Omnath, Locus of Mana

Omnath, Locus of Mana

Legendary Creature — Elemental

You don't lose unspent green mana as steps and phases end.

Omnath, Locus of Mana gets +1/+1 for each unspent green mana you have.

Omnath, Locus of Mana Discussion

Kret on How does Omnath, Locus of …

2 weeks ago

Omnath, Locus of Mana description says: "gets +1/+1 for each green mana". These must be some sort of counters. If they aren't normal +1/+1 creature counters, they could be special counters (like planeswalkers' loyalty counters or like for example counters on Blast Zone etc. Vorinclex, Monstrous Raider should be able to interact with them because his description says: "If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters". I'm thinking that these counters that result from excess mana could fall into "each of those kinds of counters"

Rhadamanthus on How does Omnath, Locus of …

2 weeks ago

Omnath, Locus of Mana doesn't interact with these other cards. If a card uses counters to track the effects of its abilities, it will specifically say so in the rules text. Omnath doesn't use counters to keep track, you just track it by knowing how much happens to be in your mana pool at the moment.

Kret on How does Omnath, Locus of …

2 weeks ago

Let's say I have Omnath, Locus of Mana, and Vorinclex, Monstrous Raider or Hardened Scales or Branching Evolution on the battlefield. How many counters should I put on Omanth if I have Omnath and one of those cards when I tap 1 land for 1 mana. Is it 1 counter? Is it doubled counters? If it's the latter, does that mean that for each 1 mana I tap I get 2 mana/counters on Omnath? Can I use this mana as I wish in the same turn?

Niko9 on Fun Commander/Archetype recommendation

3 weeks ago

Ramos, Dragon Engine can be a really fun voltron commander. With Blade of the Bloodchief it grows at a crazy pace by casting small creatures for value and doing sacs. Scarecrone Junk Diver and Myr Retriever work really well here, and in 5c there are a lot of options to tutor equipments to get on Ramos.

And, having the dragon be a big flying beater is pretty good, but it really shines when you have some mana dumps. If you get a 14/14 Ramos, and have a sink to throw that mana into when he inevitably gets removed, you can get you some serious value on the way out. Or you could use something like Omnath, Locus of Mana to save mana. Also, if you run Ramos as equipment heavy voltron strategy, being able to equip at instant speed with something like Leonin Shikari is useful to use the mana when Ramos dies to equip your other creatures.

Just a thought ;) I do love the big mecha-dragon.

RNR_Gaming on Best Rule 0 Commander

3 weeks ago

brandonplaysmagic - It's fitting but I'm a little surprised you didn't go with everyone's favorite mana battery Omnath, Locus of Mana. Though I do think Ashaya is greens best new toy in the last 2 years.

Mana_Mythic_Legendary on Pursuing Perfection, Part 9: Gruul …

1 month ago

In the last article, I referenced the opinion that Heath Ledger’s Joker is a Rakdos player. Here, I further submit that Godzilla is a Gruul player, or would be if you could find cards big enough. Big, stompy, and gloriously unsubtle, if you like mind games then maybe this isn’t for you. The rest of us will have a grand old time stampeding over you in the true Rhythm of the Wild.

Parsing out themes within Gruul commanders was a little more challenging than the past color pairings. While there are obvious trends like ramp and damage, I’d prefer to discuss things that are more in line with both colors rather than one or the other. To that end, we’re discussing X, Power, and Unsubtlety. As always, please bear in mind that the point isn’t a discussion of the competitive but rather a celebration of the thematic.

X

Bear with me. There are only six legal Red-Green spells with X in the cost, and not all of them are playable. However, there are currently eighty red X spells in print, sixty-eight in green. The other colors all have less. Of those 148 cards, 71 do some sort of damage. My point is this: In the Green corner, we have the undisputed champion of ramp, while in the Red corner we see, by inference, the most willing color to serve as a mana dump. Klauth's Will is probably the only Gruul X spell I’d play, but there are lots, and I mean LOTS, of mono-colored choices for channeling your inner flamethrower.

Rosheen Meanderer

A 4/4 for four? Not bad. That taps for four? Woot! Heck, I run every Gilded Lotus I own, and that’s only good for three mana! If you like X spells, Rosheen is a nice, reliable bet that probably won’t draw much hate.

Tovolar, Dire Overlord

This guy? Unlike Rosheen, he might draw hate, and in spades. Doesn’t look relevant to X at first glance, does he? All that draw is magnificent, and an excuse to finally go tribal werewolves is well and good. Come nightfall, though, and he suddenly turns into a Kessig Wolf Run. Crack enough mana and you can kill everyone with one wolf token each. Good times.

