Creature — Human Rogue
: Draw two cards. Target opponent gains control of Humble Defector. Activate this ability only during your turn.
|Want (2)||mtndewd , Lethes|
Printings View all
|Commander 2020 (C20)||Uncommon|
|Masters 25 (A25)||None|
|Commander 2016 (C16)||Uncommon|
|Fate Reforged (FRF)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Humble Defector occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Humble Defector Discussion
3 weeks ago
+1 for the description alone. I like the very low Avg CMC, not often seen in Norin builds. As a fellow Norin player, I have a few suggestions that you might find helpful....
As you noted yourself, red doesn't have much card draw. As such, I would recommend at least some of the following...
Arch of Orazca - Doesn't take up a slot, good late game
Hedron Archive - Ramp and draw, both of what you need
Also a note about confusion in the ranks, be wary that 1) It's not optional and 2) Triggers on itself, giving you an enchantment of your choice in exchange for Confusion in the ranks.
I see you have a focus of additional damage dealers. Some is ok, but going overboard with them, making them too redundant is taking away from slots that can help streamline your deck and make it more functional.
Blast Zone - Get rid of enchantments
Ancient Tomb > Temple of false - Upgrade
I got more ideas for cuts and additions, lmk if you're interested
1 month ago
+1 Love the deck! These might be some fun cards to try!
Alsoninwas wondering, do you ever feel like the deck is lacking enough card
1 month ago
Thanks for all the awesome suggestions, you got me back into hardcore brewing mode! I have been workshopping this deck for a long time and am excited about the direction it has taken. Although the deck could be slightly more consistent without it, I am proud of how well the decks sub theme of playing other peoples cards is integrated.
First off, I dove head long into solving the card draw problem. I added your suggestions: Hedron Archive, Outpost Siege, Arch of Orazca, and Humble Defector. I also took on the card draw challenge by changing the deck up a little bit and going big mana/artifact. I added cards like Thran Dynamo, Hedron Archive, Curse of Opulence, and Ugin, the Ineffable. (Ugin can be a powerhouse in this deck with almost half the spells being colorless.) With having more mana I added spells like The Immortal Sun and Tower of Fortunes which can now be played and/or activated far earlier than their respective curve.
Personally I am not a fan of Plainswalkers as a whole in the game of MtG. I don't like the way they slow down the game. I added Ugin mainly for his passive ability, with the bonus of his card draw, but otherwise have shied away from plainswalkers in most of my decks. Thus, Chandra, Torch of Defiance isn't really my cup of tea. I even opted for The Immortal Sun instead of Staff of Nin in order to shut down others plainswalkers.
I added Buried Ruin, it was a great reccomendation.
I have opted away from Goblin Matron since I have very few Goblins and it feels more situational in that case.
I have been debating Flametongue Kavu since the beginning but just couldn't figure out what I wanted to get rid of to add it. But with all of the positive feedback I have seen on that card I am finally hopping on the bandwagon!
I am still debating Volcanic Offering. I think it will depend on my playgroup more than anything. Kind of a side board card for me.
Your Norin deck is fantastic as well, I enjoyed looking it over. I will right a few suggestions I have in the comments soon!
1 month ago
I really like this deck. My initial build was quite similar to this, (although higher CMC) as ETB synergy is the best way to go. What I have found in my meta, is that paying 5 mana for minion reflector for example, with nothing else to do during that turn is quite unimpressive, as they usually remove it by the time it gets back to me. More important than that smaller issue is your devastating lack of card draw....
I count 6 cards that you net positive card advantage, which in my opinion, is too low for a mono red deck. Options include Hedron Archive, Humble Defector, Ignite the Future, Light Up the Stage, Outpost Siege, Arch of Orazca or Commune with Lava. Adding some of these will help ensure you maintain gas to apply pressure and find combo pieces. Because once they destroy tome or atlass, you're SOL.
Chandra, Torch of Defiance - Value, removal, draw, wincon, synergy with mox amber
Buried Ruin - Return 1/4th of your deck back
Goblin Matron - Tutor (for combo), ETB synergy
Curse of Opulence - Ramp and politics. Attack them with Norin, run away, get a treasure XD
Flametongue should definitely get a spot, I would cut Pia because he doesnt do much on ETB and activated ability costs too much to be useful. Holding up that much mana means less tempo. Flametongue does the opposite. Do note that you need a target, so that if there are no other creatures, it kills itself.
Volcanic Offering - Not necessary, but I'm almost always happy to see this. Politics. 4 for 1 removal at instant speed. Hits pesky lands which are big problem in my meta anyways.
I would love to hear your thoughts on each suggestion. If you wanted some more ideas or wished to discuss strategy, lmk me know. Feel free to check out my Norin Deck
1 month ago
My list is there: https://tappedout.net/mtg-decks/queen-marchesa-my-brew-copy/ I don't use fetch so the mana base is less efficient and i need to have a little more land than you.
I should add teferi protection but it's expensive !
1 month ago
Humble Defector - Khorvath's Fury - Vance's Blasting Cannons Flip - Tormenting Voice - Faithless Looting - Cathartic Reunion - Thrill of Possibility - Outpost Siege - Wild Guess - Shreds of Sanity - Staff of Nin - Farsight Mask - Tamiyo's Journal - Seer's Sundial - Ghirapur Orrery - Loreseeker's Stone - Magnifying Glass
Not owned but worth considering:
I really like Chandra, Flamecaller. Seems like planeswalkers would be hard to defend though?
2 months ago
Unclear if you meant a defector like Humble Defector or a defector from Selesnya.
Creature - Centaur Warrior
At the beginning of your upkeep, target opponent may put a +1/+1 counter on another creature you control and have that creature gain trample until end of turn, if they do, they gain control of Capricious Zealot.
"Fighting with the generous is the only correct way. Growth for all!"
Creature - Elf Scout
, : Target creature you control fights target creature you don't control.
, : Target creature you control gets +1/+1 and gains lifelink until end of turn.
"The conclave has abandoned natural growth for the regimented and the artificial, and so I must abandon it."
I'd like to see a psuedo guildmage, like this one, but for an empowered/ruling Dimir
2 months ago
First i think Chandra's Ignition would be good. Targeting your commander you will gain a bunch of life.
Also would consider Sunforger and Weathered Wayfarer as general goodstuff.
If you want more card draw, you probably know your options are limited in boros but Outpost Siege, Temple Bell, Endless Atlas, Thrill of Possibility, Reforge the Soul, Magus of the Wheel, Humble Defector can be playable depending on how badly you want cards.