Creature — Zombie Wizard
Whenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with converted mana cost less than or equal to Dreahorde Arcanist's power from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead.
Printings View all
|War of the Spark (WAR)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Dreadhorde Arcanist Discussion
3 days ago
Some budget card upgrades to consider:
Talisman of Conviction > Star Compass
Talisman is another two drop Boros mana rock that ETB untapped.
Aurelia's Fury > Faith's Shield
When Feather was released Fury was a $20 card because of hype; it's now $1 thanks to a recent reprinting. It's powerful for $1; do 1 damage to Feather with Fury to trigger it and then do the rest of the damage to other creatures/players. Because Fury can target players then it can be a reusable source of damage to opponents that protects you since opponents that are dealt damage can't cast spells on your turn. Target opponent fliers with the damage to destroy them or tap them down, unable to block Feather. It's good with Braid of Fire since it gives you a way to use all the red mana at your upkeep.
Impact Resonance > Brute Strength
For only two mana and $1 Resonance can be powerful with Feather since you can do 1 damage to Feather to trigger it and then the rest of the damage to any of your opponents creatures. It can be cast at any time in the game using any source that does damage. If an opponent makes a big attack with a creature then it can be a real surprise or use it with Feather as the source after pumping her up and doing damage to an opponent.
Dreadhorde Arcanist > Electrostatic Field
Cast an instant from your graveyard with Arcanist it triggers Feather before it goes to the graveyard thus it's not exiled by Arcanist. This effect lets you cast more instants when you don't have Feather on the battlefield. Then when Feather is on the battlefield you can reuse spells from your graveyard.
Titan's Strength > Infuriate
The scy 1 of Strength is better than the +1 more toughness pump of Infuriate.
Good luck with your deck.
1 week ago
1 week ago
What are your thoughts on Dreadhorde Arcanist? it could be a good body for mutuate and it could give you access to some more graveyard spells when it attacks, if Vadrok is on top you could cast a 3cmc spell, but the downside is it would then get exiled I guess.
1 week ago
The combo between Favored Hoplite and Rile is really good. Also, Ephemerate and Center Soul or Stave Off protect your creatures and provide more triggers. I have a weird love for Artful Maneuver, but Idk if it's objectively worth it. Unfortunately, Zada won't trigger everyone else's Heroic abilities, but it's still a very good card. Combo with Defiant Strike, Samut's Sprint, or Titan's Strength for big card advantage. Seeker of the Way is a popular include in Boros Feather, and it could probably make it's way into here. Monastery Swiftspear Monastery Mentor, Dreadhorde Arcanist, Boros Charm, Temur Battle Rage and Feather, the Redeemed are all good options to upgrade with if you have the money for them.
1 week ago
2 weeks ago
Improbable Alliance is probably not very good for this deck, since this is an aggressive deck and alliance if for tempo decks, so definitely cut it. Cut Thrill of Possibility because it requires you to have at least two cards in hand and costs two mana, which is bad for a prowess deck. Also cut Flame Sweep and Keep Safe because first of all, 2/3 of your creatures don't have flying and secondly, this is an aggro deck and you should be killing your opponent before you need flame sweep. Keep safe is interesting, but again, it costs 2 mana and is not really an effective counterspell, since it is so situational. Also cut 2 Light Up the Stage and 4 Skewer the Critics because they often dont trigger prowess. You will usually be casting them after combat, which is pretty bad.
So, you cut around 11 cards, what should you replace them with? Well, to start off put two Dreadhorde Arcanist. It is a wizard and will let you recast spells, triggering prowess at the same time. Put in 1 Treasure Cruise. Although it doesn't synergize too well with dreadhorde arcanist, there's a reason why this card got banned in modern. Because you'll be casting so much cheap 1 mana instants/sorceries, this should easiley be a one mana Ancestral Recall . So now there's 8 more cards to replace. Add 4 Crash Through, as it will draw you a card for just 1 mana, triggers prowess and gives your big creatures trample. It's a must include in any pioneer prowess deck. Next, add 2 Warlord's Fury or 1 of that and one The Royal Scions. This depends on personal preference, if you want a late game play, the scions is fine. Personally, I would use just two Warlord's Fury. Finally, put in two Spell Pierce. It is basically keep safe but cheaper and less situational. For example, it can counter key noncreature spells in a combo deck, counter a big planeswalker, counter a board wipe, or just any non creature spell, all of which can not be done by keep safe.
Lastly, the sideboard needs some work. Take out all the cards in the current sideboard. Add two Pithing Needle. It can deal with pretty much any card in the format. 3 Grafdigger's Cage or Tormod's Crypt for some much needed graveyard hate. Remember, all these cards trigger prowess as well! Put 4 Abrade in the sideboard, as it can deal with creatures pretty effectively and can kill artifacts as well. 1 Disdainful Stroke for matchups with more beefy spells. 2 Mystical Dispute because of how overpowered simic and a lot of other blue decks is. 1 Aether Gust because again, simic is really powered (also deals with lots of other cards in pioneer by countering them or bouncing them). For the last 2 cards, add Searing Blood.
1 month ago
Watch and learn.
There's a lot of ways to make it work.