Dreadhorde Arcanist

Dreadhorde Arcanist

Creature — Zombie Wizard

Trample

Whenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with converted mana cost less than or equal to Dreahorde Arcanist's power from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead.

Latest Decks as Commander

Dreadhorde Arcanist Discussion

zapyourtumor on Izzet Tempo

1 week ago

Spirebluff Canal mandatory 3-4 of

Fiery Islet adds card draw

Frostboil Snarl is bad

You could also probably go down to 18 lands and cut some basics, since the deck is pretty low to the ground.


Dreadhorde Arcanist and Bonecrusher Giant are more for a tempo/midrange plan than an aggro plan. If you want to kill quickly like the deck title says, putting in those Sprite Dragon s from the sideboard should be much better. Also Soul-Scar Mage is another good one drop. Arcanist is still decent even though I think soul scar and sprite are better, but bonecrusher is just bad here.


Similarly to my last point, if you want this to be aggro I don't know why you have Counterspell since it's 2 cmc and reactive, plus it requires you to hold up mana which slows you down a lot.

Prismari Command is also pretty expensive, and I'm not sure if it does enough for its cost.

Expressive Iteration is good card advantage option (probably better than Light Up the Stage now).

Lava Dart is a prowess staple and should probably replace the Shock s which are really suboptimal.

Manamorphose and Mutagenic Growth are great free spells to abuse prowess.

LordMorte on Modern Waste Not Combo #2

3 weeks ago

I would recommend Dreadhorde Arcanist he can cast wheel of fate most of your other spells just by swinging

Coward_Token on Adventures in the Forgotten Realms …

3 weeks ago

Guardian of Faith: Wooo, it's almost Teferi's Protection on legs! Neat for tokens decks in EDH, and another way to at least mitigate Cyclonic Rift . I'm hopeful this means that we're getting more white phasing, as I prefer it to exile for both Eerie Interlude and Banisher Priest effects

Minimus Containment: I wish this was just Song of the Dryads so that it could hit lands, but it's nice that white is getting more removal.

Demilich: Big Blue Dreadhorde Arcanist , kinda. Note that you don't get to cast the spells for free.

Wizard's Spellbook: I don't know about this design; both the cost and the graveyard interaction means this will take a while before it's cast, yet the 20 result wants you to exile lots of cards. Build-around with cheating, self-mill, and untapping?

Power of Persuasion: Note that it doesn't get haste with the 20 result, so it can actually be worse than the other two

Bag of Holding: quite possibly the only nonbasic reprint

Herb48 on Vintage witch

4 weeks ago

Hey!

I commented on your other deck Powerless tinker, but I wanted to comment on this one as well. This deck is amazing. I think it has a ton of competitive potential. I'll suggest the same card as I did on the other one, Skullclamp . It is an amazing engine, and works incredibly with Dreadhorde Arcanist as well, because you can grab things like DT and Time Walk .

My Witch deck has a similar idea, maybe take a look and let me know what you think?

A Clamp for Every Pest

Cheers :)

multimedia on Feather, sling and bash

1 month ago

Hey, good version and nice deck description with some interesting card choices.

I think if you want to play both Zada and Mirrorwing that you also want a more robust token theme because that's how you get tons of value from these creatures. The only reason Precursor works here is because it creates tokens and it's a weak card. You only have 13 creatures including Feather; without tokens you don't have enough creatures for Zada and Mirrorwing to make enough value for their mana costs. For example without tokens Bandage for one mana on each player's turn could repeatedly draw more cards quicker than Zada.

Strixhaven and Modern Horizons 2 have at least two cards that have been upgrades in Feather. Blacksmith's Skill is an upgrade of a protection spell, giving both indestructibility and hexproof for one mana. When you target a permanent if it's a creature you control then it will trigger Feather. The spell doesn't have to say target creature, target permanent works if the permanent is a creature.

Mavinda, Students' Advocate ability seems that it was designed for Feather since playing so many low CMC instants that target a creature you control. Once on each player's turn you can cast an instant (on your turn you could cast a sorcery instead) from your graveyard that targets a creature. If you control Feather she triggers to put that spell into exile before it goes to the graveyard. Then at the next end step that spell is returned to your hand to be cast at next player's turn.

Mavinda is similar to Dreadhorde Arcanist , but is actually an upgrade since can use his ability on each player's turn rather than once when you attack with Arcanist. There's so many one and two drop instants that having to pay mana to cast the spell with Mavinda is a tiny drawback. Mavinda and Arcanist are backup ways to cast instants or sorceries from your graveyard with or without Feather and with Feather it's busted repeatable recursion.

Good luck with your deck.

DeVerbalen on Ontogeny Recapitulates Phylogeny

1 month ago

This deck is actually pretty neat for a zombie deck, most of them are kinda clunky but I can see this being really fun. I do think Aether Vial is not the best fit in this deck. The mana cost heavily fluctuates between 1 and 5, so I imagine it being a though call to put an extra counter on it during ukeep. Maybe you could add in 2-4 copies of Inquisition of Kozilek and splash some red to allow Dreadhorde Arcanist a place in the deck. With this much hand disruption you could easily play Liliana, the Last Hope as a fun planeswalker to keep in touch with the zombie theme

lagotripha on Ontogeny Recapitulates Phylogeny

1 month ago

I feel like leaning far harder into 1 and 2 drops would make the pyre/Vial/Crawler setup a lot stronger. Just 'fetch a zombie from your deck each turn' is pretty strong.

Undead Augur Draws cards, likes sacrifice, on type&theme, cmc right for gravecrawler.

Cryptbreaker ditto, but also a 1 drop.

Worth considering;

Black Cat / Miasmic Mummy / Rotting Rats Forces a discard and sets up for a 'go to 3 mana' turn. Amazing for getting grindy.

Dreadhorde Arcanist strongest zombie and recurring thoughtsieze is good- plays into a spells matter theme with Unearth

Corpse Knight / Wayward Servant for gravecrawler drain if the deck shifts towards W/B, with vial/pyre easing the splash.

Tidehollow Sculler Hand disruption is goood

zapyourtumor on Brazen Blue Moon

1 month ago

The list looks solid. Have you considered Force of Negation ? Also maybe 1 Spell Snare .

How has Bonecrusher Giant been working out for you? I know it's ubiquitous in standard but I feel like more counterspells or something like Dreadhorde Arcanist / Sprite Dragon / Thing in the Ice  Flip (which lets you reuse borrower and snappy) might be better. I'd probably lean towards Thing or Dreadhorde since the deck doesn't feel aggressive enough for Sprite though.

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