Thriving Moor

Thriving Moor

Land

Thriving Moor enters the battlefield tapped.

As Thriving Moor enters the battlefield, choose a colour other than black.

: Gain or one mana of the chosen colour.

Browse Alters

Trade

Have (0)
Want (1) hkobrinetz

Printings View all

Set Rarity
Jumpstart (JMP) Common

Combos Browse all

Legality

Format Legality
Commander / EDH Legal
Duel Commander Legal
Canadian Highlander Legal
Arena Legal
2019-10-04 Legal
Historic Legal
Oathbreaker Legal
Tiny Leaders Legal
Leviathan Legal
Pauper Legal
Magic Duels Legal
Pauper EDH Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Legacy Legal
Highlander Legal

Thriving Moor Discussion

TriusMalarky on Returning players - where to ...

3 weeks ago

Since you're just playing with friends, you get the leeway of not needing to spend tons of money acquiring decent cards. That means that, overall, you can get a lot more bang for your buck.

I'll be giving you my personal preferences for a casual player who may or may not ever get into slightly more competitive play, AKA FNM.

  • 1) There are bulk boxes available for $15-20 of a thousand or two assorted cards. Keep in mind a lot of the cards might not be legal in Modern, but they do tend to be acquired from mostly newer sets(from the two I bought, ~70% of the contents were standard legal at the time of purchase). I recommend one of those to just about everyone who's getting into the game. They might not end up giving you tons of great value, but it's solid card fodder to help you learn and explore more archetypes and strategies.

I also recommend picking up cheap staples by the playset. The following are a bunch of cards you can probably get for $2 or less apiece, in many cases for the whole 4 copies.

That's mostly just a pile of suggestions, though. The lands will be absolutely necessary for any multicolor deck you build, although wait a month or three to get the Thriving lands because those currently have an immensely low supply and will be reprinted shortly.

MarkovBrewer69 on Brass’s Booty

3 weeks ago

As far as mechanized production goes it will work that way, so you can copy treasures or even other artifacts in your deck. I understand if you want to focus more on the flavor though.

So at a glance I would say that Diabolic Tutor, Brainstorm, and Preordain are the most out of place. The tutor is very expensive and there isn't anything I am seeing that is really worth paying 4 extra mana to have in your hand. For the most part the cantrips just replace themselves and while they may moderately fix your draw, they don't give card advantage like some of the other cards in your deck. I tend to only put them in decks that synergize in some way with them. For the last one I would say pick your least favorite card, none stick out as particularly bad in the deck.

For the lands, I think you could afford to cut some basics and that may help fix mana. Some non-basics you could run that won't cost too much on their own are Temple of Deceit, Temple of Malice, Temple of Epiphany, Shivan Reef, Underground River, Grixis Panorama, Path of Ancestry, Thriving Bluff, Thriving Isle, Thriving Moor. I don't know if those thriving lands are available quite yet though. Of course the less basics you run the more consistent your colors will be, in your case I would shoot for around 10-12 total.

mn6334 on Girls Get Everything (Sen Triplets EDH)

1 month ago

I just found this deck and see that you added in a Chromatic Orrery. What do you think of the Esper Thriving lands (Thriving Moor)? They ETB tapped but they can give you access to either or if you need them. Maybe they're not as good as the "any color" ETB tapped lands you already have.