lot easier to die with infinite mana than infinite life)
- Devoted Druid + Quillspike
- Heliod, Sun-Crowned + Spike Feeder (wincon sort of optional) / Walking Ballista (sort of mana intensive and Walking Ballista can't be fetched for this, but you can do infinite damage with a lifelink Ballista with 2 +1/+1 counters)
Math to follow, just had to organize what I was going to be calculating for first.
1 day ago
One thing to mention on setup for this combo is Protean Hulk and a way to get it into the graveyard once can set this up all for infinite damage by itself. Play Protean Hulk and use any sac/destroy effect to get it into the graveyard. Search for Phyrexian Delver and Viscera Seer. Put those into play and bring Protean Hulk back into play from the Delver's trigger. Sac the Hulk and search for Mikaeus, the Unhallowed and Walking Ballista. You then have a 3 combo pieces for infinite damage in one main phase. Complicated and the triggers can be responded to but it works.
2 days ago
Sorry it took so long for me to get back to you on this! I like your build but I do have a few questions and suggestions. =)
I assume not running Ashnod's Altar and/or Phyrexian Altar is part of the pursuit of making this a 'fair' deck? I think I'd still recommend a few sacrifice outlets like Viscera Seer or maybe Altar of Dementia.
Do you feel like you're getting good value out of Herald's Horn? I used to run Edgewalker and Urza's Incubator in my build but eventually cut them as I didn't feel my creature package had a high enough average CMC to make them worthwhile. If you like the extra card advantage from it then I wonder if Phyrexian Arena would be a better fit in this slot for you?
I kind of disagree with your inclusion of Containment Priest, Athreos, God of Passage & Liesa, Forgotten Archangel, as Orah wants things in your graveyard. And his trigger will cause Containment Priest to exile whatever you return to the battlefield. If you're looking for wipe protection you may get better value out of Faith's Reward or Akroma's Will.
Only other suggestion is more lands! Especially if you're not willing to run the mana Altars. Thirty-two lands is simply too few without significantly more card draw.
I hope I was helpful, and thanks again for checking out my build! =)
5 days ago
Cards i’d recommend ditching:
Cathar Commando, its sideboard tech at best.
If you’re running cat combo, i’d suggest running to full 4-of Witch's Oven.
You’re at 65 cards, so should remove the chaff to get back to 60.
Another good way to generate constant deaths is Jadar, Ghoulcaller of Nephalia.
1 week ago
Thank you IHATENAMES for the suggestions. I made a few quick swaps for Viscera Seer, Crowded Crypt, Demon of Dark Schemes, Fallen Ideal, and Mask of Griselbrand. I'll have to think about how to accommodate the other cards while keeping the curve low enough, but I do like all of the suggestions. The reanimation pieces are particularly interesting.
1 week ago
Doubling death triggers is a powerful effect. However you need to get a good amount of value from it to make it worth it. A Xtra token once is not great (see Hunted Witness). I'd look at that if you are looking where to cut to add any of this.
Open the Graves Xtra token per death trigger.
Mask of Griselbrand card draw made for this deck. By far.
Crowded Crypt interesting new card I'd suggest running over the locket
Demon of Dark Schemes boardwipe small guys plus reanimation.
Death Tyrant a little niche but very powerful if doubled.
Fallen Ideal For thatvultron win vs the deck with near infinite health.
Peer into the Abyss underrated card draw or even player removal.
Twilight's CallDread ReturnVictimize Hell's Caretaker you lack reanimation almost entirely. This is a few I'd suggest. In this type of deck saying your board 1ce reanimating and doing it all over again is the general way I see aristocrats win. Adding a few even if it's not these will immensely power up your deck.
1 month ago
Hey, this is a really good start for could be less than $50, but you did forget Sol Ring.
Anje Falkenrath is a nice budget legendary Vampire for repeatable loot to help to setup Olivia. Consider more sac outlets? Goblin Bombardment and High Market are excellent and Undercity Informer is fine. Consistently you really want a sac outlet to protect creatures you reanimate with Olivia from being exiled.
Falkenrath Aristocrat is a creature who Olivia can reanimate and since it has flying that helps it to survive combat since it enters attacking. Dark Privilege is a budget old/rarely seen card, but can be powerful when enchanted to Olivia. Repeatable regeneration can protect Olivia from combat damage letting her more freely attack to trigger. The creature Olivia reanimated can be fodder to sac to regenerate her which is helpful when you're reanimating a creature who has an ETB effect such as Vile Entomber. Viscera Seer is a one drop sac outlet that gives you some library manipulation to help draws.
Anje and the sac outlets are support cards and I think you can afford to cut a few high CMC creatures who have redundant effects to add them. You have many ways to tutor directly for a creature of your choice and put it into your graveyard which gives you leeway to play mostly the better creatures here to reanimate.
Some cuts to consider:
- Fractured Powerstone could be cut for Sol Ring.
- Kazarov, Sengir Pureblood could be cut for Anje Falkenrath.
- Bane of Bala Ged could be cut because Ulamog's Crusher and Artisan of Kozilek are better.
- Rakshasa Debaser could be cut since Sepulchral Primordial is better.
- Sengir, the Dark Baron could be cut since Necropolis Regent is better.
Good luck with your deck.