Creature — Zombie Wizard
Whenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with converted mana cost less than or equal to Dreahorde Arcanist's power from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead.
|Have (2)||orzhov_is_relatively_okay819 , Taki117|
|Want (2)||CertifiedBronzie , Cablead|
Printings View all
|War of the Spark (WAR)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Dreadhorde Arcanist Discussion
1 week ago
Hyzzicah, the Impulsive Grow-Mage
Legendary Creature - Kithkin Wizard
At the beginning of combat on your turn, if you control a creature with power 5 or greater, exile the top card of your library. You may play that card until the end of the turn.
Whenever you cast an instant or sorcery that targets a creature you control, choose one:
Pay : You may put a +1/+1 counter on that creature.
Pay : That creature gains haste and trample until end of turn.
Pay : At the beginning of the next end step, you may return that spell from your graveyard to your hand.
1 / 3
We've seen cards with more text, though this one is certainly pushing the limit. I like it. It might seem a little overpowered because of its sheer number of options and (mostly offensive) flexibility, but the options all cost fixed mana, which I think really balance it out (and actually might make it a bit frustrating to play if you don't run a ton of dual lands). This would be fun to put in a deck with Feather, the Redeemed, Dreadhorde Arcanist, Gnarlback Rhino, Season of Growth, those new heroes in Theros (like Hero of the Nyxborn) etc. This makes it good for Commander for a particular type of Commander deck that doesn't have a general to rally around, while making it somewhat unreliable for Standard.
Make some Thassa flicker hate.
2 weeks ago
1 month ago
SwissRolls I get what you say but consider this: Wrenn and Six is a must answer for control because if they let it resolve you get card advantage and eventually ulti and win, against aggro it's a very good lava dart on their annoying threats and against midrange they have to deal with it in the attack step leaving you free to use your resources on other things.
Moreover you can cut down on lands if you use him and since this is a tempo deck, you need to force your opponent to have many different answers and run them thin. Wrenn is a planeswalker that can end games on it's own coming down as early as turn 2 and can not be fatal pushed or pathed ( unlike Tarmogoyf ). I'd also like to add that since you're running Dreadhorde Arcanist the deck is already trying to go late in some extend. I'm actually very fond of this card in any deck that can run it, because of the low opportunity cost.
( I need to add a disclaimer here because I've only played Temur Delver in legacy when W&6 was still legal there and HAD TO put Oko afterwards, because W&6 outperformed him in that format. For modern I've gone the Grixis route that aims for the long game with attricion spells like Inquisition of Kozilek , and the Izzet route that reminds more of a counter-burn deck with Arcanist so it can close games when it hits the late game )
1 month ago
Well now that Oko is banned it's certainly not in that form xD
But anyways, I sould give an honest opinion, so here it goes : 1. Trying to fit those 2 planeswakers you left out the best reason to spash green : Wrenn and Six . 2. Also I think a healthy number for inst/sorc in a delver deck is 28+ and you have less so the delver does not flip that often, I suggest you trim down on threats like Tarmogoyf ( and find a way to add W&6 ). 3. Moreover if you want to go with Dreadhorde Arcanist rather than Snapcaster Mage consider adding more 1 mana cantrips like Opt and Peek . 4. Sidenote : I think Hexdrinker is a good card to try in that shell.
1 month ago
0-3 na Versus dia 7/1/20:
0-1 Izzet Delver (0-2): Delver é um match difícil. Dessa vez fui com Shifting Ceratops no deck e mesmo parecendo melhor contra Delver, não adiantou. Tomei um pau de Dreadhorde Arcanist , que é mais forte do que eu imaginei: junto com um Raio ele dá 6 de dano pré-block, tira qualquer criatura do campo. É um match em que 10 criaturas do oponente são terríveis.
No segundo jogo desci um Temple Garden virado e tomei um Daze por causa disso. Mereci. Comprei 3 Chokes seguidos porque não embaralhei eles direito no deck.
0-2 Izzet Delver (1-2): Fui confiante para a segunda partida, porque achei que estava pronto para esse matchup. Primeiro jogo comprei todos os hates, ganhei sem problemas. No segundo jogo apanhei de um TNN antes de comprar um Council's Judgemente. Jogo 3 perdi para um Delver sem poder usar um Path que tinha na mão porque tinha Prelate para 1 no campo. Joguei um pouco melhor, mas perdi do mesmo jeito.
0-3 D&t (0-2): Primeira vez que joguei contra o Xu. Ele é melhor que eu com o deck, mas o match é favorável para mim, com cartas mais fortes para o late game. Na primeira partida larguei uma mão com 6 cartas boa, mas sem básicas, fiquei com medo de sair da partida logo. Minha mão com 5 tinha Stoneforge e dois equipamentos, mandei os artefatos para o fundo e achei que tinha chance contra ele, com 4 cartas na mão. Ele equipou a Thalia com Jitte mais rápido que eu e o jogo saiu de mão rapidinho.
Jogo dois chegamos a uma situação de empate, eu com um KotR na mesa, e ele com um Revoker travando meu cavaleiro. Ele conseguiu melhores cartas com Recruiter e Flickerwhisp, eu só comprei terrenos, fim de jogo.
Conversei com o Heitor depois do jogo e disse que tem usado dois Sanctum Prelate , e parece uma boa contra decks azuis, no geral. Vi a lista dele e percebi que ele joga sem Ramunap Excavator e sem Tireless Tracker , que são cartas que não tem aparecido mesmo nas listas. Com tantas básicas, Ramunap parece ruim, e Tracker é ok. As duas cartas geram valor com o tempo, mas não são tão efetivas como um hatebear. Vou tirar Ramunap, Tracker talvez.
Ceratops pareceu bom, vou continuar com ele, e a Thalia, Heretic Cathar não pareceu muita coisa, mas vou testar mais um pouco.
1 month ago
Dude if you think Dreadhorde Arcanist (which only fits into a very succinct archetype), is even remotely similar to Smugglers Copter in terms of amount played you are not paying attention. There’s 1 maybe 2 fringe decks that play Arcanit. U/r Phoenix, which has not proven to be a legitimate contender at the tier 1 level, and Feather decks, which are incredibly fringe. Dig Through Time is similar. It is really only played in u/w control, and while it’s a dominant deck, that card is definitely not the reason. They don’t even play 4 copies.
1 month ago
Daveslab2022, no I don’t really see why that’s an issue. Smuggler's Copter did exactly what it was designed to do, in all the decks it was designed to do it in. Even Rosewater explained it was banned for “being used too much”. It was in all the aggro decks. Not a surprise since it’s an aggro card, and a damn good one. It just about neutered mono blue tempo when banned, which sucks. Black devotion is still fine. Walking Ballista is also a widely played card. It makes no sense to ban it because it isn’t oppressing the format. I don’t believe Copter oppressed it just by fitting into a lot of decks. Dreadhorde Arcanist shows up on a ton of lists, no ban worries. Dig Through Time ...same thing. Widely played shouldn’t equal bans. I think it was a hasty ban choice. That’s all. Saying it’s oppressive because all the aggro decks use it is like saying Supreme Verdict is oppressive because all the UWx decks use it.
1 month ago
Nice decklist! I like the idea of bringing Zada and Feather together in a deck. Have you considered Dreadhorde Arcanist as another way to recur spells in case they manage to deal with Feather? The Arcanist also has the benefit of not being legendary and comes out a turn earlier.