Ink-Eyes, Servant of Oni

Ink-Eyes, Servant of Oni

Legendary Creature — Rat Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.

: Regenerate Ink-Eyes.

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Ink-Eyes, Servant of Oni Discussion

Reznor31 on Favorite card art/favorite cards

2 months ago

Ink-Eyes, Servant of Oni all the way!

every artwork for her is great.

Max121212 on Hot Women Card Collection

4 months ago

Hi cyeRunner, thanks for the suggestions.

I have added Bloodbraid Elf.

Personally I think Sedgemoor Witch is gorgeous!! Love the foreground, background, everything! The girl has real presence. Strangely, there looks like something is wrong with her eyes when I zoom ALL the way in (eyebrows to short? to much mascara maybe?). Alway, I still love that one. It's in.

I'm going to let the others go. Ink-Eyes, Servant of Oni feels like stepping into furries (another short step and descend to crinkling)

Sisters of Stone Death is good art work but I had to stop and read the text to find that the girl is not actually being attacked.

Spellstutter Sprite is... ...can I say lazy. Don't get me wrong, I like different styles and I'm sure this artist has done other great staff but I'm not into this one. The wings are doing nothing, like she is not even in the air. The background is real lazy. Her toes are just a way for the artist to shortcut their work and not even bother. Why are her antenna going through her tiara? Did she drill holes in it? Also nothing original or risk taking in it.

Thanks all the same : )

azja on Yuriko: the 忍者 code | Commander

9 months ago

Hey! Your decklist looks great, it has all of the essential parts down pat (cheap/evasive creatures, powerful ninjas and lots of topdeck manipulation). You could definitely play it as-is, even if it's been a while! But I also want to mention some ideas that I have for potential cuts/additions:

  1. Bitterblossom : Earliest it can create a creature is turn 3, personally I found this too slow. I prefer to play an additional enabler instead, such as Ornithopter or Mausoleum Wanderer .

  2. Deep-Sea Kraken : Very unlikely to hard cast, and you can probably win the game before removing all its suspend counters. Instead, you could play Blinkmoth Infusion or Draco , which are equally uncastable, but deal more damage.

  3. Ink-Eyes, Servant of Oni : Definitely one of the coolest ninjas, but just too slow in my opinion. Some ninjas you could replace it with are Throat Slitter , Fallen Shinobi , or Mist-Syndicate Naga .

  4. Conspiracy and Xenograft : I played these for a long time, but ended up cutting them in favour of more extra turn spells, which are more consistent for closing out the game. My favourites to play in Yuriko are Temporal Mastery which can easily be a Time Walk , and Temporal Trespass which can be cast for UUU, but deals 11 damage.

  5. Bolas's Citadel : A bit of a nonbo in Yuriko decks, which generally want to play super-efficient, high cmc spells. I don't have a direct replacement in mind, but I'll include more suggestions at the end.

  6. Massacre and Toxic Deluge : Yuriko needs creatures on the board more than most decks, so I generally don't play boardwipes that destroy creatures. I prefer to play something like Evacuation or Devastation Tide so I don't lose them permanently.

  7. Teferi's Veil : I'm kinda unsure how this synergizes with Yuriko. Could you let me know if I'm missing something? I'm not super familiar with phasing.

Miscellaneous Suggestions:

  1. Universal Automaton : A very simple, yet effective ninja

  2. Deadly Rollick and Fierce Guardianship : Free removal/counterspell as long as you control Yuriko!

  3. Scheming Symmetry : Can win the game before your opponent draws the card they tutored for. Best paired with Blinkmoth Infusion and Draco if you decide to include them.

  4. Curtains' Call and Coastal Breach : I love the undaunted mechanic in Yuriko decks. Heavy hitters that you can cast for cheap.

  5. Force of Negation : Does a reasonable Force of Will impression to get your opponents who think you're all out of answers.

