Royal Assassin

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Royal Assassin

Creature — Human Assassin

: Destroy target tapped creature.

metalflame on Budget Minotaur Tribal EDH - Digeridont hurt me!

1 week ago

Moraug, Fury of Akoum is a must include if you are Minotaurs. I would also suggest at least double the cheap ramp artifacts to get to your commander reliably early.

Royal Assassin, and Steel Hellkite are good in just about every deck it can get into. Dragon Throne of Tarkir is a cheap, and effective finisher for combat centric decks. Chaos Warp is a staple for control in red as well.

Check out my minotaur commander. Moraug's Relentless Attack! *C*

NV_1980 on Konsul of Bearhate

2 months ago

I play-tested this a few times and found that the land-count is a bit low. You have some rocks, cheap-to-cast draw, one instant-mana spell and one ramp-spell in here to compensate but I found mana was still lacking in most cases. It's probably enough to increase your land-count by 4 (and keep the above mentioned cards of course :)).

As for other feedback, I think Opposition Agent fits extremely well with the themes you mentioned in your description. Another pretty good fit would be Command the Dreadhorde; you can compensate the cost of life-loss with the deck's lifegain ability after all. Karmic Justice puts a rather severe tax on lots of actions opposing players might want to use against you (so opposing spells you didn't manage to counter, could still end up hurting opponents). Royal Assassin could be superb in this deck; makes any opponent think twice about creatures without vigilance attacking or using tap-abilities. Lastly, Grave Betrayal seems tailor-made for the strategy you want to follow. It's a bit of an expensive cast, but omg is it worth it in a deck that goes all out on destroying the opposing armies.

Hope you deck works out for you.

FormOverFunction on An Amass Commander

4 months ago

I really like the idea of getting Amass a little more love. Do all armies have a +1/+1 counter on them by default? Barring new army cards, of course ;p that might make the commander bigger faster (for better or worse). I’m a big fan of the options this gives the player; drain everyone by creating another weaker creature vs. making an existing creature better. Theme-wise I like the grixis colors, but more importantly it also blocks out (I think) all of the green craziness you would get with +1/+1 counters. Ozolith is still going to be —-bonkers—- with this though, especially with sac outlets. It would almost be a my-token-is-the-Voltron deck lol. Attack with your army, Royal Assassin it, move the counters to Ozolith, repeat next turn (with some sort of haste). I love the flavor - good job!!!

Aspitxon on Doubt with Ramses, Assassin Lord …

5 months ago

This question only makes sense on formats where more than 2 players play i.e. Commander. What does the "controlled" mean? Let's imagine that I control an assassin, Royal Assassin for example, and an opponent takes control of said assassin and attacks another opponent who loses the game on that turn. Would I win the game if I control Ramses, Assassin Lord?

Balaam__ on Doubling Cube instead of Mulligans

6 months ago

@Gidgetimer There’s a George V/Royal Assassin joke in there somewhere.

Edit—…too soon?

metalflame on Equivalent Exchange (Willowdusk)

1 year ago

Plague of Vermin both gives you creatures and takes down your life and Royal Assassin seems like good includes for your deck. Id say you got more creatures than you need, and you could put that into enchantments that give you more consistency and flexibility. Say Hibernation's End, or Defense of the Heart, and Wild Pair

GrimlockVIII on Master Oogway's Guide to a long life

1 year ago

My dumb brain wants to add more black cards for balance's sake, though making a Simic deck that can run black board wipes is such a clever way of handling Archelos since nothing about his design screams Black in a gameplay sense. Forcing the third color beyond a small splash would risk muddling the streamlined approach you took for the deck.

Anyway, lemme ignore that and suggest more Black stuff.

Binding the Old Gods can grab you any forest card untapped (including the nonbasic ones) after destroying something while Archelos is untapped. It's effectively removal and potential untapped land ramp in a neat little package, made better by the fact that your land is going to come into play at the beginning of your upkeep after Archelos naturally untaps by himself without any additional help.

Similar principle with Deathsprout

Royal Assassin seems pretty neat for obvious reasons

Skeletal Swarming and might also be worth considering if you want some untapped skeletons. Dunno how that would help with the landfall strat tho.

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