Ulasht, the Hate Seed

This card was made for Goblin Bombardment and all it’s disgusting relatives. Sweet mercy, what a load of combo this is. Crack infinite, Make a pile of tokens, play it, empty it, play it again.

Power

Green’s fatties tend to be just that: well-rounded. Most of them have equal power and toughness, or near to it. In Red, however, you see things like Spark Elemental frequently: potent attackers made to die quickly, loudly, and messily. Both colors, though, have a passion for dominating in the combat phase. From Runes of the Deus to Fires of Yavimaya, there’s a fine sweep of support for storming enemy lines, and there are a number of Gruul commanders who do the same.

Zilortha, Strength Incarnate

Whoa nelly, let them fight is right! Suddenly all those glass cannons Red gave you are made mighty, mighty thick by offense being, after all this time, the best defense. Flowstone Slide is suddenly tempting to play, frighteningly so. I don’t know what other chicaneries you might get into, but this is something I’d love to see played.

 Klauth, Unrivaled Ancient

Omnath, Locus of Mana had a flying, hasty baby. I’m just going to leave this here and remark that any other commentary I would have made is being drowned out by maniacal laughter.

Xenagos, God of Revels

You like command damage, right? Of course you do. Well, that’s not the point here. However, playing big toys is strongly endorsed, especially when paired with Unnatural Growth and all those delightful parallels to the Pathbreaker Ibex. Get tall, go wide.

Unsubtlety

One could argue for the elegance of simplicity, but there’s nothing elegant about clubbing your opponents with chonks or hosing them down with napalm. Black, now, black’s plenty elegant. Blue is stupid elegant. Green and Red, though, lean towards an extremely direct approach. Here, we’re talking commanders that reward simplicity, encouraging unorthodox deck construction in order to reap some sort of reward.

Nikya of the Old Ways

Lands and critters, critters and land. And SUCH land! I always loved Heartbeat of Spring, but most similar effects double everyone’s stuff, or a particular kind of stuff. Not Nikya. Nikya gives only to you, provided you want to spend it on creatures. Props if you start pulling crazy tricks with Ashaya, Soul of the Wild.

Ruric Thar, the Unbowed

Always swing? Ok. Reach and Vigilance? With two heads, I’m not surprised. 6 damage to anyone not playing a proper spell? Gloriously unsubtle, and less prohibitive than Nikya. Faced with the prospect of self-immolation in seven spells, Blue is going to be very, very cross with you, to say nothing of artifact decks.

Borborygmos Enraged

The big guy puts me in mind of a line from X-Men Origins: Wolverine. “I'm coming for blood; no law, no code of conduct. You put me in the right direction, you get the hell out of my way.” This looks hard to pull off, but lordy the work it’ll do when you manage! I know from experience that green has all the kit necessary to fill a hand with land: give ol’ Borbor a deck excessively stocked with lands, a few choice options to shuffle your graveyard back in, stick him with Basilisk Collar and get to work.

And, for my personal favorite...

Omnath, Locus of Rage

We HAD to discuss him at some point. Nobody is going to look at this guy piloting your deck and wonder what’s going to happen. You are going to spam land drops like nobody’s business until you can afford to plunk his expensive ass on the field, and then you are going to start making an EFFORT. You are going to throw thiccness at absolutely everyone. And, above all, there will be a delightedly murderous glint in your eye whenever someone suggests boardwiping. I know because this is an old, old deck of mine; there’s a bare-bones toolkit, then 40-odd lands and a massive pile of land-rush and “whenever you play a creature.” Think Warstorm Surge, Animist's Awakening, and an excessive collection of the actual token.

That's it for this round. Thoughts and questions are welcome. I hope you enjoyed it, and will come back next week for a real favorite of mine, Selesnya!

Prior Articles:

Rakdos

Dimir

Azorius

Green, with links to the other mono-colors

RNR_Gaming on Klauth - A Timmy's Wet Dream

2 months ago

KayneMarco I'm kind of happy where the brew is at now but thanks for the suggestions! Neheb, the Eternal was in the original draft with Savage Ventmaw but after some goldfishing they really were just win more cards. I had actually never heard of Sakiko, Mother of Summer what a neat card its basically a snake Old Gnawbone. I love elves but I feel as though Grand Warlord Radha falls a tad short here; she's probably better at the helm of her own deck with low to the ground aggro creatures and big splashy pay offs. Omnath, Locus of Mana is in the same boat - I love angry little green koolaid man but he's better at the helm of his own deck. I had high hopes for Leyline Tyrant I thought the ability is really cool but it's just not impactful enough unless you're already ahead. Also, I noticed most of the suggestions were like Horizon Stone; while storing mana for a spell is great and all this deck cannot really do it in a sneaky way like kurphix, we swing and cast our pay off if we have to bank we've already lost.

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