  6. Mox Amber : Acts as Mox Sapphire / Mox Jet as long as you control Yuriko.

  7. Sea Gate Restoration  Flip and Agadeem's Awakening  Flip: Although their abilities are not too relevant, lands that also deal damage with Yuriko are very powerful.

Sorry this got so long, I hope all of my points made sense! Feel free to let me know what you think! Thanks again for the kind words about my primer!

azja on Yuriko (Optimized) Primer

1 year ago

Questionblock That's another tough call!

I used to play Moonblade Shinobi in Mist-Syndicate Naga's place. In the earlier days of this deck, I played more ninjas with expensive ninjutsu costs like Ink-Eyes, Servant of Oni and Okiba-Gang Shinobi, and I also had more "turn everything into ninjas" cards like Xenograft and Conspiracy. So I liked Moonblade Shinobi better because I could get use out of every 1/1 flyer that it created.

Eventually I ended up cutting those cards to increase the speed and overall competitiveness of the deck. Currently I only have 9 ninjas with ninjutsu (other than Yuriko herself) and half as many "turn everything into ninjas" cards. Now I have less ways to utilize Moonblade Shinobi's tokens, so I'd rather make more ninjas with Mist-Syndicate Naga.

So, it probably comes down what your Yuriko deck looks like. I hope that helps!!

bl4ckb0l7 on [PreCon] Moving Shadows - Rogues & Ninjas

1 year ago

I'm not sure, if I get the mechanics.

Attack with rogues like Deathcult Rogue and ninjas like Ink-Eyes, Servant of Oni, opponents will probably want to block your ninja if they have to choose - Then use "smokebomb" cards like Crystal Shard or Erratic Portal, bounce your ninja and use ninjutsu on the unblocked rogue! Now that's ninjastyle... ;)

Am I right, if I say:

Attack with both (rogue and ninja). Hopefully my opponents block the ninja. I bounce it, the ninja, back on my hand, use it's ninjutsu ability, return the rogue (unblocked) to my hand and bring back the bounced ninja to activate it's triggered ability?

Uh... I like that. My playgroup didn't see this coming. I think I will invest the necessary 250€ on this deck. This one seems fun to play and I LOVE X. Had to read it like three times to get, what it does, but once I got it, it was like: "OMFG! That's awesome fun!"

ChickenBoy13 on Card creation challenge

1 year ago

Mirari, Reborn 7

Legendary Artifact

Whenever you tap a land for mana, add one mana of any color to your mana pool.

At the beginning of your upkeep, draw a card.

Creatures you control get +1/+1.

Whenever you cast a spell, you gain 1 life.

~ can be your commander.

At last, Mirari has returned.

--

Make a card that's a cross between Ink-Eyes, Servant of Oni and Okaun, Eye of Chaos.

Epicurus on Make a Sand Token and Maybe I'll Actually Cast You

1 year ago

I agree with 1empyrean about the keyword soup stuff. It may seem intuitive, since there's a lot of keywords amongst the mutate creatures, but it's a secondary theme that's taking up space for cards that better help the deck.

I disagree, though, that your commander should necessarily always be the target of the mutate pile. It's a good strategy to do so, but not the only course of action that could be beneficial in the course of any given game. As such, I believe it's a good thing to include other strong candidates for mutation.

To that end, I also agree that Mysterious Egg is not a great base for a pile. Some of my favorites, though, are Adanto Vanguard, Gladecover Scout, Troll Ascetic, and Gruul Spellbreaker (also, Slippery Bogle, but you're not playing blue).

Now, in case you start your pile on one of these guys, but then later wish you had started with your commander, you could include some cards that bounce the pile to your hand. Obviously, and unfortunately, blue is the best color for doing this. However, black has ninjas! Ink-Eyes, Servant of Oni, Throat Slitter, Azra Smokeshaper and Skullsnatcher are all good options for that. Also, Dust Elemental is a lot better for a mutate deck than it might seem.

That's all I got, but this comment is too long as it is. Cheers!

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